Search results for "Computer Graphics and Computer-Aided Design"

showing 10 items of 223 documents

An efficient distributed algorithm for generating and updating multicast trees

2006

As group applications are becoming widespread, efficient network utilization becomes a growing concern. Multicast transmission represents a necessary lower network service for the wide diffusion of new multimedia network applications. Multicast transmission may use network resources more efficiently than multiple point-to-point messages; however, creating optimal multicast trees (Steiner Tree Problem in networks) is prohibitively expensive. This paper proposes a distributed algorithm for the heuristic solution of the Steiner Tree Problem, allowing the construction of effective distribution trees using a coordination protocol among the network nodes. Furthermore, we propose a novel distribut…

Computer Networks and Communicationscomputer.internet_protocolComputer scienceDistributed computingNetwork ontology.Distance Vector Multicast Routing ProtocolMultimedia Broadcast Multicast ServiceSteiner tree problemTheoretical Computer Sciencesymbols.namesakeArtificial IntelligenceConvergence (routing)Multicast addressXcastCommunication complexityPragmatic General MulticastIntelligent systemSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMulticast transmissionProtocol Independent MulticastMulticastInter-domainbusiness.industryNode (networking)Programmable networkComputer Graphics and Computer-Aided DesignSource-specific multicastHardware and ArchitectureDistributed algorithmNetwork serviceReliable multicastsymbolsSituation calculuIP multicastbusinesscomputerSoftwareComputer networkParallel Computing
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Representation of NURBS surfaces by Controlled Iterated Functions System automata

2019

Iterated Function Systems (IFS) are a standard tool to generate fractal shapes. In a more general way, they can represent most of standard surfaces like Bézier or B-Spline surfaces known as self-similar surfaces. Controlled Iterated Function Systems (CIFS) are an extension of IFS based on automata. CIFS are basically multi-states IFS, they can handle all IFS shapes but can also manage multi self-similar shapes. For example CIFS can describe subdivision surfaces around extraordinary vertices whereas IFS cannot. Having a common CIFS formalism facilitates the development of generic methods to manage interactions (junctions, differences...) between objects of different natures.This work focuses…

Computer scienceBasis functionBézier curve02 engineering and technology[INFO] Computer Science [cs]Computer Science::Computational Geometry01 natural scienceslcsh:QA75.5-76.95Iterated function system0202 electrical engineering electronic engineering information engineeringSubdivision surface[INFO]Computer Science [cs]0101 mathematicsComputingMilieux_MISCELLANEOUSSubdivisionFinite-state machinebusiness.industry010102 general mathematicsGeneral Engineering020207 software engineeringComputer Graphics and Computer-Aided Design[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]AutomatonHuman-Computer InteractionAlgebraComputer Science::GraphicsIterated functionlcsh:Electronic computers. Computer sciencebusinessComputers & Graphics: X
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An advanced system for the simulation and planning of orthodontic treatment

2000

This paper presents a new system for three-dimensional (3-D) orthodontic treatment planning and movement of teeth. We describe a computer vision technique for the acquisition and processing of 3-D images of the profile of hydrocolloid dental imprints. Profile measurement is based on the triangulation method which detects deformation of the projection of a laser line on the dental imprints. The system is computer-controlled and designed to achieve depth and lateral resolutions of 0.1 and 0.2 mm, respectively, within a depth range of 40 mm. The 3-D image of the imprint is segmented in order to identify different teeth. Two operators are presented: one for the detection of molars and premolars…

Computer scienceComputer measurementOrthodonticsHealth InformaticsModels BiologicalPatient Care Planningstomatognathic systemHumansComputer SimulationRadiology Nuclear Medicine and imagingDiagnosis Computer-AssistedLaser lineProjection (set theory)Dental alveolusOrthodonticsMeasurement methodRadiological and Ultrasound TechnologyReproducibility of ResultsDental ModelsTriangulation (computer vision)Computer Graphics and Computer-Aided DesignModels DentalBiomechanical Phenomenastomatognathic diseasesTherapy Computer-AssistedAcquisition timeComputer Vision and Pattern RecognitionMedical Image Analysis
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A survey on geometrical reconstruction as a core technology to sketch-based modeling

2005

In this work, the background and evolution of three-dimensional reconstruction of line drawings during the last 30 years is discussed. A new general taxonomy is proposed to make apparent and discuss the historical evolution of geometrical reconstruction and their challenges. The evolution of geometrical reconstruction from recovering know-how stored in engineering drawings to sketch-based modeling for helping in the first steps of conceptual design purposes, and the current challenges of geometrical reconstruction are discussed too.

Computer scienceLine drawingsGeneral EngineeringPerceptual reasoningGeometrical reconstruction taxonomyGraphics recognition and interpretationComputer Graphics and Computer-Aided DesignSketchHuman-Computer InteractionPerceptual reasoningConceptual designSketch-based modelingTaxonomy (general)Computer graphics (images)Core (graph theory)Sketch-based modelingSingle-view reconstructionMultiple-view reconstructionComputingMethodologies_COMPUTERGRAPHICSComputers & Graphics
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Car style-holon recognition in computer-aided design

2019

Abstract Multi-scale design can presumably stimulate greater intelligence in computer-aided design (CAD). Using the style-holon concept, this paper proposes a computational approach to address multi-scale style recognition for automobiles. A style-holon is both a whole—it contains sub-styles of which it is composed—as well as a part of a broader style. In this paper, we first apply a variable precision rough set-based approach to car evaluation and ranking. Secondly, we extracted and subsequently computed the each car's characteristic lines from the CAD models. Finally, we identified style-holons using the property of a double-headed style-holon. A style-holon is necessarily included in a t…

Computer scienceProperty (programming)[SHS.INFO]Humanities and Social Sciences/Library and information sciencesComputational MechanicsCAD02 engineering and technologycomputer.software_genre[SHS]Humanities and Social SciencesSet (abstract data type)0203 mechanical engineeringlcsh:TA1740202 electrical engineering electronic engineering information engineeringComputer Aided DesignEngineering (miscellaneous)ComputingMilieux_MISCELLANEOUSbusiness.industryDesign specificationlcsh:Engineering designComputer Graphics and Computer-Aided DesignHuman-Computer InteractionComputational Mathematics020303 mechanical engineering & transportsRankingModeling and Simulation020201 artificial intelligence & image processingArtificial intelligenceRough setHolarchybusinesscomputer
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Corrigendum to “Intelligent agents for feature modelling in computer aided design” [J. Comput. Des. Eng. (2018) 19–40]

2018

Computer sciencebusiness.industryComputational Mechanics02 engineering and technologycomputer.software_genreComputer Graphics and Computer-Aided DesignHuman-Computer InteractionComputational MathematicsIntelligent agent020303 mechanical engineering & transports0203 mechanical engineeringFeature (computer vision)Modeling and Simulation0202 electrical engineering electronic engineering information engineeringComputer Aided Design020201 artificial intelligence & image processingArtificial intelligencebusinessEngineering (miscellaneous)computerJournal of Computational Design and Engineering
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Systems thinking and its contribution to understanding future designer thinking

2017

Design is changing in a radical way. The object of design is transforming from tangible objects into services and furthermore, into systems. Increasingly, new insights arise from the interfaces between diverse disciplines – such as art, science and technology – which through various discourses and paradigms have been specialized and driven apart. This discussion paper pinpoints the so-called systems thinkers, hybrid-people, whose methods and habits of work are constituted by the reconciliation of different disciplines. The article aims to bring more understanding to the kind of thinking that is needed in the complex and dynamic environment in which we create and use design today. This discu…

Computer sciencefuture designmedia_common.quotation_subjectmonialaisuusArts and Humanities (miscellaneous)Multidisciplinary approachHuman–computer interactionluovuusSystems thinkingsysteemiajattelucreativitymedia_common060201 languages & linguisticsta113systems thinking06 humanities and the artsCreativityComputer Graphics and Computer-Aided DesignObject (philosophy)0602 languages and literatureSystems engineeringSystematic processdesigner thinkingmultidisciplinaryCritical systems thinkingEuropean Academy of Design Conference
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Artificial mosaics

2005

Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …

Computer sciencemedia_common.quotation_subjectmosaic; non-photorealistic rendering; enhancementComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMosaic Non photorealistic rendering Distance transform Image processing and enhancementAlong edgeImage processingMosaic (geodemography)computer.file_formatComputer Graphics and Computer-Aided Designnon-photorealistic renderingImage (mathematics)Computer graphicsSimple (abstract algebra)Computer graphics (images)Quality (business)mosaicComputer Vision and Pattern RecognitionRaster graphicsenhancementcomputerSoftwareComputingMethodologies_COMPUTERGRAPHICSmedia_commonThe Visual Computer
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Stochastic Tension-Stiffening Approach for the Solution of Serviceability Problems in Reinforced Concrete: Constitutive Modeling

2015

A number of studies have indicated that the tension-stiffening law is an important input parameter in a numerical analysis of serviceability (deformations and cracking) problems of reinforced concrete (RC) structures. The stochastic nature of concrete cracking, which results in a large scatter of experimental results, renders the constitutive modeling a very difficult task. Even data obtained from short-term tests are to some degree uncertain due to time-dependent processes occurring in concrete, such as shrinkage and creep relaxation. This article provides statistical analysis tools that can be readily applied to engineering practice. Stochastic principles are applied to modeling of tensio…

Computer simulationServiceability (structure)Computer sciencebusiness.industryNumerical analysisStructural engineeringReinforced concreteComputer Graphics and Computer-Aided DesignComputer Science ApplicationsStiffeningCrackingComputational Theory and MathematicsCreepbusinessCivil and Structural EngineeringShrinkageComputer-Aided Civil and Infrastructure Engineering
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Mixed-aspect fractal surfaces

2013

In order to provide accurate tools to model original surfaces in a Computer Aided Geometric Design context, we develop a formalism based on iterated function systems. This model enables us to represent both smooth and fractal free-form curves and surfaces. But, because of the self-similarity property underlying the iterated function systems, curves and surfaces can only have homogeneous roughness. The aim of our work was to elaborate a method to build parametric shapes (curves, surfaces, ...) with a non-uniform local aspect: every point is assigned a ''geometric texture'' that evolves continuously from a smooth to a rough aspect. The principle is to blend shapes with uniform aspects to defi…

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONGeometrySurface finishComputer Graphics and Computer-Aided DesignIndustrial and Manufacturing EngineeringComputer Science ApplicationsComputer aided geometric designFormalism (philosophy of mathematics)Iterated function systemGeometric designFractalHomogeneousComputingMethodologies_COMPUTERGRAPHICSMathematicsParametric statisticsComputer-Aided Design
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