Search results for "Distributed"

showing 10 items of 1260 documents

A new system architecture for crowd simulation

2009

Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. In this paper, we analyze the computer architectures used in the literature to support distributed virtual environments. Also, we propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnec…

Computer Networks and Communicationsbusiness.industryComputer scienceDistributed computingAutonomous agentComputer Science ApplicationsSoftwareHardware and ArchitectureRobustness (computer science)Embedded systemScalabilitySystems architectureReference architectureCrowd simulationSoftware architecturebusinessJournal of Network and Computer Applications
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A Predictive Approach for the Efficient Distribution of Agent-Based Systems on a Hybrid-Cloud

2018

International audience; Hybrid clouds are increasingly used to outsource non-critical applications to public clouds. However, the main challenge within such environments, is to ensure a cost-efficient distribution of the systems between the resources that are on/off premises. For Multi Agent Systems (MAS), this challenge is deepened due to irregular workload progress and intensive communication between the agents, which may result in high computing and data transfer costs. Thus, in this paper we propose a generic framework for adaptive cost-efficient deployment of MAS with a special focus on hybrid clouds. The framework is based mainly on the use of a performance evaluation process that con…

Computer Networks and Communicationsbusiness.industryProcess (engineering)Computer scienceAgent-Based SystemDistributed computingMulti-agent systemDeployment020206 networking & telecommunicationsCloud computingWorkload02 engineering and technologyOutsourcingHardware and ArchitectureSoftware deployment[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Prediction ProcessGraph partitioning algorithm0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingMetricsState (computer science)Hybrid CloudbusinessSoftware
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Refinements on IEEE 802.11 Distributed Coordination Function Modeling Approaches

2010

With the popularity of the IEEE 802.11 standards, many analytical saturation throughput studies for the distributed coordination function (DCF) have been reported. In this paper, we outline a number of issues and criticalities raised by previously proposed models. In particular, a careful look at backoff counter decrement rules allows us to conclude that, under saturation conditions, the slot immediately following a successful transmission can be accessed only by the station (STA) that has successfully transmitted in the previous channel access. Moreover, due to the specific acknowledgment (ACK) timeout setting adopted in the standard, the slot immediately following a collision cannot be ac…

Computer Networks and Communicationscomputer.internet_protocolComputer scienceAerospace EngineeringThroughputDistributed coordination functionIEEE 802.11Wireless lanWireless Application ProtocolElectrical and Electronic Engineeringbusiness.industrySettore ING-INF/03 - Telecomunicazioni802.11 Performance analysisWiFiPerformance analysisComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSCode ratemedium access protocolsAutomotive EngineeringbusinessTimeoutcomputerWireless sensor network802.11Computer networkCommunication channel
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An efficient distributed algorithm for generating and updating multicast trees

2006

As group applications are becoming widespread, efficient network utilization becomes a growing concern. Multicast transmission represents a necessary lower network service for the wide diffusion of new multimedia network applications. Multicast transmission may use network resources more efficiently than multiple point-to-point messages; however, creating optimal multicast trees (Steiner Tree Problem in networks) is prohibitively expensive. This paper proposes a distributed algorithm for the heuristic solution of the Steiner Tree Problem, allowing the construction of effective distribution trees using a coordination protocol among the network nodes. Furthermore, we propose a novel distribut…

Computer Networks and Communicationscomputer.internet_protocolComputer scienceDistributed computingNetwork ontology.Distance Vector Multicast Routing ProtocolMultimedia Broadcast Multicast ServiceSteiner tree problemTheoretical Computer Sciencesymbols.namesakeArtificial IntelligenceConvergence (routing)Multicast addressXcastCommunication complexityPragmatic General MulticastIntelligent systemSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniMulticast transmissionProtocol Independent MulticastMulticastInter-domainbusiness.industryNode (networking)Programmable networkComputer Graphics and Computer-Aided DesignSource-specific multicastHardware and ArchitectureDistributed algorithmNetwork serviceReliable multicastsymbolsSituation calculuIP multicastbusinesscomputerSoftwareComputer networkParallel Computing
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A new Media Access Control layer Quality of Service multicast scheme for IEEE 802.11s based wireless mesh networks

2014

Inderscience Publishers; International audience; We propose a new Media Access Control (MAC) layer enabling Quality of Service (QoS) multicast scheme for IEEE 802.11s networks, where a unicast routing protocol called HWMP (Hybrid Wireless Mesh Protocol) is defined. The HWMP protocol is more adapted for best effort traffic, that's why its usage is not suitable for real time multimedia applications. The goal of our proposed mechanism is to take into account multicast communication under QoS constraints for the IEEE 802.11s mesh networks where no QoS multicasting has been defined. Our multicasting scheme handles QoS guarantee for real time applications. Indeed, our scheme is based on finding t…

Computer Networks and Communicationscomputer.internet_protocolComputer scienceDistributed computing[ INFO.INFO-NI ] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Wireless mesh networksDistance Vector Multicast Routing ProtocolQoSHWMP[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]Multicast addressIEEE 802.11sXcastMAC layer multicastPragmatic General Multicastreal time multimedia applications.Protocol Independent MulticastMulticast[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]business.industryComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSMAC routingSource-specific multicastreal time multimedia applicationsIP multicastbusinesscomputerComputer network
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A Communication-Aware Topological Mapping Technique for NoCs

2008

Networks---on---Chip (NoCs) have been proposed as a promising solution to the complex on-chip communication problems derived from the increasing number of processor cores. The design of NoCs involves several key issues, being the topological mapping (the mapping of the Intellectual Properties (IPs) to network nodes) one of them. Several proposals have been focused on topological mapping last years, but they require the experimental validation of each mapping considered. In this paper, we propose a communication-aware topological mapping technique for NoCs. This technique is based on the experimental correlation of the network model with the actual network performance, thus avoiding the need…

Computer Science::Hardware ArchitectureComputer scienceNode (networking)Distributed computingNetwork performanceTopological mappingEnergy consumptionNetwork topologyNetwork model
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"Table 24" of "Measurement of event shape and inclusive distributions at s**(1/2) = 130-GeV and 136-GeV."

1997

3-jet rate for the Jade Algorithm.

Computer Science::Multiagent Systems133.0E+ E- --> 3JETAstrophysics::High Energy Astrophysical PhenomenaE+ E- ScatteringIntegrated Cross SectionExclusiveHigh Energy Physics::ExperimentJet ProductionCross SectionSIGComputer Science::Distributed Parallel and Cluster Computing
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"Table 23" of "Measurement of event shape and inclusive distributions at s**(1/2) = 130-GeV and 136-GeV."

1997

2-jet rate for the Jade Algorithm.

Computer Science::Multiagent SystemsDijet Production133.0Astrophysics::High Energy Astrophysical PhenomenaE+ E- ScatteringIntegrated Cross SectionExclusiveHigh Energy Physics::ExperimentJet ProductionE+ E- --> 2JETCross SectionSIGComputer Science::Distributed Parallel and Cluster Computing
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"Table 25" of "Measurement of event shape and inclusive distributions at s**(1/2) = 130-GeV and 136-GeV."

1997

4-jet rate for the Jade Algorithm.

Computer Science::Multiagent SystemsE+ E- --> 4JET133.0Astrophysics::High Energy Astrophysical PhenomenaE+ E- ScatteringIntegrated Cross SectionExclusiveHigh Energy Physics::ExperimentJet ProductionCross SectionSIGComputer Science::Distributed Parallel and Cluster Computing
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"Table 26" of "Measurement of event shape and inclusive distributions at s**(1/2) = 130-GeV and 136-GeV."

1997

5-jet rate for the Jade Algorithm.

Computer Science::Multiagent SystemsE+ E- --> 5JET133.0Astrophysics::High Energy Astrophysical PhenomenaE+ E- ScatteringIntegrated Cross SectionExclusiveHigh Energy Physics::ExperimentJet ProductionCross SectionSIGComputer Science::Distributed Parallel and Cluster Computing
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