Search results for "Computer Science Application"
showing 10 items of 3998 documents
A penalty-based finite element interface technology
2002
Abstract An effective and robust interface element technology able to connect independently modeled finite element subdomains is presented. This method has been developed using the penalty constraints and allows coupling of finite element models whose nodes do not coincide along their common interface. Additionally, the present formulation leads to a computational approach that is very efficient and completely compatible with existing commercial software. A significant effort has been directed toward identifying those model characteristics (element geometric properties, material properties and loads) that most strongly affect the required penalty parameter, and subsequently to developing si…
Numerical model of macro-segregation during directional crystallization process
1998
Abstract In the paper the mathematical model of macro-segregation proceeding during the directional crystallization process is presented. The boundary-initial problem considered is discussed. Next the numerical approximation constructed on the basis of the boundary element method supplemented by a procedure called the artificial heat source method is described. The boundary condition on the solidification front resulting from the alloy component balance is introduced, while in finally the practical aspects of computations concerning the course of the process are discussed.
Explicit Recursive and Adaptive Filtering in Reproducing Kernel Hilbert Spaces
2014
This brief presents a methodology to develop recursive filters in reproducing kernel Hilbert spaces. Unlike previous approaches that exploit the kernel trick on filtered and then mapped samples, we explicitly define the model recursivity in the Hilbert space. For that, we exploit some properties of functional analysis and recursive computation of dot products without the need of preimaging or a training dataset. We illustrate the feasibility of the methodology in the particular case of the $\gamma$ -filter, which is an infinite impulse response filter with controlled stability and memory depth. Different algorithmic formulations emerge from the signal model. Experiments in chaotic and elect…
Partial joint processing with efficient backhauling using particle swarm optimization
2012
In cellular communication systems with frequency reuse factor of one, user terminals (UT) at the cell-edge are prone to intercell interference. Joint processing is one of the coordinated multipoint transmission techniques proposed to mitigate this interference. In the case of centralized joint processing, the channel state information fed back by the users need to be available at the central coordination node for precoding. The precoding weights (with the user data) need to be available at the corresponding base stations to serve the UTs. These increase the backhaul traffic. In this article, partial joint processing (PJP) is considered as a general framework that allows reducing the amount …
Quasi-nash equilibria for non-convex distributed power allocation games in cognitive radios
2013
In this paper, we consider a sensing-based spectrum sharing scenario in cognitive radio networks where the overall objective is to maximize the sum-rate of each cognitive radio user by optimizing jointly both the detection operation based on sensing and the power allocation, taking into account the influence of the sensing accuracy and the interference limitation to the primary users. The resulting optimization problem for each cognitive user is non-convex, thus leading to a non-convex game, which presents a new challenge when analyzing the equilibria of this game where each cognitive user represents a player. In order to deal with the non-convexity of the game, we use a new relaxed equilib…
Dynamic Coalitional TU Games: Distributed Bargaining among Players' Neighbors
2013
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic function is a random vector with realizations restricted to some set of values. The game differs from other ones in the literature on dynamic, stochastic or interval valued TU games as it combines dynamics of the game with an allocation protocol for the players that dynamically interact with each other. The protocol is an iterative and decentralized algorithm that offers a paradigmatic mathematical description of negotiation and bargaining processes. The first part of the paper contributes to the definition of a robust (coalitional) TU game and the development of a distributed bargaining protoc…
A Simplified Analytical Approach for Optimal Planning of Distributed Generation in Electrical Distribution Networks
2019
DG-integrated distribution system planning is an imperative issue since the installing of distributed generations (DGs) has many effects on the network operation characteristics, which might cause significant impacts on the system performance. One of the most important characteristics that mostly varies because of the installation of DG units is the power losses. The parameters affecting the value of the power losses are number, location, capacity, and power factor of the DG units. In this paper, a new analytical approach is proposed for optimally installing DGs to minimize power loss in distribution networks. Different parameters of DG are considered and evaluated in order to achieve a hig…
Heuristics for the capacitated dispersion problem
2020
Constraint handling in efficient global optimization
2017
Real-world optimization problems are often subject to several constraints which are expensive to evaluate in terms of cost or time. Although a lot of effort is devoted to make use of surrogate models for expensive optimization tasks, not many strong surrogate-assisted algorithms can address the challenging constrained problems. Efficient Global Optimization (EGO) is a Kriging-based surrogate-assisted algorithm. It was originally proposed to address unconstrained problems and later was modified to solve constrained problems. However, these type of algorithms still suffer from several issues, mainly: (1) early stagnation, (2) problems with multiple active constraints and (3) frequent crashes.…
NAUTILUS Navigator : free search interactive multiobjective optimization without trading-off
2019
We propose a novel combination of an interactive multiobjective navigation method and a trade-off free way of asking and presenting preference information. The NAUTILUS Navigator is a method that enables the decision maker (DM) to navigate in real time from an inferior solution to the most preferred solution by gaining in all objectives simultaneously as (s)he approaches the Pareto optimal front. This means that, while the DM reaches her/his most preferred solution, (s)he avoids anchoring around the starting solution and, at the same time, sees how the ranges of the reachable objective function values shrink without trading-off. The progress of the motion towards the Pareto optimal front is…