Search results for "Cyberculture"

showing 8 items of 8 documents

Morality in Let’s Play narrations : Moral evaluations of Gothic monsters in gameplay videos of Fallout 3

2018

Performative Let’s Play gaming videos are a part of contemporary Internet culture through which morality becomes shared. Many digital games draw on Gothic traditions to feature human-like monsters who demand morally complex interpretations from players. This study examines what kinds of moral evaluations players form of ambiguous Gothic monsters in Let’s Play videos of the action role-playing game Fallout 3. With a discourse analysis of transcribed speech obtained from 20 Let’s Play series on YouTube, it argues that the moral evaluations that players actively produce impact significantly on the play experience, that players take diverse moral stances whose (in)determinacy varies based on w…

Sociology and Political Sciencemedia_common.quotation_subjectvideopelitdigital gamesmonsters050801 communication & media studiesPerformative utterancepelikulttuuri0508 media and communicationsgothicgotiikkata616Sociologyhirviötmedia_common060201 languages & linguisticsCommunicationgameplay05 social sciencesvideo games06 humanities and the artsmoralityMoralityverkkovideotCyberculturelet’s playmoraaliFeature (computer vision)Aesthetics0602 languages and literatureetiikkadigitaaliset pelitgaming cultureNew Media and Society
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Web 2.0: Is the Museum-Visitor Relationship Being Redefined?

2015

International audience; Museums' growing integration of Web 2.0 techniques is indicative of their readiness to redefine their relationship with their audience. While visitors were traditionally kept at arm's length, the use of these techniques now involves them at every stage in implementing the museum offer online. By scrutinizing the Web sites of institutions and the tools they use, the authors are able to highlight the different roles that now fall to the audience in terms of communication, mediation and artistic creation. The authors go on to analyze the ramifications of visitor involvement. While such involvement may well add to audience competencies and make museums more accessible an…

WEB 2.0CYBERCULTURElegitimacydésacralisationMarketing participatiflegitimidadMUSEUM visitorsMarketing participativomuséesParticipatory marketing[SHS.GESTION]Humanities and Social Sciences/Business administrationdesacralizaciónWEBSITESmuseosWeb 20légitimité[SHS.GESTION] Humanities and Social Sciences/Business administrationmuseums[ SHS.GESTION ] Humanities and Social Sciences/Business administrationdesacralizationARTS management
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Chloroform - źródło strachu czy narzędzie niebezpieczne i substancja narkotyczna

2013

This study attempts to assess the social and legal risks associated with the use of chloroform for purposes outside the medical industry and beyond. For this purpose, there have been complied the facts of the inhaled intoxicating substances from various fields of life and various kinds of criminal cases in this piece of work. It also includes some of the issues that pose problems to investigators and forensic specialists. The author also tries to draw attention to the rarely addressed questions of the role of the Internet and emerging on the Web cyberculture in the promotion and dissemination of data on chloroform thus creating visions incompatible with the notion of truth of usuage of the …

chloroformsexual assaulthomicideInhalantcyberculturePrzegląd Prawniczy Europejskiego Stowarzyszenia Studentów Prawa ELSA Poland
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Wokół odpadów cyberkultury

2012

e-odpadyzombie mediae-wastecyberculturecyberkultura
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Educació Intercultural i TIC: claus pedagògiques de la innovació i el canvi social en el segle XXI

2012

Aquest article planteja la necessitat d'oferir claus pedagògics de la innovació i canvi social a les universitats i institucions de formació del segle XXI. Per tant, el que subratlla és la importància de promoure l'educació intercultural a través de les TIC (tecnologies de la informació i comunicació) com a element d'innovació i projecció positiva de la diversitat cultural. Cooperació en xarxa des d'una perspectiva intercultural i la promoció d'habilitats Interculturals són elements fonamentals per a transformar una societat formació escenaris en permanent canvi social.

intercultural educationICTinnovation.ICT; intercultural education; innovation.knowledge society intercultural skills technology cyberculture learning communities cooperative learning.lcsh:Llcsh:L7-991lcsh:Education (General)lcsh:Education
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Kształcenie uczniów w młodszym wieku szkolnym w erze cyberkultury

2014

Artykuł porusza istotne zagadnienia związane z kształceniem dzieci w wieku wczesnoszkolnym w czasach dominacji komputerów i cyberkultury. Jak te uwarunkowania wymuszają nowe zadania i kompetencje stawiane przed kadrą pedagogiczną na miarę czasów w których żyjemy. Jak konstruować współczesne programy nauczania by nie były one tylko prostą realizacją antropologii edukacji ale nawiązywały do wyzwań współczesności rozumianej w kategoriach utylitarnych i kulturowych.

kształcenie uczniówcyberculturecyberkulturaeducation of younger studentsmłodszy wiek szkolny
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Reseña teórica de la inteligencia emocional: modelos e instrumentos de medición

2013

La presente revisión teórica de la inteligencia emocional (IE) inicia con las conceptualizaciones realizadas por Galton, Binet, Stemberg Thurstone, Thordinke, Gardner, quienes en su momento histórico lograron cimentar las bases para el nacimiento de la inteligencia emocional como un constructoteórico introducido por primera vez en la literatura científica en los años noventa. Desde entonces se han desarrollado diferentes modelos de IE y al mismo tiempo se han incrementado las contribuciones investigativas.En el artículo se procede a describir en detalle los modelos deIE más representativos, como: 1) el modelo de habilidad mental (Ability Based) desarrollado por Mayer y Salovey; 2) el modelo…

lcsh:Tappropriationsmodelos de inteligencia emocionalcybercultureinteligencia emocionalGeneral Medicinelcsh:Technologymedición de la inteligencia emocional.subjectivitiessubjectivitycreation.lcsh:Qchildhoodslcsh:ScienceusesRevista Científica
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Citizen Participation and Political Communication in a Digital World.

2015

International audience; The arrival of the participatory web 2.0 has been hailed by many as a media revolution, bringing with it new tools and possibilities for direct political action. Through specialised online platforms, mainstream social media or blogs, citizens in many countries are increasingly seeking to have their voices heard online, whether it is to lobby, to support or to complain about their elected representatives. Politicians, too, are adopting "new media" in specific ways, though they are often criticised for failing to seize the full potential of online tools to enter into dialogue with their electorates. Bringing together perspectives from around the world, this volume exam…

politics and the media[SHS.INFO]Humanities and Social Sciences/Library and information sciences[ SHS ] Humanities and Social Sciences[ SHS.INFO ] Humanities and Social Sciences/Library and information sciences[SHS] Humanities and Social SciencesCyberculture[SHS.INFO] Humanities and Social Sciences/Library and information sciences[SHS]Humanities and Social Sciences
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