Search results for "ComputerApplications_MISCELLANEOUS"

showing 5 items of 45 documents

Audience experience of commercial videos and feature length films : are they universal or culturally mediated?

2017

Audiovisual contents constitute one of the most common ways of communicating information. However, audiovisual products are difficult to study because they integrate a lot of complex communication and artistic elements. Meaning and emotions are conveyed by combining film elements but also narrative elements, music and other audio aspects, which unfold over time and can be used to impact the audiences. Here, the user experience approach is taken to try to understand the relation between the video’s elements and the emotions produced in the audience. Emotions are understood within an appraisal framework where elements of the audiovisual format and content are integrated in memory with previou…

interestkiinnostusaudiovisuaalinen viestintäyleisötutkimusvaikutuksetesteettisyyselokuvatyleisövideoelokuvatappraisaltunteetComputerApplications_MISCELLANEOUSelokuvakulttuurierotcommercial videosaesthetic experienceskulttuurisidonnaisuuscosmopolitan orientationmainoselokuvatestetiikkamainoskuvatreseptioemotional experiencesfilm audiencesuniversal emotionskäyttäjäkokemuscultural diversityuniversaalisuus
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Tracking oneself for others: communal and self-motivational value of sharing exercise data online

2021

Self-tracking is increasingly popular in recreational sport. Leisure sports practitioners use wearable devices that are connected to online platforms to record, analyse, and share their exercise data. While doing that they interact with a digital system, with themselves, and with peers. This paper examines social-communicative aspects of self-tracking, and the support that these aspects and their associated practices may provide for physical activity behaviour. Data for the study was collected using an online survey and in-depth interviews with Finnish trail runners. The results indicate that sharing exercise data with others on a regular basis can support physical activity behaviour becaus…

online platformsdata sharingGeography Planning and DevelopmentApplied psychologyPhysical activityrecreational sportssosiaalinen mediasosiaalinen tuki050109 social psychologyliikuntaSocial supportwearable devicesComputerApplications_MISCELLANEOUS0502 economics and businessmobiilisovellukset0501 psychology and cognitive sciencesseurantaRecreationWearable technologyself-trackingliikuntateknologiakuntoliikuntayhteisöllisyysbusiness.industry05 social sciencesexercise dataComputingMilieux_PERSONALCOMPUTINGjakaminenSelf trackingTourism Leisure and Hospitality ManagementTracking (education)PsychologybusinessValue (mathematics)050212 sport leisure & tourismLeisure Studies
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Technological and Economic Factors Determining ICT Level : Evidence from Rural Micro-Businesses in Democratic Republic of Congo

2018

The Democratic Republic of Congo (DRC) is the 11th largest country in the world although wars have devastated the economics of the country. In this vast but poor area, there are a lot of small businesses, particularly in agriculture. Therefore, focusing on small enterprises and their use of Information and Communication Technologies (ICT) can be a key issue in enhancing the nation's infrastructure, communications, social relations and economy. This research aims at increasing our understanding of these issues together by analysing the effects of ICT in micro‐level businesses in a developing country. The research focused on the rural neighbourhood of Ngandanjike in the area of Mbujimayi in s…

pienyrityksetmaatalousverotComputerApplications_MISCELLANEOUSaccounting and tax managementlaskentatoimiinformation and communication technologiesDemocratic Republic of Congo
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Coach-athlete perceived congruence between actual and desired emotions in karate competition and training

2017

Coaches can help athletes regulate emotions but would benefit from tools that help them accurately perceive athletes' emotions. In the present study, we investigated the use of video-recorded performances to compare 3 martial artists' ratings of desired and actual emotions with their coach's ratings. Results show how desired emotions progressively fluctuated throughout competition. Furthermore, desired and actual emotions differed between training and performance contexts. Finally, we report correlations between performance and perceived congruence in desired and actual emotions. Cumulatively, results offer support for the video-assisted recall of emotions as an intervention tool in develop…

trainingRecallcoachkarate05 social scienceskilpailut030229 sport sciencesemotions050105 experimental psychology03 medical and health sciences0302 clinical medicineMoodCongruence (geometry)tunteetComputerApplications_MISCELLANEOUS0501 psychology and cognitive sciencesathletePsychologyta315valmentajatSocial psychologycompetitionApplied Psychologyta515urheilijatJournal of Applied Sport Psychology
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Planning, implementing and evaluating social and emotional skills course for coaches

2015

ABSTRACT Antell, Sanna. 2015. Planning, implementing and evaluating social and emotional skills course for coaches. Master’s Thesis in Sport and Exercise Psychology. Department of Sport Sciences. University of Jyväskylä. 79 pages. Research on Social and Emotional Skills among sport coaches is limited. Therefore, the purpose of this study was to plan, implement and evaluate a course in Social and Emotional Skills for sport coaches and instructors. The aim was to study the learning processes and the experiences of the participants. Traditionally coaches in martial arts lead with an authoritarian style; consequently the aim of this course was to show a different way of interacting with trainee…

tunneälyvuorovaikutusComputerApplications_MISCELLANEOUSsosiaaliset taidotComputingMilieux_COMPUTERSANDEDUCATIONtunnetaidotvalmennusvalmentajat
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