Search results for "Bile"

showing 10 items of 2148 documents

Robotization of Mobile Communication

2020

The aim of this chapter is to systematize the discussion regarding robotization of mobile communication. The chapter begins by clarifying the fundamental role of both robot hardware and robot software in this process. This is followed by a critical overview of existing research, which is classified into three categories. First, robotization is understood as the hybridization of the human body with existing ordinary mobile devices. Second, the incorporation of new robotic software, such as algorithms, artificial intelligence, and virtual assistants, into mobile devices is seen to robotize them from inside. Third, the convergence of smart communication devices, typically as user interfaces wi…

matkaviestinpalvelutSosiologia - SociologyComputer sciencesosiaalinen mediacomputer and information sciencestekoälycomputer.software_genresosiaalinen robottimobile communications serviceskannettava teknologiaSosiaali- ja yhteiskuntapolitiikka - Social policymobile devicesautomaatiomobiililaitteetautomationMultimediabusiness.industryPsykologia - Psychologycommunications technologymedia studiesartificial intelligenceAutomationviestintätekniikkatietoliikenneInformation and Communications TechnologyMobile telephonyUser interfacebusinessMobile devicecomputermediatutkimus
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Työyhteisön kokemuksia viestintäteknologian ja mobiiliviestinnän käytöstä ja käyttöönotosta

2004

matkaviestinpalvelutmobile communicationteknologiacommunication in a work placetyöyhteisötmobiiliviestintäusageimplementationkäyttökäyttöönottocommunication technologyviestintä
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How Relevant Are Risk Perceptions, Effort, and Performance Expectancy in Mobile Banking Adoption?

2018

This article provides a comprehensive overview of the adoption process using evidence from m-banking adoption in Pakistan. A survey design was used and 189 responses were received from across Pakistan and analyzed using Smart PLS application. Findings suggest that research on the effect of risk in the adoption process remains inconclusive. Contrarily, consumers have overcome many fears due to the usefulness, indispensability, high security features, and effort expended in the use of financial services delivered through m-banking. Perceived risk's (PR) direct influence was found to be generally weak. However, PR plays a major role in the pre-adoption process because it's weak and direct inhi…

media_common.quotation_subject02 engineering and technologyeffortManagement Information Systems020204 information systemsPerceptionmobiilipalvelut0502 economics and business0202 electrical engineering electronic engineering information engineeringmobile bankingmobiilisovelluksetMarketingta512adoptionmedia_commonExpectancy theoryperformance expectancyMobile banking05 social sciencesrisk perceptionsComputer Science ApplicationsPeer review050211 marketingBusinesskäyttäjäkokemuspankkipalvelut
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Understanding technology diffusion in emerging markets

2019

PurposeThe purpose of this paper is to use the consumer-based discrepancy theory to examine consumers’ behavioral motivations for using mobile devices and the factors that influence the rapid diffusion of Chinese mobile devices in Nigeria.Design/methodology/approachData were collected using focus group interviews with samples cutting across users, technicians and experts from Port Harcourt, Nigeria’s industrial capital. This study conducted a thematic analysis of the data with NVivo Pro 11 for deductive coding.FindingsThe authors found that weak regulatory environment opened the Nigerian mobile market to the influx of mobile devices from Chinese local manufacturers. Though largely absent in…

media_common.quotation_subject05 social scienceskuluttajakäyttäytyminenFocus groupmobiililaitteetkehittyvät markkinatBlueprintOriginalityChinese mobile devicesMarket analysisAfrica0502 economics and business050211 marketingBusinessMarketingThematic analysisEmerging marketsChinaMobile deviceperformance050203 business & managementmedia_commonInternational Journal of Emerging Markets
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Augmented Reality Applications: The Impact of Usability and Emotional Perceptions on Tourists’ App Experiences

2019

There is a rising amount of research contributing to the knowledgebase of Augmented Reality (AR) application usage. However, up until now there is no sound understanding about how the emotional perception of AR application users impact on different types of experience. This paper aspires to contribute to this gap by analysing the link between usability, emotional perception (i.e. entertainment, playfulness and enjoyment), two types of experience viz. action- and emotional experience and users’ intention to use the app in a travel context. 796 questionnaires show that emotional experience is driven by entertainment while action experience is mainly triggered by playfulness. However, only emo…

media_common.quotation_subjectApplied psychologyContext (language use)Intention to usesovellusohjelmatEntertainmenttunteetPerception0502 economics and businessEmotional perceptionexperience designlisätty todellisuusemotional perceptionmedia_commonkäytettävyysbusiness.industry05 social sciencesUsabilityaugmented realitymobile applicationsusabilityAction (philosophy)050211 marketingAugmented realitykäyttäjäkokemusbusinessPsychology050203 business & management
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Students’ Perception of Cell Phones Effect on their Academic Performance: A Latvian and a Middle Eastern University Cases

2021

This study is unique in its attempt to combine the Technology Acceptance Model (TAM) with external variables and the Information System Continuance Theory, in the context of mobile learning. It extends TAM with the external variables perceived mobility and perceived enjoyment. Mainly, students’ perception of cell phones effect on their academic performance is investigated. The study was conducted at two different universities—in Europe and the Middle East. Cell phone usage is analyzed from the perspective of mobile learning. The data in this study were collected from 103 students from the University of Latvia and 106 students from a Middle Eastern private American University. This study sho…

media_common.quotation_subjectCell phonesApplied psychology050801 communication & media studiesContext (language use)Academic performanceScience educationEducation0508 media and communicationsMathematics (miscellaneous)PhonePerceptionInformation system continuance theoryEducatorsInformation systemMobile learning/m-learningOriginal Researchmedia_common05 social sciencesEducational technology050301 educationComputer Science ApplicationsHuman-Computer InteractionTAMTechnology acceptance modelContinuancePsychology0503 educationTechnology, Knowledge and Learning
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Understanding the price drivers of successful apps in the mobile app market

2016

In this paper, we take the perspective of app developers. Specifically, based on a sample of top paid apps from three major app stores, i.e., App Store, Google Play, and Blackberry World, we construct a hedonic price model to examine the role of relevant factors in price formation in the app market. Our results suggest a strong evidence of two-sided market effects. In fact, the lower price charged for apps operating as two-sided markets reflect the strategy of subsidising users, due to the positive cross-side externalities they exert on valuable third parties. Surprisingly, the effects of trialability, in-app purchase and mechanisms to build reputation are not significant in the context of …

media_common.quotation_subjectContext (language use)Sample (statistics)02 engineering and technologyTwo-sided marketApp storeMobile app market; Online distribution; Pricing; Two-sided marketManagement Information Systems020204 information systemsmental disorders0502 economics and business0202 electrical engineering electronic engineering information engineeringBusiness and International ManagementMarketingMobile app markethealth care economics and organizationsmedia_commonMarketingTwo-sided marketPrice skimming05 social sciencesAdvertisingSettore ING-IND/35 - Ingegneria Economico-GestionalePricing strategiesOnline distributionBusinessPricing050203 business & managementExternalityReputationInternational Journal of Electronic Marketing and Retailing
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Addiction-Like Mobile Phone Behavior – Validation and Association With Problem Gambling

2018

Mobile phone use and its potential addiction has become a point of interest within the research community. The aim of the study was to translate and validate the Test of Mobile Dependence (TMD), and to investigate if there are any associations between mobile phone use and problem gambling. This was a cross-sectional study on a Swedish general population. A questionnaire consisting of a translated version of the TMD, three problem gambling questions (NODS-CLiP) together with two questions concerning previous addiction treatment was published online. Exploratory factor analysis based on polychoric correlations was performed on the TMD. Independent samples T-tests, Mann-Whitney test, logistic …

media_common.quotation_subjectPopulationlcsh:BF1-990substance useLogistic regression03 medical and health sciences0302 clinical medicineCronbach's alphaPsychology030212 general & internal medicineeducationGeneral PsychologyOriginal Researchmedia_commoneducation.field_of_studymobile phonebehaviorAddictiondependencePolychoric correlationExploratory factor analysisConfirmatory factor analysis030227 psychiatrygamblingstomatognathic diseaseslcsh:PsychologyTest scoreaddictionPsychologyhuman activitiesClinical psychologyFrontiers in Psychology
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GraphoGame – a catalyst for multi-level promotion of literacy in diverse contexts

2015

GraphoGame (GG) is originally a technology-based intervention method for supporting children with reading difficulties. It is now known that children who face problems in reading acquisition have difficulties in learning to differentiate and manipulate speech sounds and consequently, in connecting these sounds to corresponding letters. GG was developed to provide intensive training in matching speech sounds and larger units of speech to their written counterparts. GG has been shown to benefit children with reading difficulties and the game is now available for all Finnish school children for literacy support. Presently millions of children in Africa fail to learn to read despite years of pr…

media_common.quotation_subjectlcsh:BF1-990GAMECHILDRENGraphoGameliteracyLiteracyPromotion (rank)READING-RELATED SKILLSReading (process)Intervention (counseling)Mathematics educationmedicineMethodsPsychologyMobile technologyGeneral Psychologyta515media_commonreading interventionRISKACQUISITION4. EducationLanguages of AfricaDyslexiamedicine.diseaseLinguisticsgame-based learninglcsh:Psychologymobile technologyWriting systemORTHOGRAPHIESSCHOOLlukutaitoAfrica516 Educational sciencesPsychologyDIFFICULTIESINTERVENTIONDYSLEXIAFrontiers in Psychology
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Synthesis of nucleoside and nucleotide conjugates of bile acids, and polymerase construction of bile acid-functionalized DNA.

2010

Aqueous Sonogashira cross-coupling reactions of 5-iodopyrimidine or 7-iodo-7-deazaadenine nucleosides with bile acid-derived terminal acetylenes linked via an ester or amide tether gave the corresponding bile acid–nucleoside conjugates. Analogous reactions of halogenated nucleoside triphosphates gave directly bile acid-modified dNTPs. Enzymatic incorporation of these modified nucleotides to DNA was successfully performed using Phusion polymerase for primer extension. One of the dNTPs (dCTP bearing cholic acid) was also efficient for PCR amplification.

medicine.drug_classDNA-Directed DNA PolymeraseThermococcaceaeNucleic Acid DenaturationBiochemistryPrimer extensionBile Acids and Saltschemistry.chemical_compoundmedicineNucleotidePhysical and Theoretical ChemistryPolymerasechemistry.chemical_classificationbiologyBile acidNucleotidesOrganic ChemistryCholic acidNucleosidesDNAEnzymechemistryBiochemistrybiology.proteinNucleosideDNAOrganicbiomolecular chemistry
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