Search results for "Design science research"

showing 10 items of 32 documents

Reconsidering the Role of Research Method Guidelines for Qualitative, Mixed-methods, and Design Science Research

2019

Guidelines for different qualitative research genres have been proposed in information systems (IS). As these guidelines are outlined for conducting and evaluating good research, studies may be denied publication simply because they do not follow a prescribed methodology. This can result in “checkbox” compliance, where the guidelines become more important than the study. We argue that guidelines can only be used to evaluate what good research is if there is evidence that they lead to certain good research outcomes. Currently, the guidelines do not present such evidence. Instead, when it is presented, the evidence is often an authority argument or evidence of popularity with usability exampl…

Philosophy of sciencetoimintaohjeetdesign science researchtutkimusmenetelmätEngineering ethicsDesign science researchSociologytutkimusinformation systemsResearch methodQualitative researchtietojärjestelmät
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The Primary Scientific Contribution is Hardly a Theory in Design Science Research

2021

Generally, to publish a paper in a top IS journal, making a new theory contribution is, so we are told, required. Such a requirement also exists in Design Science Research (DSR) literature. We review a number of claims about the necessity of theory as it applies to DSR. We find these claims wanting. For example, medical research and engineering are both called “design science” in (Simon 1996) Sciences of the Artificial. However, most articles in the top medical, computer engineering, and network engineering journals do not develop new theories. Unless the proponents of theories, as the primary vehicle of scientific DSR knowledge, can offer a satisfactory argument for why theories are the pr…

Primary outcomeArgumentbusiness.industryComputer sciencePrimary (astronomy)Network engineeringEngineering ethicsDesign science researchDesign sciencebusinessMedical researchPublication
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Bridging Strategic Project Planning with Tactical Planning in the Design Process

2020

The paper studies the issue of bridging strategic planning with tactical/operative planning in the design process of complex AEC-projects. The paper present user-friendly planning methods on a tactical level which gives the planner intuitive control over dependent, independent, and interdependent tasks during the design process. In our understanding the planning process starts at the strategic level using integrated milestones as a prerequisite for handling progress and strategic coordination in projects. Moving forward in the planning process towards the operative level, the process requires flexible and agile methods which ensures robustness in the various plans that must be made. In this…

Strategic planningProcess managementComputer sciencebusiness.industrymedia_common.quotation_subjectPlannerBody of knowledgeInterdependenceProject planningDesign science researchEngineering design processbusinesscomputercomputer.programming_languageAgile software developmentmedia_common
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Logic for accumulation of design science research theory

2014

The paper introduces a structured logic for iterative and incremental accumulation of a design theory during a research project and across research programs. The logic is proposed to help researchers understand the links between parallel search spaces related to a particular design and linking to theoretical knowledge bases produced by previous search processes. The proposition rests on the notion that representing the structure and logic of design science research (DSR) theory using CIMO enables the elements of the knowledge base to be more easily evaluated, combined, and transferred between related search spaces. We view DSR theory development as an iterative and incremental social proces…

Structure (mathematical logic)ta113Knowledge basebusiness.industryProcess (engineering)Computer scienceDesigntheoryPropositionDesign science researchArtificial intelligenceDevelopment theorybusiness
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Responsible cognitive digital clones as decision-makers: A design science research study

2022

This study uses a design science research methodology to develop and evaluate the Pi-Mind agent, an information technology artefact that acts as a responsible, resilient, ubiquitous cognitive clone – or a digital copy – and an autonomous representative of a human decision-maker. Pi-Mind agents can learn the decision-making capabilities of their “donors” in a specific training environment based on generative adversarial networks. A trained clone can be used by a decision-maker as an additional resource for one’s own cognitive enhancement, as an autonomous representative, or even as a replacement when appropriate. The assumption regarding this approach is as follows: when someone was forced t…

cognitive clonesdesign science researchpäätöksentekodigital twinningdecision-makingtekoälyLibrary and Information Sciencesartificial intelligenceInformation SystemsEuropean Journal of Information Systems
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From digitalization to cybernization : Delivering value with cybernized services

2019

This reflection note, based on the lead author’s keynote presentation at the Information Systems Research Seminar in Scandinavia/Scandinavian Conference on Information Systems 2019, makes an argument for the need to study the transformation from digital services to cybernized services offered by service providers to their customers. We first discuss the digitalization of services. Then, we argue that the emergence of cyber-physical systems enables a new kind of services that apply; e.g.; the internet of things, analytics of sensor-based big data, and artificial intelligence for value creation. In other words, the cybernization of services. We illustrate two particular approaches for underst…

cybernized servicesdigital servicesdesign science researcharvonluontiinterdisciplinary researchcybernizationdigitalisaatiodigitalizationcyber physical systemsvalue co-creationvalue co-destructionverkkopalvelut
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System Design Principles for Intergenerational Knowledge Sharing

2022

Up to four generations are potentially involved in education and workspaces. This means that people of different generations can increasingly learn together and share knowledge virtually in the digital age. Nevertheless, the principles for designing systems to support intergenerational knowledge sharing (IKS) are inconclusive. Our results demonstrate the value of applying design science research methodology to capture design principles for IKS systems. We articulate what design goals should be considered and bring more conceptual clarity to this phenomenon by presenting five design principles: a) positive personalization, b) progressive design ecosystem, c) effectual system design, d) itera…

design principlestiedonvälitysjärjestelmäsuunnittelusuunnitteludesign science researchylisukupolvisuusintergenerational innovationintergenerational knowledge sharingjakaminentietotekniikkainnovaatiottietojärjestelmät
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The Primary Scientific Contribution Is Hardly a Theory in Design Science Research

2021

Generally, to publish a paper in a top IS journal, making a new theory contribution is, so we are told, required. Such a requirement also exists in Design Science Research (DSR) literature. We review a number of claims about the necessity of theory as it applies to DSR. We find these claims wanting. For example, medical research and engineering are both called “design science” in Simon’s(1996) Sciences of the Artificial. However, most articles in the top medical, computer engineering, and network engineering journals do not develop new theories. Unless the proponents of theories, as the primary vehicle of scientific DSR knowledge, can offer a satisfactory argument for why theories are the p…

design science researchtieteellinen tietotieteenteoriatiedetutkimustheoryteoriat
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Immersive Virtual Reality Education Application : Four Development Iterations along Design Science Research Methodology

2022

This study introduces a research and development process of an immersive Virtual Reality (VR) education application. Altogether four application development iterations are showcased along the Design Science Research methodology. The results show how initial problems change and new problems occur during the course of a long-term DSR project with multiple iterations. Moreover, the study results confirm various previous findings, for example, that VR works better on higher learning levels such as application -level and personalization is a way to achieve this. In addition, 360 photos and videos were found to be easy and cost-efficient ways to increase personalization of VR applications. The re…

immersivelong-term studyopetusohjelmat (tietokoneohjelmat)design science researchkehittämistutkimuslearning applicationvirtual reality113 Computer and information sciencesohjelmistokehitysAdvances in Teaching and Learning Technologiesvirtuaalitodellisuus
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A Knowledge Interface System for Information and Cyber Security Using Semantic Wiki

2018

Resilience against information and cyber security threats has become an essential ability for organizations to maintain business continuity. As bulletproof security is an unattainable goal, organizations need to concentrate to select optimal countermeasures against information and cyber security threats. Implementation of cyber risk management actions require special knowledge and resources, which especially small and medium-size enterprises often lack. Information and cyber security risk management establish knowledge intensive business processes, which can be assisted with a proper knowledge management system. This paper analyzes how Semantic MediaWiki could be used as a platform to assis…

information securityInterface (Java)Computer scienceBusiness processmedia_common.quotation_subjectriskienhallinta02 engineering and technologyComputer securitycomputer.software_genretietämyksenhallintaBusiness continuitydesign science research020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringtietoturvakyberturvallisuusRisk managementmedia_commonbusiness.industryService design05 social sciencesInformation securityResilience (organizational)CountermeasurePsychological resiliencebusinesscomputer050203 business & management
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