Search results for "Computer network"

showing 10 items of 1634 documents

The generalized method of equal areas for the design of sum-of-cisoids simulators for mobile Rayleigh fading channels with arbitrary Doppler spectra

2011

We present in this paper a generalized version of the method of equal areas (MEA) that is well suited for the design of sum-of-cisoids (SOC) simulators for narrowband mobile Rayleigh fading channels characterized by any type of Doppler power spectral densities (DPSDs). Unlike the original MEA, the generalized MEA (GMEA) can be applied to the simulation of fading channels with asymmetrical DPSDs. This is an important feature because the simulation of such channels is of great interest for the laboratory analysis of mobile communication systems under non-isotropic scattering conditions. We show that irrespective of the underlying DPSD, the GMEA results in a very good approximation to the auto…

Computer Networks and Communicationsbusiness.industryComputer scienceAutocorrelationPower (physics)symbols.namesakeNarrowbandsymbolsFadingElectrical and Electronic EngineeringTelecommunicationsbusinessEnvelope (mathematics)Doppler effectAlgorithmComputer Science::Information TheoryInformation SystemsCommunication channelRayleigh fadingWireless Communications and Mobile Computing
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Performance of power control in inter-cell interference coordination for frequency reuse

2010

To mitigate inter-cell interference in 3G evolution systems, a novel inter-cell interference coordination scheme called soft fractional frequency reuse is proposed in this article, which enables to improve the data rate in cell-edge. On this basis, an inter-cell power control is presented for the inter-cell interference coordination, and the inter-cell balanced signal to interference plus noise ratio (SINR) among users is established for power allocation, which enables mitigation of inter-cell interference. Especially, the power control is based on a novel exponential kernel equation at higher convergence speed than the traditional arithmetic kernel equations. Numerical results show that th…

Computer Networks and Communicationsbusiness.industryComputer scienceBlocking (statistics)Interference (wave propagation)Quantitative Biology::Cell BehaviorPower (physics)Exponential functionTelecomunicacióKernel (statistics)Signal ProcessingConvergence (routing)Electronic engineeringTelecommunicationsbusinessComunicació i tecnologiaThroughput (business)Information SystemsPower controlThe Journal of China Universities of Posts and Telecommunications
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An optimized mass storage FFT for vector computers

1995

Abstract The performance of a segmented FFT algorithm which allows the out-of-core computation of the Fourier transform of a very large mass storage data array is presented. The code is particularly optimized for vector computers. Tests performed mainly on a CONVEX C210 vector computer showed that, for very long transforms, tuning of the main parameters involved leads to computation speed and global efficiency better than for FFTs performed in-core. The use of tunable parameters allows optimization of the algorithm on machines with different configurations.

Computer Networks and Communicationsbusiness.industryComputer scienceComputationFast Fourier transformPrime-factor FFT algorithmArray data typeComputer Graphics and Computer-Aided DesignTheoretical Computer ScienceVector processorsymbols.namesakeFourier transformSplit-radix FFT algorithmArtificial IntelligenceHardware and ArchitectureComputer data storagesymbolsbusinessAlgorithmSoftwareParallel Computing
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Cell Association With Load Balancing in Nonuniform Heterogeneous Cellular Networks: Coverage Probability and Rate Analysis

2017

To meet the ever-growing traffic demand and address the cell capacity shortage problem, associating end users to various tiers of cells in a multitier cellular network appears to be a promising approach. In this paper, we consider a nonuniform heterogeneous cellular network (NuHCN) and propose a cell association scheme that selectively mutes certain small-cell base stations (BSs) and covers end users by cell range extension (via cell biasing) for achieving load balancing. The envisaged NuHCN is comprised of two tiers of BSs, i.e., macro- and small-cell BSs, deployed according to three independent homogeneous Poisson point processes for BSs and end users, respectively. Accordingly, the avail…

Computer Networks and Communicationsbusiness.industryComputer scienceCoverage probabilityAerospace Engineering020206 networking & telecommunications020302 automobile design & engineering02 engineering and technologyLoad balancing (computing)Load managementBase station0203 mechanical engineeringAutomotive Engineering0202 electrical engineering electronic engineering information engineeringCellular networkMicrocellMacrocellElectrical and Electronic EngineeringbusinessComputer networkIEEE Transactions on Vehicular Technology
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Cloud-based elastic architecture for distributed video encoding: Evaluating H.265, VP9, and AV1

2020

Abstract Areas with social and business impact such as entertainment, healthcare, surveillance, and e-learning would benefit from improvements in video coding and transcoding services. New codecs, such as AV1, are being developed to deal with new demands for high video resolutions with bandwidth constraints and quality requirements. However, these new codecs have high computational requirements and new strategies are needed to accelerate their processing. Cloud computing offers interesting features such as on-demand resource allocation, multitenancy, elasticity, and resiliency among others. Deploying video coding and transcoding services on these infrastructures is suitable because it allow…

Computer Networks and Communicationsbusiness.industryComputer scienceDistributed computing020206 networking & telecommunicationsCloud computing02 engineering and technologyTranscodingcomputer.software_genreComputer Science ApplicationsHardware and ArchitectureVideo encodingServerScalability0202 electrical engineering electronic engineering information engineeringCodec020201 artificial intelligence & image processingbusinessEncodercomputerJournal of Network and Computer Applications
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A new system architecture for crowd simulation

2009

Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. In this paper, we analyze the computer architectures used in the literature to support distributed virtual environments. Also, we propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnec…

Computer Networks and Communicationsbusiness.industryComputer scienceDistributed computingAutonomous agentComputer Science ApplicationsSoftwareHardware and ArchitectureRobustness (computer science)Embedded systemScalabilitySystems architectureReference architectureCrowd simulationSoftware architecturebusinessJournal of Network and Computer Applications
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Comparison of WSN and IoT approaches for a real-time monitoring system of meal distribution trolleys: A case study

2018

Abstract International regulations determine that food in hospitals and elderly homes must be served at given temperature ranges. However, the real-time surveillance of the meal distribution trolleys along all the institutions facilities, guaranteeing conformity to rules from the instant when all the meals are put in the distribution trolley until they are delivered to the patients, is still a challenge. In this paper, we present a comparison of two approaches based on Wireless Sensor Networks (WSN) and Internet of Things (IoT) technologies for implementing a Real-Time Monitoring System of Meal Distribution Trolleys in a hospital. The performance evaluation results show that the IoT impleme…

Computer Networks and Communicationsbusiness.industryComputer scienceElderly homesLatency (audio)Distribution (economics)020206 networking & telecommunicationsMonitoring system02 engineering and technologyHardware and Architecture0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingInternet of ThingsbusinessSoftwareComputer networkFuture Generation Computer Systems
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Mobile Ontologies

2008

The number of mobile subscribers in the world is soon reaching the three billion mark. According to the newest estimates, majority of the subscribers are already in the developing countries, whereas the number of subscribers in the industrialized countries is about to stagnate around one billion. Because especially in the developing countries the only access to Internet are mobile devices, developing high quality services based on them grows in importance. Ontologies are an important ingredient towards more complicated mobile services and wider usage of mobile terminals. In this article, we first discuss ontology and epistemology concepts in general. After that, we review ontologies in the …

Computer Networks and Communicationsbusiness.industryComputer scienceOntology-based data integrationProcess ontologyMobile business developmentOntology (information science)Domain (software engineering)World Wide WebUpper ontologyThe InternetbusinessMobile deviceInformation SystemsInternational Journal on Semantic Web and Information Systems
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SAUCE: A web application for interactive teaching and learning of parallel programming

2017

Abstract Prevalent hardware trends towards parallel architectures and algorithms create a growing demand for graduate students familiar with the programming of concurrent software. However, learning parallel programming is challenging due to complex communication and memory access patterns as well as the avoidance of common pitfalls such as dead-locks and race conditions. Hence, the learning process has to be supported by adequate software solutions in order to enable future computer scientists and engineers to write robust and efficient code. This paper discusses a selection of well-known parallel algorithms based on C++11 threads, OpenMP, MPI, and CUDA that can be interactively embedded i…

Computer Networks and Communicationsbusiness.industryComputer scienceProgramming languageWhite-box testingParallel algorithmProcess (computing)020206 networking & telecommunications02 engineering and technologyParallel computingThread (computing)computer.software_genreTheoretical Computer ScienceCUDASoftwareArtificial IntelligenceHardware and Architecture0202 electrical engineering electronic engineering information engineeringCode (cryptography)Web application020201 artificial intelligence & image processingbusinesscomputerSoftwareJournal of Parallel and Distributed Computing
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A holistic modeling for QoE estimation in live video streaming applications over LTE Advanced technologies with Full and Non Reference approaches

2018

Abstract Current mobile networks are providing high speed access to Internet at a rate of Gigabits per second. In this scenario, traditional services over wired networks are an alternative, in particular those based on live video streaming. But in the transition, different issues should be considered due to the rapid changing network conditions and the limited resources of the mobile devices. These issues should be taken into account to keep a good Quality of Experience (QoE) of the video in terms of a high Mean Opinion Score (MOS), a subjective video quality. Our goal is to estimate and predict this subjective metric in a holistic manner. Thus, we have analyzed and measured different varia…

Computer Networks and Communicationsbusiness.industryComputer scienceQuality of serviceMean opinion scoreReal-time computing020206 networking & telecommunications02 engineering and technologyVideo qualityLTE Advanced0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingThe InternetQuality of experiencebusinessMobile deviceSubjective video qualityComputer Communications
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