Search results for "Driving"
showing 10 items of 217 documents
Balancing Structural and Temporal Constraints in Multitasking Contexts
2016
Recent research has shown that when people multitask, both the subtask structure and the temporal constraints of the component tasks strongly influence people’s task-switching behavior. In this paper, we propose an integrated theoretical account and associated computational model that aims to quantify how people balance structural and temporal constraints in everyday multitasking. We validate the theory using data from an empirical study in which drivers performed a visual-search task while navigating a driving environment. Through examination of illustrative protocols from the model and human drivers as well as the overall fit on the aggregate glance data, we explore the implications of th…
Estructura factorial del Driving Log en una muestra española
2014
El presente estudio tuvo como objetivo la adaptación del Driving Log, un cuestionario que valora los comportamientos agresivos y arriesgados al volante, en una muestra española de 395 personas. El análisis factorial confirmatorio mostró que el cuestionario ajustaba satisfactoriamente en dos factores, etiquetados como Conducción Arriesgada y Conducción Agresiva. Los análisis posteriores mostraron que el número de trayectos realizados se asoció significativamente a la Conducción Arriesgada, mientras que el número de veces en que se experimentó ira lo hizo tanto con la Conducción Arriesgada como con la Conducción Agresiva. Igualmente, se vio que los hombres se comportaban de forma más arriesga…
Visual Distraction Effects between In-Vehicle Tasks with a Smartphone and a Motorcycle Helmet-Mounted Head-Up Display
2018
Besides motorists, also motorcyclists need safer user interfaces to interact with useful applications on the road. In this paper, distraction effects of in-vehicle tasks conducted with a head-up display (HUD) for motorcyclists were compared to smartphone tasks with 24 participants in a driving simulator. Compared to the smartphone tasks, the head-up display tasks decreased the percentage of inappropriately long glances by 45 percent. The head-up display tasks were also experienced as less demanding than the smartphone tasks. Additionally, the use of head-up display for navigation did not lead to gaze concentration effects compared to baseline driving. The head-up display is concluded to be …
Refining distraction potential testing guidelines by considering differences in glancing behavior
2021
Driver distraction is a recognized cause of traffic accidents. Although the well-known guidelines for measuring distraction of secondary in-car tasks were published by the United States National Highway Traffic Safety Administration (NHTSA) in 2013, studies have raised concerns on the accuracy of the method defined in the guidelines, namely criticizing them for basing the diversity of the driver sample on driver age, and for inconsistent between-group results. In fact, it was recently discovered that the NHTSA driving simulator test is susceptible to rather fortuitous results when the participant sample is randomized. This suggests that the results of said test are highly dependent on the s…
Pitch tilt rendering for an 8-DOF driving simulator
2015
International audience; Tilt coordination technique is used for reproducing a sustained linear acceleration in driving simulation by tilting the simulator cabin. Thus a part of gravity is interpreted as a horizontal acceleration. Between the slow rotational motion limited by the rotational perception threshold of semi-circular canals of vestibular system and the fast change of acceleration to render, the design of coupling motions of rotation and translation plays a critical role in the realism of driving simulator. We present here an experiment focusing on longitudinal accelerations rendering with pitch tilt coordination technique. Eight drivers experienced the same accelerations and decel…
Visual scale factor for speed perception rendering in car driving simulation
2010
Speed perception is an important task that the driver must perform continuously to control his/her vehicle. It appears that many factors influence this perception: height of the point of view, field of view, realism of the environment, but also realism of audio and proprioceptive rendering. If some high-performance car driving simulators are able to render motion satisfactorily according to all these criteria, it is not always the case. As a result, speed perception is thus often under estimated, leading into producing higher speeds than in real conditions. Perceptual validity is then not good enough to study driver's behavior. To solve this problem, a technique has recently seen the light,…
The role of expert evaluation for microsleep detection
2015
Abstract Recently, it has been shown by overnight driving simulation studies that microsleep density is the only known sleepiness indicator which rapidly increases within a few seconds immediately before sleepiness related crashes. This indicator is based solely on EEG and EOG and subsequent adaptive pattern recognition. Accurate microsleep recognition is very important for the performance of this sleepiness indicator. The question is whether expensive evaluations of microsleep events by a) experts are necessary or b) non-experts provide sufficient evaluations. Based on 11,114 microsleep events in case a) and 12,787 in case b) recognition accuracies were investigated utilizing (i) artificia…
The Attentional Demand of Automobile Driving Revisited: Occlusion Distance as a Function of Task- Relevant Event Density in Realistic Driving Scenari…
2016
Objective: We studied the utility of occlusion distance as a function of task-relevant event density in realistic traffic scenarios with self-controlled speed. Background: The visual occlusion technique is an established method for assessing visual demands of driving. However, occlusion time is not a highly informative measure of environmental task-relevant event density in self-paced driving scenarios because it partials out the effects of changes in driving speed. Method: Self-determined occlusion times and distances of 97 drivers with varying backgrounds were analyzed in driving scenarios simulating real Finnish suburban and highway traffic environments with self-determined vehicle speed…
Un estudio piloto sobre el efecto diferencial de la fatiga por conducción en personas mayores
2011
Hay indicios de que la fatiga, uno de los principales efectos de la conducción prolongada, es más notable en mayores. El presente artículo recoge un estudio sobre el efecto de la conducción prolongada utilizando un simulador, en un grupo de sujetos mayores de 55 años. Los sujetos fueron evaluados médica y psicológicamente antes y después de la prueba de conducción. Se aplicaron las pruebas médicas de tensión arterial, pulso y saturación de oxígeno en sangre y como prueba psicológica, el Driver-Test. Resultados preliminares indican que existe una disminución del rendimiento después de conducir, afectando especialmente a la capacidad de toma de decisiones. Some evidences show that fatigue, th…