Search results for "Computer Science - Data Structures and Algorithms"
showing 10 items of 64 documents
Variable time amplitude amplification and a faster quantum algorithm for solving systems of linear equations
2010
We present two new quantum algorithms. Our first algorithm is a generalization of amplitude amplification to the case when parts of the quantum algorithm that is being amplified stop at different times. Our second algorithm uses the first algorithm to improve the running time of Harrow et al. algorithm for solving systems of linear equations from O(kappa^2 log N) to O(kappa log^3 kappa log N) where \kappa is the condition number of the system of equations.
The rightmost equal-cost position problem.
2013
LZ77-based compression schemes compress the input text by replacing factors in the text with an encoded reference to a previous occurrence formed by the couple (length, offset). For a given factor, the smallest is the offset, the smallest is the resulting compression ratio. This is optimally achieved by using the rightmost occurrence of a factor in the previous text. Given a cost function, for instance the minimum number of bits used to represent an integer, we define the Rightmost Equal-Cost Position (REP) problem as the problem of finding one of the occurrences of a factor whose cost is equal to the cost of the rightmost one. We present the Multi-Layer Suffix Tree data structure that, for…
Whom to befriend to influence people
2020
Alice wants to join a new social network, and influence its members to adopt a new product or idea. Each person $v$ in the network has a certain threshold $t(v)$ for {\em activation}, i.e adoption of the product or idea. If $v$ has at least $t(v)$ activated neighbors, then $v$ will also become activated. If Alice wants to activate the entire social network, whom should she befriend? More generally, we study the problem of finding the minimum number of links that a set of external influencers should form to people in the network, in order to activate the entire social network. This {\em Minimum Links} Problem has applications in viral marketing and the study of epidemics. Its solution can be…
Quadratic speedup for finding marked vertices by quantum walks
2020
A quantum walk algorithm can detect the presence of a marked vertex on a graph quadratically faster than the corresponding random walk algorithm (Szegedy, FOCS 2004). However, quantum algorithms that actually find a marked element quadratically faster than a classical random walk were only known for the special case when the marked set consists of just a single vertex, or in the case of some specific graphs. We present a new quantum algorithm for finding a marked vertex in any graph, with any set of marked vertices, that is (up to a log factor) quadratically faster than the corresponding classical random walk.
Search by quantum walks on two-dimensional grid without amplitude amplification
2011
We study search by quantum walk on a finite two dimensional grid. The algorithm of Ambainis, Kempe, Rivosh (quant-ph/0402107) takes O(\sqrt{N log N}) steps and finds a marked location with probability O(1/log N) for grid of size \sqrt{N} * \sqrt{N}. This probability is small, thus amplitude amplification is needed to achieve \Theta(1) success probability. The amplitude amplification adds an additional O(\sqrt{log N}) factor to the number of steps, making it O(\sqrt{N} log N). In this paper, we show that despite a small probability to find a marked location, the probability to be within an O(\sqrt{N}) neighbourhood (at an O(\sqrt[4]{N}) distance) of the marked location is \Theta(1). This all…
Parameterized Quantum Query Complexity of Graph Collision
2013
We present three new quantum algorithms in the quantum query model for \textsc{graph-collision} problem: \begin{itemize} \item an algorithm based on tree decomposition that uses $O\left(\sqrt{n}t^{\sfrac{1}{6}}\right)$ queries where $t$ is the treewidth of the graph; \item an algorithm constructed on a span program that improves a result by Gavinsky and Ito. The algorithm uses $O(\sqrt{n}+\sqrt{\alpha^{**}})$ queries, where $\alpha^{**}(G)$ is a graph parameter defined by \[\alpha^{**}(G):=\min_{VC\text{-- vertex cover of}G}{\max_{\substack{I\subseteq VC\\I\text{-- independent set}}}{\sum_{v\in I}{\deg{v}}}};\] \item an algorithm for a subclass of circulant graphs that uses $O(\sqrt{n})$ qu…
New Developments in Quantum Algorithms
2010
In this survey, we describe two recent developments in quantum algorithms. The first new development is a quantum algorithm for evaluating a Boolean formula consisting of AND and OR gates of size N in time O(\sqrt{N}). This provides quantum speedups for any problem that can be expressed via Boolean formulas. This result can be also extended to span problems, a generalization of Boolean formulas. This provides an optimal quantum algorithm for any Boolean function in the black-box query model. The second new development is a quantum algorithm for solving systems of linear equations. In contrast with traditional algorithms that run in time O(N^{2.37...}) where N is the size of the system, the …
Span-program-based quantum algorithm for the rank problem
2011
Recently, span programs have been shown to be equivalent to quantum query algorithms. It is an open problem whether this equivalence can be utilized in order to come up with new quantum algorithms. We address this problem by providing span programs for some linear algebra problems. We develop a notion of a high level span program, that abstracts from loading input vectors into a span program. Then we give a high level span program for the rank problem. The last section of the paper deals with reducing a high level span program to an ordinary span program that can be solved using known quantum query algorithms.
Quantum Speedups for Exponential-Time Dynamic Programming Algorithms
2018
In this paper we study quantum algorithms for NP-complete problems whose best classical algorithm is an exponential time application of dynamic programming. We introduce the path in the hypercube problem that models many of these dynamic programming algorithms. In this problem we are asked whether there is a path from $0^n$ to $1^n$ in a given subgraph of the Boolean hypercube, where the edges are all directed from smaller to larger Hamming weight. We give a quantum algorithm that solves path in the hypercube in time $O^*(1.817^n)$. The technique combines Grover's search with computing a partial dynamic programming table. We use this approach to solve a variety of vertex ordering problems o…
Coins Make Quantum Walks Faster
2004
We show how to search N items arranged on a $\sqrt{N}\times\sqrt{N}$ grid in time $O(\sqrt N \log N)$, using a discrete time quantum walk. This result for the first time exhibits a significant difference between discrete time and continuous time walks without coin degrees of freedom, since it has been shown recently that such a continuous time walk needs time $\Omega(N)$ to perform the same task. Our result furthermore improves on a previous bound for quantum local search by Aaronson and Ambainis. We generalize our result to 3 and more dimensions where the walk yields the optimal performance of $O(\sqrt{N})$ and give several extensions of quantum walk search algorithms for general graphs. T…