Search results for "Computing"

showing 10 items of 25279 documents

Hothousing: Utilising industry collaborative problem-solving practices for STEAM in schools

2022

Collaborative problem solving (CPS) has been widely used in both industry and in schools over at least the last twenty years. The Industry Hothousing variant of CPS in its adult format is an intensive, time-constrained workshop based process designed to build mutual trust between customers and industry experts in order to synergically develop creative solutions together. Its potential use in schools raises two important questions: Firstly, what degree of structure and support is required to unleash student creativity and enhance learning - as in industry or does the student need more structured methods including explicitly being taught collaborative problem solving skills? Secondly, is CPS …

vuorovaikutusoppiminenProblem-based learningTeam learning approach in educationideointiAprenentatge -- Treball en equipyhteistyöEducationtyöpajatCreativityComputingMilieux_COMPUTERSANDEDUCATIONluovuusInterdisciplinarietat en l'ensenyamentAprenentatge basat en problemesSTEAMongelmalähtöinen oppiminenyhteisöllisyysCollaborative problem solving:Ensenyament i aprenentatge::Metodologies docents::Aprenentatge basat en problemes i projectes [Àrees temàtiques de la UPC]osaamisen kehittäminen:Ensenyament i aprenentatge::Metodologies docents::Aprenentatge cooperatiu [Àrees temàtiques de la UPC]kehittäminenHothousingopetusluottamusInterdisciplinary approach in educationongelmanratkaisumotivointi
researchProduct

The Emotion Detectives Game: Supporting the Social-emotional Competence of Young Children

2017

The potential of digital games to enhance learning in different areas of child development has drawn increasing interest amid growing concern about children’s emotional well-being, social-emotional difficulties, and problem behaviors alongside diminishing economic resources for intervention and habilitation. However, digital games designed to promote social-emotional competence are surprisingly scarce. In this chapter, we explore children’s use of the digital game Emotion Detectives (ED), designed to promote children’s acquisition of emotional knowledge skills (e.g., recognizing, appreciating, and understanding emotions and their expressions), prosocial behaviors (e.g., helping, sharing, co…

vuorovaikutussocial-emotional competenceoppiminenLearning environment05 social scienceseducation.educational_degreeComputingMilieux_PERSONALCOMPUTING050801 communication & media studiesCollaborative learningDay careChild developmentHabilitationsosioemotionaaliset taidotDevelopmental psychology0508 media and communicationsProsocial behaviorSocial emotional learninggame-based intervention0501 psychology and cognitive scienceseducationPsychologyCompetence (human resources)digitaaliset pelit050104 developmental & child psychology
researchProduct

Finnish in Toronto: Students and elderly immigrants in a community engaged service learning project

2019

Kuvaamme artikkelissamme yhteisössä toteutettavaa palveluoppimispedagogiikkaa (community engaged service learning pedagogy) Toronton yliopiston suomen kielen ohjelman ja Toronton Suomi-kodin eli suomenkielisen seniorikeskuksen välillä. Osana suomi vieraana kielenä -kurssia opiskelijat vierailevat säännöllisesti Suomi-kodissa, osallistuvat sen toimintaan ja viettävät aikaa suomenkielisten senioreiden parissa.    Tutkimme sitä, mitä siirtolaissenioripari (Sirkka ja Pentti) ja kaksi nuorta suomen kielen opiskelijaa (Rosa ja Ilja) ajattelevat ja puhuvat kielestä ja sen oppimisesta erilaisissa kohtaamisissa. Lisäksi pohdimme sitä, millaisia siltoja yhteistyö muodostaa senioreiden ja nuorten väli…

vuorovaikutussuomen kieliHigher educationmedia_common.quotation_subjectImmigrationForeign languageService-learninginteractionta6121language learningcommunity engaged service learning -pedagogymaahanmuuttoEthnographyPedagogykäsityksetsuomi vieraana kielenäSociologykielen oppiminenpalveluoppiminenyliopistopedagogiikkaGeneral Environmental Sciencemedia_commonAcademic yearComputingMilieux_THECOMPUTINGPROFESSIONimmigrantsbusiness.industrysecond language learningconceptionsLanguage acquisitionFinnish as a foreign languagesiirtolaisuushigher educationbeliefsGeneral Earth and Planetary SciencesArtikkelitIdeologybusinessimmigrationPuhe ja kieli
researchProduct

Understanding Different Approaches to ECE Pedagogy through Tensions

2021

Publisher Copyright: © 2021 by the authors. Licensee MDPI, Basel, Switzerland. The concept of pedagogy is the key to understanding pedagogy in early childhood education (ECE) in the Nordic countries, which are known for their high quality of life and education. However, in ECE, there are several different approaches toward pedagogy and it can be said that pedagogy is a multidimensional and dynamic concept. In this paper, the different approaches to pedagogy are defined and reconceptualized through an integrative literature analysis focusing on scientific papers and research reports of the concept. Five approaches to pedagogy were constructed: pedagogy through interaction, pedagogy through s…

vuorovaikutusvarhaiskasvatusSoftware_GENERALoppiminenscaffoldinginteractionlapset (ikäryhmät)ScaffoldingEducationchildrenpedagogical modelComputingMilieux_COMPUTERSANDEDUCATIONoppimiskäsityksetLearningcontentlearningComputingMilieux_PERSONALCOMPUTINGopettajatLpedagogiikkadidaktiikkavarhaiskasvatuksen opettajatdidacticsPedagogical model516 Educational sciencesNordic educationteacher
researchProduct

Experiencing ethical retail ideology in the servicescape

2020

Studies of the ideological underpinnings of retail stores have improved our understanding of consumers’ retail experiences in brand and national ideology contexts. In retailing, ideology is manifested in retail spatial settings through tangible and intangible cues in servicescapes. This study expands our knowledge on ethical retail ideology by exploring how servicescapes convey cues that shape consumption experiences and foster ethical consumption. Data from an ethnographic study highlight how consumption experiences in physical retail spaces embedding a particular ethical ideology can be thematised as aesthetics, nostalgia and care. We show that the material and discursive aspects in servi…

vähittäiskauppaStrategy and Managementmedia_common.quotation_subjectethnographyretail ideologyconsumption experienceeettinen kulutus0502 economics and businessEthnographySociologymedia_commonMarketingservicescapeetnografiaComputingMilieux_THECOMPUTINGPROFESSION05 social sciencesAdvertisingethical consumptionComputingMilieux_GENERALkulutustottumuksetComputerApplications_GENERALComputingMilieux_COMPUTERSANDSOCIETY050211 marketingEthical consumptionIdeologyServicescape050203 business & management
researchProduct

Philosophie du vécu de l'attente

2010

International audience

vécu de l'attente[SHS.DROIT]Humanities and Social Sciences/Law[SHS.DROIT] Humanities and Social Sciences/Lawenfancephilosophiefamille d'adoption[ SHS.DROIT ] Humanities and Social Sciences/LawComputingMilieux_MISCELLANEOUS
researchProduct

Making Sense of Business Ethics - About Not Walking the Talk

2006

By using a sensemaking perspective, this article argues that it is not relevant to fully expect firms to walk their talk in ethical matters. Accuracy between words and deeds is utopia in a post-modern world, with chaos and complexity. Integrating diverse ways of doing ethical business across global regions rather creates legitimacy, trust and a good image among firms in business networks. So what is the role of the ethics code? The article gives examples from a case study on Stora Enso, where the ethics code has a certain strategic meaning, but where the CEO also states that the firm has to do what it says, and say what it does. In short, the article discusses a new paradigm which influence…

walking the talkStora Ensobusiness networksComputingMilieux_THECOMPUTINGPROFESSIONsensemakingword and deedsbusiness ethicsparadigmethics codestrategy
researchProduct

Negotiating the Scarred Landscape of Ulster: Post-conflict Photography in Northern Ireland

2015

International audience

war photographyPhotography[SHS.ART] Humanities and Social Sciences/Art and art historypostconflict[SHS.ART]Humanities and Social Sciences/Art and art history[ SHS.ART ] Humanities and Social Sciences/Art and art historytroublesComputingMilieux_MISCELLANEOUS
researchProduct

Faire un usage raisonné des outils du web social en milieu professionnel

2012

National audience

web socialusages des TIC[SHS.INFO]Humanities and Social Sciences/Library and information sciences[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencesTechnologies de l'Information et de la Communication[SHS.INFO] Humanities and Social Sciences/Library and information sciencesComputingMilieux_MISCELLANEOUS
researchProduct

Sbateyl.org: A Virtual Space for Effective Language Training

2016

AbstractThe paper presents an ongoing European cross-institutional project on teaching young language learners whose aim is to develop a web-based in-service teacher education programme with a school-based follow-up component. The main focus of the project is to bring researchers and teachers together to establish an innovative professional procedure blending theory and practice. Based on the strategic partnership between one local university and one primary school from each participant country, the project aims to foster the professional advancement and teaching practices of primary school teachers. The article initially outlines the main theoretical and methodological issues in the field …

web- and school-based project; teacher training; early foreign language acquisition.Computer science05 social sciencesForeign language050109 social psychologyteacher trainingearly foreign language acquisitionTeacher educationweb- and school-based projectSyllabusOrder (business)Component (UML)early foreign language acquisition.PedagogyComputingMilieux_COMPUTERSANDEDUCATIONMathematics education0501 psychology and cognitive sciencesGeneral Materials ScienceForeign language acquisitionProject management 2.0050104 developmental & child psychologyProcedia - Social and Behavioral Sciences
researchProduct