Search results for "Cog"

showing 10 items of 17676 documents

Fenomenologia e Cognitive Vision

2012

Vernon (2006) suggerisce di individuare un consenso in Cognitive Vision nella ricerca di capacità e attributi non-funzionali per un sistema robusto e adattivo. Questo contributo presenta una teoria informale di capacità percettive e motorie corrispondenti alle proprietà spaziali fenomeniche degli oggetti, vale a dire ai percetti la cui struttura è studiata in fenomenologia della percezione. Infine, se ne illustrano alcune implicazioni rispetto alle teorie cognitiviste e sensomotorie.

visione artificialeSettore M-FIL/04 - Esteticapercezionecognitive vision
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Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction

2020

Visual distraction by secondary in-car tasks is a major contributing factor in traffic incidents. In-car user interface design may mitigate these negative effects but to accomplish this, design factors’ visual distraction potential should be better understood. The effects of touch screen size, user interface design, and subtask boundaries on in-car task's visual demand and visual distraction potential were studied in two driving simulator experiments with 48 participants. Multilevel modeling was utilized to control the visual demands of driving and individual differences on in-car glance durations. The 2.5” larger touch screen slightly decreased the in-car glance durations and had a diminis…

visual distractionComputer scienceihmisen ja tietokoneen vuorovaikutusHuman Factors and ErgonomicsEducationTask (project management)subtask boundarykäyttöliittymätHuman–computer interactionDistraction0502 economics and business0501 psychology and cognitive sciencesautotekniikka050107 human factorskosketusnäyttö050210 logistics & transportation05 social sciencesGeneral EngineeringDriving simulatorvisual demandnäköUser interface designHuman-Computer Interactionmultilevel modelDisplay sizeHardware and Architecturekatseenseurantain-vehicle user interfaceSoftwarevisual occlusion
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Explicit behavioral detection of visual changes develops without their implicit neurophysiological detectability

2011

Change blindness is a failure of reporting major changes across consecutive images if separated, e.g., by a brief blank interval. Successful change detection across interrupts requires focal attention to the changes. However, findings of implicit detection of visual changes during change blindness have raised the question of whether the implicit mode is necessary for development of the explicit mode. To this end, we recorded the visual mismatch negativity (vMMN) of the event-related potentials (ERPs) of the brain, an index of implicit pre-attentive visual change detection, in adult humans performing an oddball-variant of change blindness flicker task. Images of 500 ms in duration were prese…

visual mismatch negativitygenetic structuresflicker paradigmMismatch negativityStimulus (physiology)Electroencephalographyevent-related potentialsBlanklcsh:RC321-571Developmental psychologyBehavioral NeuroscienceEvent-related potentialInter-stimulus intervalmedicineOriginal Research Articleskin and connective tissue diseaseslcsh:Neurosciences. Biological psychiatry. NeuropsychiatryOddball paradigmta515Biological Psychiatrychange blindnessmedicine.diagnostic_testPsychiatry and Mental healthNeuropsychology and Physiological PsychologyNeurologyChange blindnesssense organsPsychologyChange detectionNeuroscienceoddball paradigmCognitive psychologyFrontiers in Human Neuroscience
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The mechanism of retro-cue effect in visual working memory : Cognitive phase separation

2020

Retro-cue effect (RCE) refers to the phenomenon that individuals can use retro-cues to improve their visual working memory (VWM) performance of target items after memory stimuli disappear. To explain the mechanism of RCE in VWM, five different hypotheses have been proposed by previous studies: the hypothesis of enhancing target representations, the hypothesis of forgetting non-target representations, the hypothesis of preventing memory degradation, the hypothesis of preventing interference from probe array and the hypothesis of cognitive phase separation. Although RCE has been repeatedly observed in previous studies, the mechanism of RCE remains unclear. In this study, we conducted three ex…

visual working memoryretro-cue effectcognitive phase separation hypothesiskognitiivinen psykologianäkömuistiinternal attentiontyömuistirecall task
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Positive Effects of Videogame Use on Visuospatial Competencies: The Impact of Visualization Style in Preadolescents and Adolescents

2019

Use of videogames (VGs) is almost ubiquitous in preadolescents' and adolescents' everyday life. One of the most intriguing research topics about positive effects of VG use is about the domain of visuospatial competencies. Previous research show that training with videogames enables children and adolescents to improve their scores in visuospatial tests (such as mental rotation of shapes and cubes), and that such training could overcome gender differences in these domains. Our study aimed at (1) verifying the positive effects of videogame use in the visuospatial domain both for male and female adolescents and preadolescents and (2) verifying whether the visualization style (2D or isometric 3D…

visuospatial abilitiesSpatial Visualization05 social scienceslcsh:BF1-990preadolescence050105 experimental psychologyMental rotationLearning effectVisualizationStyle (sociolinguistics)Developmental psychology03 medical and health sciencesSettore M-PSI/04 - PSICOLOGIA DELLO SVILUPPO E PSICOLOGIA DELL'EDUCAZIONE0302 clinical medicinelcsh:Psychologyspatial cognitionAdolescence; Preadolescence; Spatial cognition; Videogames; Visuospatial abilitiesPsychology0501 psychology and cognitive sciencesadolescencevideogamesPsychology030217 neurology & neurosurgeryGeneral PsychologyOriginal ResearchFrontiers in Psychology
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Vocabulary learning strategies : a study on Finnish first-year high school students’ independent vocabulary learning

2009

     Oppimisstrategiat ovat olennainen osa vieraan kielen omaksumista, ja ne ovat jo pitkään olleet laajan tutkimuksen kohteena. Sanaston oppiminen nähdään yhä tärkeämpänä osana kielitaitoa ja koulujen opetusohjelmaa, minkä vuoksi sanaston oppimisstrategiat ovat kasvava tutkimuskohde kielitieteessä. Suuri osa uusien sanojen oppimisesta on kuitenkin oppilaiden omalla ajalla tapahtuvaa itsenäistä työskentelyä, ja tutkimus oppilaiden omista käsityksistä eri strategioiden käytöstä ja tehokkuudesta on ollut vähäisempää. Tämä kandidaatin tutkielma keskittyi selvittämään, millaisia strategioita lukion 1. vuoden opiskelijat käyttävät opiskellessaan sanastoa itsenäisesti, kuinka sitoutuneita he ovat…

vocabulary learning strategiesincidental learningmetacognitive strategiesmemory strategiessocial strategiescognitive strategies
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Lidar detection of carbon dioxide in volcanic plumes

2015

Volcanic gases give information on magmatic processes. In particular, anomalous releases of carbon dioxide precede volcanic eruptions. Up to now, this gas has been measured in volcanic plumes with conventional measurements that imply the severe risks of local sampling and can last many hours. For these reasons and for the great advantages of laser sensing, the thorough development of volcanic lidar has been undertaken at the Diagnostics and Metrology Laboratory (UTAPRAD-DIM) of the Italian National Agency for New Technologies, Energy and Sustainable Economic Development (ENEA). In fact, lidar profiling allows one to scan remotely volcanic plumes in a fast and continuous way, and with high s…

volcanic phenomenaMeteorologygas detection;volcanic phenomena;laser remote sensing;differential absorption lidardifferential absorption lidar; gas detection; laser remote sensing; volcanic phenomena; Applied Mathematics; Computer Science Applications1707 Computer Vision and Pattern Recognition; Electrical and Electronic Engineering; Electronic Optical and Magnetic Materials; Condensed Matter Physicsgas detectiondifferential absorption lidarlaw.inventionVolcanic GasesImpact craterlawlaser remote sensingeventElectrical and Electronic EngineeringRemote sensingevent.disaster_typeDye lasergeography.geographical_feature_categoryElectronic Optical and Magnetic MaterialComputer Science Applications1707 Computer Vision and Pattern RecognitionCondensed Matter PhysicsLaserOptical parametric amplifierApplied MathematicGeographyLidarVolcanoTemporal resolutionSPIE Proceedings
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Anticipatory Postural Adjustments and kinematic arm features when postural stability is manipulated

2018

International audience; Beyond the classical paradigm that presents the Anticipatory Postural Adjustments (APAs) as a manner to create forces that counteract disturbances arising from the moving segment during a pointing task, there is a controversial discussion about the role APAs to facilitate the movement and perform a task accurately. In addition, arm kinematics features are classically used to infer the content of motor planning for the execution and the control of arm movements, The present study aimed to disentangle the conflicting role of APAs during an arm-pointing task in which the subjects reach a central diode that suddenly turns on, while their postural stability was manipulate…

voluntary movementreaching taskseated subjectslcsh:RPosturelcsh:MedicinespeedKinesiologytrunkequilibriumstabilizationwhole-bodysagittal plane[SDV.NEU]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC][SDV.NEU] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]Surface electromyographypointing movementsStandingStabilitypsychological phenomena and processesSittingAntecipatory postural adjutmentsPeerJ
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Empathy, Entrainment, and Perceived Interaction in Complex Dyadic Dance Movement

2019

The current study explores how individuals' tendency to empathize with others (trait empathy) modulates interaction and social entrainment in dyadic dance in a free movement context using perceptual and computationally derived measures. Stimuli consisting of 24 point-light animations were created using motion capture data selected from a sample of 99 dyads, based on self-reported trait empathy. Individuals whose Empathy Quotient (EQ) scores were in the top or bottom quartile of all scores were considered to have high or low empathy, respectively, and twelve dyads comprised of four high-high, four low-low, and four high-low empathy combinations were identified. Animations of these dyads were…

vuorovaikutusDancemedia_common.quotation_subjecttanssientrainmentinteractionEmpathyEmpathy quotientliikkeenkaappausStimulus (physiology)perception050105 experimental psychology03 medical and health sciences0302 clinical medicinehavainnointiPerceptiondancemotion capture0501 psychology and cognitive sciencesmedia_common05 social sciencesPerceived interactivityviihdeta6131TraitEntrainment (chronobiology)Psychology030217 neurology & neurosurgeryMusicCognitive psychologyMusic Perception
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Who Controls Who? Embodied Control Within Human–Technology Choreographies

2017

In this article we explore issues of embodied control that relate to current and future technologies in which body movements function as an instrument of control. Instead of just seeing ourselves in control, it is time to consider how these technologies actually control our moving bodies and transform our lived spaces. By shifting the focus from devices to choreographies among devices, we perform a theoretical analysis of the multidimensional aspects that reside within embodied interaction with technology. We suggest that it is beneficial to acknowledge and reformulate the phenomena of embodied control that go beyond the instrumental user-to-device control scheme. Drawing upon the phenomeno…

vuorovaikutusLibrary and Information Sciences050105 experimental psychologychoreographiesHuman–computer interactiontietokoneetvuorovaikutussuunnittelumusiikkitiedeembodied control0501 psychology and cognitive sciencesihminen–tietokone-vuorovaikutusControl (linguistics)embodied interactionmusical interaction050107 human factorsta11305 social sciencesinteraction designnew interfaces for musical expressionHuman-Computer InteractionsuunnittelumusicologyEmbodied cognitionta6131ihmisetPsychologySoftwareInteracting with Computers
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