Search results for "COLLABORATION"
showing 10 items of 352 documents
Collaboration interprofessionnelle et émergence de la confiance en management hospitalier
2022
Patient support requires interprofessional collaboration that is complex to implement in hospital organizations. According to the literature, this is closely linked to the emergence of trust. This emergence depends on organizational factors that are only partially identified in the literature, the links established remaining minimal and imprecise. We propose in this qualitative study carried out with 32 agents of the public hospital service to specify and complete these links. In particular, this work opens up new perspectives regarding organizational factors such as connectivity, values, common goals, etc. The identified factors are declined through 2 perspectives directly transposable in …
Intervening in domestic violence : interprofessional collaboration among social and health care professionals and the police
2021
Encountering domestic violence victims, perpetrators and witnesses in the multiprofessional fields of health and social care and policing includes various challenges. Each professional group perceives domestic violence from its own perspective, linked to its position in the field, core tasks, institutional practices and organizational structures. In this study, we examine interprofessional collaboration among Finnish social and health care professionals and police officers, focusing on the practices and conceptions concerning domestic violence interventions. The data consists of 16 focus group interviews, involving a total of 67 interviewees from social and health care professions and the p…
Virtual Enterprise Simulation Game as an Environment for Collaborative Creativity and Learning
2021
AbstractWhen employees become accustomed to everyday working habits it can prevent them from generating creative ideas. This familiarity takes the forms of mainly collaborating with familiar colleagues, playing roles that develop over years, and solving encountered problems with proven strategies. This chapter considers how a virtual enterprise simulation game (RealGame) can potentially foster digital creativity and collaborative learning. The game simulates a situation where team members take responsibility for managing a virtual manufacturing company and its supply chain. Theoretically, we consider RealGame a facilitating environment for people to collaborate by offering a safe environmen…
Collaboration experience in the supply chain of knowledge and patent development
2017
In this paper, we aim at understanding the role of collaboration experience in supply chains of knowledge (SCoK). The SCoK of a company is its supply chain not related to the flow of physical goods but to the flow of R&D commodities. R&D commodities are for example patents, technologies, research services, studies, and projects, and, in high-tech industries, their development and commercialisation are considered as important as real products. To accomplish our aim in this paper, we fulfil the following research objectives: (1) investigate the relationship between the collaboration experience in SCoK and the propensity of the firm to develop new patents; (2) examine how the structural embedd…
HR scenario game : Learning human resource management in a virtual environment
2021
This paper introduces a computer-based online scenario game that was developed to enhance the learning of human resource management (HRM) in an undergraduate course at a business school in Finland. What makes this game unique is that students played an important and active role in developing the game in collaboration with lecturers. Our findings show that the game enhances learning, interaction, and collaboration among students. We discuss how computer-based games and their development in collaboration with students can be used as a means for learning and improving working-life skills in higher education.
Towards a Wellbeing-driven System Design for Intergenerational Collaborative Innovation: A Literature Review
2020
Researchers have previously utilized the advantages of a design driven by well-being and intergenerational collaboration (IGC) for successful innovation. Unfortunately, scant information exists regarding barrier dimensions and correlated design solutions in the information systems (IS) domain, which can serve as a starting point for a design oriented toward well-being in an IGC system. Therefore, in this study, we applied the positive computing approach to guide our analysis in a systematic literature review and developed a framework oriented toward well-being for a system with a multi-generational team. Our study contributes to the IS community by providing five dimensions of barriers to I…
Online Intercultural Dialogue: “Failed” Communication in a Telecollaboration Project
2021
Over the past two decades, the development of computer-mediated communication technologies has modified human communication. Increasingly, representatives from diverse linguistic and cultural backgrounds are disposed to a constant negotiation of meanings. The main purpose of this study is to carry out a linguistically grounded analysis of the intercultural dialogue during online asynchronous written exchanges between Latvian and Cypriot students.Based on the politeness theory of Brown and Levinson (1987), which implies that all adult members of society are endowed with two universal aspects: “positive face” and “negative face”, and using the methods of content analysis and discourse analysi…
Frontline Professionals Performing Collaborative Work with Low-Income Families: Challenges across Organizational Boundaries
2020
This article discusses certain challenges relating to interagency collaboration between the Norwegian Labour and Welfare Administration (NAV) and Child Welfare Services (CWS). We have asked what obstacles to holistic work with low-income families who receive measures from NAV and CWS simultaneously can be identified. The departure point is collaboration on a local project at the municipal level. The differences between the views of the individual services (and the mandates based on these views) with regard to parental obligations have proved challenging. Using the theory of institutional logic, we have explored how different logics have influenced these services’ approaches to parenthood an…
Vertikal og horisontal samhandling som tilnærming i folkehelsearbeidet : En kvalitativ casestudie av Røde Kors satsingen «FUN 365»
2017
Masteroppgave folkehelsevitenskap ME516 - Universitetet i Agder 2017 Background and purpose: The theme of this study is collaboration as an approach in public health. The study focuses on the experience of actors from various sectors and government levels involved in a collaboration regarding complex public health issues such as child poverty. Method: The study is based on a qualitative design where a case study is used as a strategy of research. The empirical basis is FUN 365, a measure initiated by the Red Cross. FUN 365 is a child and family camp concept aimed at children and families affected by child poverty. The method used for collecting data is mainly qualitative research interview,…
Multimessenger search for sources of gravitational waves and high-energy neutrinos: Initial results for LIGO-Virgo and IceCube
2014
Made available in DSpace on 2022-04-29T07:21:49Z (GMT). No. of bitstreams: 0 Previous issue date: 2014-11-17 We report the results of a multimessenger search for coincident signals from the LIGO and Virgo gravitational-wave observatories and the partially completed IceCube high-energy neutrino detector, including periods of joint operation between 2007-2010. These include parts of the 2005-2007 run and the 2009-2010 run for LIGO-Virgo, and IceCube's observation periods with 22, 59 and 79 strings. We find no significant coincident events, and use the search results to derive upper limits on the rate of joint sources for a range of source emission parameters. For the optimistic assumption of …