Search results for "Display"

showing 10 items of 249 documents

Child-display interaction: Exploring avatar-based touchless gestural interfaces

2019

During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAvatar; Children-computer interaction; Gesture-based interfaces; Pervasive displays; Ubiquitous computingUbiquitous computingSettore INF/01 - InformaticaUbiquitous computingEvent (computing)Computer scienceInterface (computing)05 social sciencesPerspective (graphical)Children-computer interaction020207 software engineeringContext (language use)02 engineering and technologyAvatarInteractivityPervasive displayschildren-computer interaction gesture-based interfaces avatar pervasive displays ubiquitous computingGesture-based interfacesHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsAvatar
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Browser independent content based image resizing for liquid web layouts

2010

A typical problem for webdesigners is to realize pages that can be potentially accessed from a number of display devices with different screen sizes and resolutions. Liquid layouts can help for this purpose. However, they can not typically be applied to images, which need to be rescaled or deformed. In both cases usability could be deteriorated. Content-aware image resizing techniques can help for this goal by rescaling the images to the desired width while preserving important image structures. This paper presents a content-aware resizing technique which can be seamlessly integrated into web pages without any effort from the user. The results from the system application prove its effective…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniComputer sciencebusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputerApplications_COMPUTERSINOTHERSYSTEMSUsabilityImage (mathematics)Display devicecontent-aware image resizing retargeting liquid web layouts servlet visual saliency webdesignComputer graphics (images)Content (measure theory)RetargetingWeb pageResizingbusinessVisual saliency
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They are looking at me! Understanding how Audience Presence Impacts on Public Display Users

2017

It is well known from prior work, that people interacting as well as attending to a public display attract further people to interact. This behavior is commonly referred to as the honeypot effect. At the same time, there are often situations where an audience is present in the vicinity of a public display that does not actively engage or pay attention to the display or an approaching user. However, it is largely unknown how such a \textit{passive audience} impacts on users or people who intend to interact. In this paper, we investigate the influence of a passive audience on the engagement of people with a public display. In more detail, we report on the deployment of a display in a public s…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniHoneypotInteractive DisplaysSettore INF/01 - InformaticaComputer sciencebusiness.industry05 social sciencesInternet privacyPublic Displays; Audience Behavior; Interactive Displays020207 software engineering02 engineering and technologyPublic displaysSpace (commercial competition)Public DisplayPublic spaceSoftware deploymentHuman–computer interactionAudience Behavior0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesbusiness050107 human factors
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PDA -- Remote Display Interaction Framework

2008

This paper discusses the design of a PDA-driven remote display control system which was designed for a pervasive computing scenario. Our solution enables a PDA to perform as an interaction device (such as keyboard or mouse) to operate applications which are using remote displays. Our system consists of two components: one devoted to pair users and remote display according to their relative position, and one to provide the PDA with appropriate graphical interfaces and ad-hoc communication protocols. Besides a case study on the use of remote displays during a course with in our department, this paper discusses system highlights, components, and experiments as for standard multimedia and offic…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniInteraction deviceUbiquitous computingComputer sciencebusiness.industryInteraction frameworkRemote displayComputer Science Artificial IntelligenceSettore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)Human–computer interactionControl systemServerCommunications protocolbusinessGraphical user interface2008 International Conference on Complex, Intelligent and Software Intensive Systems
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Plantxel: Towards a plant-based controllable display

2018

The use of plants as a mean for both visualization and interaction has been already explored in smart environments. In this work, we explore the possibility of constructing a controllable dynamic plant-based display using thigmonastic plants, i.e. plants that change the shape and position of their leaves as a response to external stimuli. As an initial step towards this vision, we first introduce our approach of building a plant-based pixel (plant-pixel, or plantxel), and the principles of composing a plantxel-based public display. We then present the results of a feasibility study conducted with Mimosa spegazzinii plants, showing that our approach can achieve an acceptable contrast ratio, …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniPixelComputer sciencebusiness.industry05 social sciencesComputerApplications_COMPUTERSINOTHERSYSTEMS020207 software engineeringControl engineeringPlant based02 engineering and technologythigmonastyVisualizationInformation visualizationPosition (vector)Public displayconcept prototype0202 electrical engineering electronic engineering information engineeringplant-based display0501 psychology and cognitive sciencesContrast ratioSmart environmentinformation visualizationbusinessControl logic050107 human factors
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Ecological Invitation to Engage with Public Displays

2018

Interactive public displays pose several research issues, which include display blindness and interaction blindness. In this paper, we shortly introduce our idea of a sound-based system to overcome the display blindness, and some experiments that we are carrying out in order to test its effectiveness.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - InformaticaBlindnessComputer scienceComputingMethodologies_MISCELLANEOUSsonic trajectorie02 engineering and technologyPublic displaysmedicine.disease01 natural sciencesTest (assessment)Public displayOrder (business)Human–computer interaction0103 physical sciences0202 electrical engineering electronic engineering information engineeringmedicinedisplay blindness020201 artificial intelligence & image processing010306 general physicsperipheral interactionProceedings of the 7th ACM International Symposium on Pervasive Displays
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Investigating Avatar Influence on Perceived Cognitive Load and Bimanual Interactions with Touchless Interfaces

2017

In recent years, touchless-enabling technologies have been more and more adopted for providing public displays with gestural interactivity. This has led to the need for novel visual interfaces aimed at solving issues such as communicating interactivity to users, as well as supporting immediate usability and "natural" interactions. In this paper, we focus our investigation on a visual interface based only on the use of in-air direct manipulations. Our study aims at evaluating whether and how the presence of an Avatar that replays user’s movements may decrease the perceived cognitive workload during interactions. Moreover, we conducted a brief evaluation of the relationship between the presen…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - InformaticaTouchless Gestural Interfaces; Public Displays; Interface EvaluationTouchless Gestural InterfaceInterface EvaluationPublic Display
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Elicitation and evaluation of zoom gestures for touchless interaction with desktop displays

2019

Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, the growing availability of low-cost enabling devices, such as Kinect or Leap Motion, boosted up the interest in such interaction both for commercial and scientific purposes, both for large public displays and for personal displays. The problem of choosing the right touchless gesture for the right action is thus still an open issue, depending on several aspects, such as context, purpose, users' culture, etc. In this work, we first present the results of a gesture elicitation study that allowed us to identify a set of touchless gestures for performing zoom actions while interacting with desktop …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryComputer sciencetouchless interaction gesture elicitation desktop displays020207 software engineeringContext (language use)WorkloadUsability02 engineering and technologyPreferenceAction (philosophy)Human–computer interaction020204 information systems0202 electrical engineering electronic engineering information engineeringZoombusinessSet (psychology)GestureProceedings of the 8th ACM International Symposium on Pervasive Displays
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A perceptual sound space for auditory displays based on sung-vowel synthesis.

2022

AbstractWhen designing displays for the human senses, perceptual spaces are of great importance to give intuitive access to physical attributes. Similar to how perceptual spaces based on hue, saturation, and lightness were constructed for visual color, research has explored perceptual spaces for sounds of a given timbral family based on timbre, brightness, and pitch. To promote an embodied approach to the design of auditory displays, we introduce the Vowel–Type–Pitch (VTP) space, a cylindrical sound space based on human sung vowels, whose timbres can be synthesized by the composition of acoustic formants and can be categorically labeled. Vowels are arranged along the circular dimension, whi…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSound modelspacesMultidisciplinarySonificationSound SpectrographySoundSettore INF/01 - InformaticaSound information&nbspSpeech PerceptionHumansSingingAuditory displaysScientific reports
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Designing Touchless Gestural Interactions for Public Displays In-the-Wild

2015

Public displays, typically equipped with touchscreens, are used for interactions in public spaces, such as streets or fairs. Currently low-cost visual sensing technologies, such as Kinect-like devices and high quality cameras, allow to easily implement touchless interfaces. Nevertheless, the arising interactions have not yet been fully investigated for public displays in-the-wild (i.e. in appropriate social contexts where public displays are typically deployed). Different audiences, cultures and social settings strongly affect users and their interactions. Besides gestures for public displays must be guessable to be easy to use for a wide audience. Issues like these could be solved with use…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniUbiquitous computingMultimediaComputer sciencemedia_common.quotation_subjectPublic displaysAffect (psychology)computer.software_genrePublic display User-centered design In-the-wild experiment Gestural interaction Natural user interaction Kinect-like devices Ubiquitous computingHuman–computer interactionCultural biasQuality (business)computerUser-centered designGesturemedia_common
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