Search results for "ComputingMethodologies_COMPUTERGRAPHICS"

showing 10 items of 306 documents

Artificial mosaics

2005

Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …

Computer sciencemedia_common.quotation_subjectmosaic; non-photorealistic rendering; enhancementComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMosaic Non photorealistic rendering Distance transform Image processing and enhancementAlong edgeImage processingMosaic (geodemography)computer.file_formatComputer Graphics and Computer-Aided Designnon-photorealistic renderingImage (mathematics)Computer graphicsSimple (abstract algebra)Computer graphics (images)Quality (business)mosaicComputer Vision and Pattern RecognitionRaster graphicsenhancementcomputerSoftwareComputingMethodologies_COMPUTERGRAPHICSmedia_commonThe Visual Computer
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Visualization1.mov

2019

movie of the recorded set of single shot slightly off-axis holograms

ComputerApplications_MISCELLANEOUSComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputingMilieux_MISCELLANEOUSComputingMethodologies_COMPUTERGRAPHICS
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Visualization1.mov

2019

movie of the recorded set of single shot slightly off-axis holograms

ComputerApplications_MISCELLANEOUSComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputingMilieux_MISCELLANEOUSComputingMethodologies_COMPUTERGRAPHICS
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Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects

2018

Occlusion handling is essential to provide a seamless integration of virtual and real objects in AR applications. Different approaches have been presented with a variety of technologies, environment conditions and methods. Among these methods, 3D model-based occlusion approaches have been extensively used. However, these solutions could be too time-consuming in certain situations, since they must render all the occlusion objects even though they are invisible. For this reason, we propose an inverse 3D model-based solution for handling occlusions, designed for those AR applications in which virtual objects are placed inside a real object with holes or windows. With this restriction, the occl…

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputingMethodologies_COMPUTERGRAPHICS
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Mixed-aspect fractal surfaces

2013

In order to provide accurate tools to model original surfaces in a Computer Aided Geometric Design context, we develop a formalism based on iterated function systems. This model enables us to represent both smooth and fractal free-form curves and surfaces. But, because of the self-similarity property underlying the iterated function systems, curves and surfaces can only have homogeneous roughness. The aim of our work was to elaborate a method to build parametric shapes (curves, surfaces, ...) with a non-uniform local aspect: every point is assigned a ''geometric texture'' that evolves continuously from a smooth to a rough aspect. The principle is to blend shapes with uniform aspects to defi…

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONGeometrySurface finishComputer Graphics and Computer-Aided DesignIndustrial and Manufacturing EngineeringComputer Science ApplicationsComputer aided geometric designFormalism (philosophy of mathematics)Iterated function systemGeometric designFractalHomogeneousComputingMethodologies_COMPUTERGRAPHICSMathematicsParametric statisticsComputer-Aided Design
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A Rapid and Efficient Method for Determination of Fruit Peel Color

2004

Peel color is a critical index of external fruit quality and consumer appreciation level. Traditional methods for determination of peel color are based on visual analysis or punctual measurements by colorimeter. In this study we present a method based on digital image analysis that integrates the accuracy of an interactive measurement and the efficacy of an image analysis that descibes entire sides of the fruit. A sample of apple, mandarin, grape, and peach fruit was photographed (each fruit on two opposite sides) with a digital camera for determination of peel color. Digital images were converted from RGB to CIE L*a*b* format, and color characteristics were indexed and quantified. The impl…

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHorticultureComputingMethodologies_COMPUTERGRAPHICS
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HDR-ARtiSt: A 1280x1024-pixel Adaptive Real-time Smart camera for High Dynamic Range video

2014

International audience; Standard cameras capture only a fraction of the information that is visible to the human visual system. This is specifically true for natural scenes including areas of low and high illumination due to transitions between sunlit and shaded areas. When capturing such a scene, many cameras are unable to store the full Dynamic Range (DR) resulting in low quality video where details are concealed in shadows or washed out by sunlight.The imaging technique that can overcome this problem is called HDR (High Dynamic Range) imaging. This paper describes a complete smart camera built around a standard off-the-shelf LDR (Low Dynamic Range) sensor and a Virtex 6 FPGA board. This …

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processingComputingMethodologies_COMPUTERGRAPHICS
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Environmental Problem-solving and Hands-on Geometry Learning through Storytelling inside a Geodesic Dome : Ice, Honey and Stardust

2019

In this workshop, we introduce a STEAM learning activity based on the construction of geodesic domes. This workshop will engage participants in various preliminary and exploratory constructions, while also applying the geometry of geodesic domes to approximate hemispheres. Various storytelling, role-playing, and environmental connections that can provide needed context for learners of all ages are explored. peerReviewed

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONkupolitroolileikitkokemusoppiminengeometriset kuviotongelmanratkaisuComputingMethodologies_COMPUTERGRAPHICS
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Table S1 from Open data and digital morphology

2017

Summary of main online repositories for 3D digital morphological data.

ComputingMethodologies_PATTERNRECOGNITIONComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputingMethodologies_COMPUTERGRAPHICS
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Additional file 1 of Case report: Trans-papillary free stenting of the cystic duct and of the common bile duct in a double biliary ducts anastomoses …

2021

Additional file 1: Video. Imaging evaluation and surgical maneuvers.

ComputingMethodologies_SIMULATIONANDMODELINGData_FILESComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputerApplications_COMPUTERSINOTHERSYSTEMSComputingMethodologies_COMPUTERGRAPHICS
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