Search results for "ComputingMethodologies_COMPUTERGRAPHICS"
showing 10 items of 306 documents
Artificial mosaics
2005
Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …
Visualization1.mov
2019
movie of the recorded set of single shot slightly off-axis holograms
Visualization1.mov
2019
movie of the recorded set of single shot slightly off-axis holograms
Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects
2018
Occlusion handling is essential to provide a seamless integration of virtual and real objects in AR applications. Different approaches have been presented with a variety of technologies, environment conditions and methods. Among these methods, 3D model-based occlusion approaches have been extensively used. However, these solutions could be too time-consuming in certain situations, since they must render all the occlusion objects even though they are invisible. For this reason, we propose an inverse 3D model-based solution for handling occlusions, designed for those AR applications in which virtual objects are placed inside a real object with holes or windows. With this restriction, the occl…
Mixed-aspect fractal surfaces
2013
In order to provide accurate tools to model original surfaces in a Computer Aided Geometric Design context, we develop a formalism based on iterated function systems. This model enables us to represent both smooth and fractal free-form curves and surfaces. But, because of the self-similarity property underlying the iterated function systems, curves and surfaces can only have homogeneous roughness. The aim of our work was to elaborate a method to build parametric shapes (curves, surfaces, ...) with a non-uniform local aspect: every point is assigned a ''geometric texture'' that evolves continuously from a smooth to a rough aspect. The principle is to blend shapes with uniform aspects to defi…
A Rapid and Efficient Method for Determination of Fruit Peel Color
2004
Peel color is a critical index of external fruit quality and consumer appreciation level. Traditional methods for determination of peel color are based on visual analysis or punctual measurements by colorimeter. In this study we present a method based on digital image analysis that integrates the accuracy of an interactive measurement and the efficacy of an image analysis that descibes entire sides of the fruit. A sample of apple, mandarin, grape, and peach fruit was photographed (each fruit on two opposite sides) with a digital camera for determination of peel color. Digital images were converted from RGB to CIE L*a*b* format, and color characteristics were indexed and quantified. The impl…
HDR-ARtiSt: A 1280x1024-pixel Adaptive Real-time Smart camera for High Dynamic Range video
2014
International audience; Standard cameras capture only a fraction of the information that is visible to the human visual system. This is specifically true for natural scenes including areas of low and high illumination due to transitions between sunlit and shaded areas. When capturing such a scene, many cameras are unable to store the full Dynamic Range (DR) resulting in low quality video where details are concealed in shadows or washed out by sunlight.The imaging technique that can overcome this problem is called HDR (High Dynamic Range) imaging. This paper describes a complete smart camera built around a standard off-the-shelf LDR (Low Dynamic Range) sensor and a Virtex 6 FPGA board. This …
Environmental Problem-solving and Hands-on Geometry Learning through Storytelling inside a Geodesic Dome : Ice, Honey and Stardust
2019
In this workshop, we introduce a STEAM learning activity based on the construction of geodesic domes. This workshop will engage participants in various preliminary and exploratory constructions, while also applying the geometry of geodesic domes to approximate hemispheres. Various storytelling, role-playing, and environmental connections that can provide needed context for learners of all ages are explored. peerReviewed
Table S1 from Open data and digital morphology
2017
Summary of main online repositories for 3D digital morphological data.
Additional file 1 of Case report: Trans-papillary free stenting of the cystic duct and of the common bile duct in a double biliary ducts anastomoses …
2021
Additional file 1: Video. Imaging evaluation and surgical maneuvers.