Search results for "Computer Graphics"

showing 10 items of 530 documents

Computational procedures for plastic shakedown design of structures

2004

The minimum volume design problem of elastic perfectly plastic finite element structures subjected to a combination of fixed and perfect cyclic loads is studied. The design problem is formulated in such a way that incremental collapse is certainly prevented. The search for the structural design with the required limit behaviour is effected following two different formulations, both developed on the grounds of a statical approach: the first one operates below the elastic shakedown limit and is able to provide a suboptimal design; the second one operates above the elastic shakedown limit and is able to provide the/an optimal design. The Kuhn–Tucker conditions of the two problems provide usefu…

elastic plastic behaviourOptimal designControl and OptimizationComputer sciencebusiness.industryStructural engineeringshakedown designComputer Graphics and Computer-Aided DesignFinite element methodComputer Science ApplicationsShakedownelastic shakedown limitControl and Systems EngineeringBree diagramLimit (mathematics)Engineering design processbusinessoptimizationSoftwareStructural and Multidisciplinary Optimization
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Directionlets: Anisotropic Multidirectional representation with separable filtering

2006

In spite of the success of the standard wavelet transform (WT) in image processing in recent years, the efficiency of its representation is limited by the spatial isotropy of its basis functions built in the horizontal and vertical directions. One-dimensional (1-D) discontinuities in images (edges and contours) that are very important elements in visual perception, intersect too many wavelet basis functions and lead to a nonsparse representation. To efficiently capture these anisotropic geometrical structures characterized by many more than the horizontal and vertical directions, a more complex multidirectional (M-DIR) and anisotropic transform is required. We present a new lattice-based pe…

geometrysparse image representationMultiresolution analysisInformation Storage and RetrievalGeometryBasis functionDirectional vanishing momentsseparable filteringwaveletsWaveletmultiresolutionImage Interpretation Computer-AssistedComputer GraphicsCurveletComputer SimulationmultidirectionMathematicsStochastic ProcessesModels StatisticalMathematical analysisWavelet transformfilter banksNumerical Analysis Computer-AssistedSignal Processing Computer-AssistedImage EnhancementFilter bankComputer Graphics and Computer-Aided DesignContourletFilter designAnisotropyArtifactsdirectionletsAlgorithmsFiltrationSoftware
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CUDA-BLASTP: Accelerating BLASTP on CUDA-enabled graphics hardware

2011

Scanning protein sequence database is an often repeated task in computational biology and bioinformatics. However, scanning large protein databases, such as GenBank, with popular tools such as BLASTP requires long runtimes on sequential architectures. Due to the continuing rapid growth of sequence databases, there is a high demand to accelerate this task. In this paper, we demonstrate how GPUs, powered by the Compute Unified Device Architecture (CUDA), can be used as an efficient computational platform to accelerate the BLASTP algorithm. In order to exploit the GPU's capabilities for accelerating BLASTP, we have used a compressed deterministic finite state automaton for hit detection as wel…

graphics hardwareSource codeComputer sciencemedia_common.quotation_subjectGraphics hardwareGraphics processing unitParallel computingGeneral Purpose Computation on Graphics Processing Unit (GPGPU)Computational scienceInstruction setCUDAGeneticsComputer GraphicsDatabases Proteinmedia_commondynamic programmingFinite-state machineSequence databaseApplied MathematicsProteinsCompute Unified Device Architecture (CUDA)sequence alignmentGeneral-purpose computing on graphics processing unitsAlgorithmsSoftwareBiotechnology
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Restoration and Enhancement of Historical Stereo Photos

2021

Restoration of digital visual media acquired from repositories of historical photographic and cinematographic material is of key importance for the preservation, study and transmission of the legacy of past cultures to the coming generations. In this paper, a fully automatic approach to the digital restoration of historical stereo photographs is proposed, referred to as Stacked Median Restoration plus (SMR+). The approach exploits the content redundancy in stereo pairs for detecting and fixing scratches, dust, dirt spots and many other defects in the original images, as well as improving contrast and illumination. This is done by estimating the optical flow between the images, and using it …

image denoisingComputer sciencemedia_common.quotation_subjectNoise reductionComputer applications to medicine. Medical informaticsR858-859.7ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONOptical flow02 engineering and technologyimage restorationArticleoptical flowgradient filteringPhotography0202 electrical engineering electronic engineering information engineeringRedundancy (engineering)historical photosContrast (vision)Radiology Nuclear Medicine and imagingComputer visionimage enhancementElectrical and Electronic EngineeringTR1-1050stereo matchingImage restorationmedia_commonSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazioniguided supersamplingImage fusionSettore INF/01 - Informaticabusiness.industry020206 networking & telecommunicationsSupersamplingQA75.5-76.95stacked medianComputer Graphics and Computer-Aided DesignTransmission (telecommunications)Electronic computers. Computer science020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionArtificial intelligencebusinessimage denoising image restoration image enhancement stereo matching optical flow gradient filtering stacked median guided supersampling historical photosJournal of Imaging
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Space-Frequency Quantization for Image Compression With Directionlets

2007

The standard separable 2-D wavelet transform (WT) has recently achieved a great success in image processing because it provides a sparse representation of smooth images. However, it fails to efficiently capture 1-D discontinuities, like edges or contours. These features, being elongated and characterized by geometrical regularity along different directions, intersect and generate many large magnitude wavelet coefficients. Since contours are very important elements in the visual perception of images, to provide a good visual quality of compressed images, it is fundamental to preserve good reconstruction of these directional features. In our previous work, we proposed a construction of critic…

image orientation analysisMultiresolution analysisVideo RecordingComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingnonseparable transformsmultiresolution analysisRate–distortion theoryWaveletDVMsImage Interpretation Computer-AssistedComputer GraphicsComputer visionQuantization (image processing)image codingimage segmentationMathematicsbusiness.industryWavelet transformNumerical Analysis Computer-AssistedSignal Processing Computer-AssistedWTsData CompressionImage EnhancementComputer Graphics and Computer-Aided Designwavelet transformsdirectional vanishing momentsdirectional transformsArtificial intelligencebusinessAlgorithmsSoftwareImage compressionData compressionIEEE Transactions on Image Processing
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Immersion revisited:A review of existing definitions of immersion and their relation to different theories of presence

2016

The term immersion continues to be applied inconsistently within and across different fields of research connected with the study of virtual reality and interactive media. Moreover, immersion is oftentimes used interchangeably with the terms presence and engagement. This article details a review of existing definitions of immersion originating within the study of video games, virtual environments, and literary works of fiction. Based on this review, a three-dimensional taxonomy of the various conceptualizations of immersion is proposed. That is, the existing definitions of immersion may be broadly divided into three categories, each representing a dimension of the taxonomy: immersion as a p…

immersionSocial Psychologylcsh:T58.5-58.64Computer sciencelcsh:Information technologyCommunication05 social sciencesComputingMilieux_PERSONALCOMPUTINGvideo gamesVirtual realitycomputer.software_genre050105 experimental psychologyHuman-Computer Interaction03 medical and health sciences0302 clinical medicineVirtual machinevirtual environmentsComputer graphics (images)Immersion (virtual reality)virtual reality0501 psychology and cognitive sciencespresencecomputer030217 neurology & neurosurgery
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Prediction of properties of chiral compounds by molecular topology

1998

Abstract A common assumption in chemistry is that chiral behavior is associated with 3-D geometry. However, chiral information is related to symmetry, which allows the topological handling of chiral atoms by weighted graphs and the calculation of new descriptors that give a weight to the corresponding entry in the main diagonal of the topological matrix. In this study, it is demonstrated that, operating in this way, chiral topological indices are obtained that can differentiate the pharmacological activity between pairs of enantiomers. The 50% inhibitory concentration (IC50) values of the D2 dopamine receptor and the σ receptor for a group of 3-hydroxy phenyl piperidines are specifically pr…

inorganic chemicalsStereochemistryIn Vitro TechniquesMain diagonalStructure-Activity RelationshipMatrix (mathematics)PiperidinesComputational chemistryMaterials ChemistryAnimalsHypnotics and SedativesReceptors sigmaheterocyclic compoundsPhysical and Theoretical ChemistrySpectroscopyGroup (mathematics)Chemistryorganic chemicalsStereoisomerismComputer Graphics and Computer-Aided DesignDopamine D2 Receptor AntagonistsCharacter (mathematics)Models ChemicalDrug DesignCentral Nervous System StimulantsMolecular topologyEnantiomerSymmetry (geometry)Chirality (chemistry)Journal of Molecular Graphics and Modelling
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Iterative geometric modelling and new world of shapes

2010

Mes recherches ont pour cadre la modélisation géométrique pour la Conception Assistée par Ordinateur et la Synthèse d'images. Plus précisément, j'étudie les possibilités qu'offrent les procédés de construction itératifs basés sur le principe de la géométrie fractale. Partant du modèle IFS (Iterated Function System), nous avons montré qu'il est possible de modéliser des formes non conventionnelles et ainsi de donner accès à un nouvel univers de formes aux concepteurs, artistes et designers. Cette approche est notamment utilisée pour modéliser des surfaces plissées (comme pour la réalisation de coques en architecture) ou des surfaces rugueuses. Nous avons orienté nos travaux sur la notion de …

iterative modellingsynthèse d'imagescomputer graphicsgéométrie fractalemodélisation itérative[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]CADgéométrie différentielleCAO[MATH.MATH-DG] Mathematics [math]/Differential Geometry [math.DG]fractal geometry
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On Photometric Analog Computers for Statistical Purposes

1959

lawComputer scienceComputer graphics (images)Analog computerExperimental and Cognitive PsychologySensory Systemslaw.inventionPerceptual and Motor Skills
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AUGMENTED REALITY FOR CULTURAL HERITAGE: THE REBIRTH OF A HISTORICAL SQUARE

2019

Abstract. The case study, faced in this paper, arises in the context of Interreg Italia-Malta European project named I-Access, dedicated to the improvement of accessibility to Cultural Heritage (CH). Accessibility considered not only as the demolition of physical architectural barriers, but also as the possibility of fruition of CH through technological tools that can increase its perception and knowledge. Last achievements in photogrammetry and terrestrial laser scanner (TLS) technology offered new methods of data acquisition in the field of CH, giving the possibility of monitoring and processing big data, in the form of point clouds. Ever in this field, reverse engineering techniques and …

lcsh:Applied optics. Photonics010504 meteorology & atmospheric sciencesComputer scienceBig data0211 other engineering and technologiesVirtual heritageContext (language use)Cultural HeritageAugmented reality02 engineering and technologycomputer.software_genrelcsh:Technology01 natural sciencesComputer graphicsTLS021101 geological & geomatics engineering0105 earth and related environmental sciencesMultimedialcsh:Tbusiness.industrylcsh:TA1501-18203D printingVisualizationCultural heritagePhotogrammetrylcsh:TA1-2040PhotogrammetryVirtual HeritageAugmented realitylcsh:Engineering (General). Civil engineering (General)businesscomputerSettore ICAR/06 - Topografia E Cartografia
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