Search results for "Format"

showing 10 items of 24643 documents

Pyhäpäivien vietto varhaismodernin ajan Savossa (vuoteen 1710)

2016

In this dissertation, I study the observance of holy days among the peasantry in the early modern province of Savo, located on the eastern periphery of the Swedish kingdom (today Eastern Finland). I examine the practices, norms and meanings related to the observance of holy days both within and outside the Church, and analyse the changes and continuities in the post-reformation period. As the main sources of the study, I use district court records and visitation records mainly from the period 1639–1712. I analyse the cases with a micro-historical perspective and an anthropological approach. The lived religion of the peasantry was constituted especially through practices that were connected …

yhdenmukaistaminenLutheran ChurchvuotuisjuhlatkansanuskopaikallisyhteisötpyhäliminaalisuusSavokulttuurihistoriaperinneViipurin hiippakuntavarhaismoderni aikaeletty uskontorituaalitluterilaisuustaikauskosapattirikoksetOlavin päiväuskonnolliset juhlatSuomimikrohistoriamentaliteettihistorialähilukuuskonharjoitusYrjön päiväuhrilahjatkekrirahvasearly modernuskonpuhdistusUkon vakkamaaseutuyhteisötpyhäpäivätcultural historyRuotsin vallan aikauhripaikatnormitagrian communityesivaltalived religionReformation1600-lukukirkossakäyntisacredkirkkovuosivalta
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Game of Thrones -pelin Let's Play -videot ja populaarikulttuurin vastaanotto esityksenä

2019

Suositun Valtaistuinpeli (Game of Thrones) -tv-sarjan myötä George R. R. Martinin Tulen ja jään laulu -kirjasarjaan perustuvasta transmediauniversumista on tullut ilmiö, jolla on faneja huomattavasti laajemmin kuin vain fantasiaharrastajien piirissä. Tässä artikkelissa pyrin selvittämään tapoja, joilla ihmiset kokevat Valtaistuinpelin maailman, hahmot ja tapahtumat, ja sitä, miten he niitä tulkitsevat ja suhteuttavat omaan elämänkokemukseensa. Hypoteesina on, että Let’s Play -videot tarjoavat hedelmällisen aineiston pelien ja yleisemmin populaarikulttuurin synnyttämien kokemusten tarkasteluun.Tutkimusmenetelmänäni on Game of Thrones -videopelistä tehtyjen Let’s Play -videoiden analysointi e…

yhteisöllisyysbusiness.industryvideopelitverkkoyhteisötHappeningMedia studiesPopular culturePerformative utteranceVertaisarvioidut artikkelitGame of ThronesfaniusLet’s Play -videotPublishingreseptioPhenomenontelevisiosarjatpopulaarikulttuuriExchange economyFantasySociologyFandombusinessLähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu
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"There are a lot of activities going on but how do you make those known" : the challenge of organizational environmental communication in ICT-company

2012

The purpose of this study is to identify the obstacles that are hindering organizational environmental communication among the target group in the case company. After identifying obstacles, this thesis tries to find solutions to improve organizational environmental communication and knowledge sharing among the target group. Case company in this study is ICT-sector company and the target group consists of engineers that are working mainly with datacenters. This study uses qualitative methods. The research material was obtained by theme interviews. Research data was analysed by sorting data in to different themes that rose up during the analysing phase. Four main obstacles were found for orga…

yhteisöviestintätiedonvälitysinformation sharingympäristöviestintäorganizational communicationenvironmental communicationympäristövastuuICTsectorcommunication forumknowledge sharingtieto- ja viestintätekniikka-ala
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Yleisön mediarepresentaatiot Ilta-Sanomien ja Urheilulehden vuoden 2011 miesten jääkiekon MM-kisauutisoinnissa

2017

Tutkimuksessa tarkastellaan Ilta-Sanomien ja Urheilulehden vuoden 2011 miesten jääkiekon MM-kisauutisoinnissa tuotettuja yleisörepresentaatioita. Tutkimustehtävänä on eritellä urheiluyleisölle lehtijutuissa tuotettuja toimija-asemia ja tulkita niihin liittyviä merkityksiä. Jutuissa käsiteltäviä yleisöjä ovat niin tapahtumissa paikanpäällä olevat fanijoukot kuin vastaanottimien välityksellä tapahtumia seuraavat. Tutkimuksen kokonaisaineisto koostuu 20.4.–31.5.2011 ilmestyneistä Ilta-Sanomien (34) ja Urheilulehden (5) numeroista. Laadullisen analyysin kohteeksi valittiin kaikki ne jutut, jotka sisälsivät sanallista yleisön representointia. Tällaisia juttuja julkaistiin Ilta-Sanomissa 94 ja Ur…

yleisöuutisetrepresentaatiomediajääkiekkosuomalaisuusrepresentation (creation related to information)
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"I never gave up"

2019

Esports phenomena have grown rapidly in recent years, and so has research on the topic. Some of the research has also addressed esports fandom (see e.g. Taylor 2012). Nevertheless, studies comparing and contrasting how players and fans engage with the game and the esports based on that game are scarce. This study compares and contrasts how players and fans engage with playable game characters and esports players. The paper draws on previous research in fan studies, sports fandom and esports to examine the relationships of players and fans of the videogame Overwatch (Blizzard Entertainment 2016) with the fictional heroes of the game as well as with their favorite professional players in the …

yleisötutkimuselektroninen urheilumedia_common.quotation_subjectOverwatchfansIdentity (social science)050801 communication & media studies02 engineering and technologyLeaguepelikulttuuriEntertainment0508 media and communicationspelihahmot0202 electrical engineering electronic engineering information engineeringPersonalitySociologygame charactersesports playersmedia_commonIdentity politics05 social sciencesMedia studies020207 software engineeringfaniuspelitutkimusreseptiokannattajatSexual orientationesportsFandomdigitaaliset pelitProceedings of the 14th International Conference on the Foundations of Digital Games
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Assessing foreign language listening comprehension by means of the multiple-choice format : processes and products

2011

ylioppilaskirjoituksetmonivalintatehtävätkielitaitoL2 listening comprehensionverbal protocolranskan kieliabiturientitkuullun ymmärtäminenkieletmultiple-choice formatitsehavainnointilanguage assessmentitem validationarviointi
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Tiedotusmateriaalin kieli yrityskuvan muovaajana : Ilmarisen esitteiden ja kirjeiden ymmärrettävyys sekä niiden lukijoissa herättämät mielikuvat

1997

ymmärrettävyyspalvelucomprehensibilityimagolanguage of public administrationserviceimagevirkakielipension informationeläketiedotus
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How Do Young Adults Orchestrate Their Multiple Achievement-Related Goals? Associations of Achievement Goal Orientations With Identity Formation and G…

2016

Young adults strive for multiple achievement goals. Frameworks for achievement goal orientations, personal goals, and identity formation have emphasized the role of goal-specific exploration and commitment in the interpretation of goals. However, researchers have yet to combine these different perspectives in an empirical study. Therefore, to explore the processes involved in the selection of multiple goals, the present study investigated the associations of young adults’ achievement goal orientations (mastery-intrinsic, mastery-extrinsic, performance-approach, performance-avoidance, and work-avoidance orientations) with distinct styles of exploring and committing to goals, by considering d…

young adultsLongitudinal sampleSocial psychology (sociology)Social Psychology515 Psychology050109 social psychologyDevelopmental psychologyEmpirical researchgoal appraisalsachievementsSelection (linguistics)Developmental and Educational Psychology0501 psychology and cognitive sciencesgoalsYoung adultta515identitynuoret aikuisetChange scoreidentity formation4. EducationInterpretation (philosophy)05 social sciences050301 education516 Educational sciencesPsychology0503 educationSocial psychologyIdentity formation
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Labour Market Demands, Employability and Authenticity

2021

AbstractFinding employment has been a challenge for young adults in recent years. This is not only due to high unemployment rates, but also because entering working life is more complicated than before. It is no longer just a question of credentials and skills. ‘Employability’ depends on investments in personal capacities: labour market demands in recruitment exceed the capacity of employees’ bodies and minds. This article asks what demands for increasing one’s employability young adults (aged 18–30) experience in relation to their education and working life and how they respond to these ideas, especially to the idea of modifying their minds and bodies—habitus—in order to increase their emp…

young adultshaasteet (ongelmat)Cultural Studiesaffective labouritsekasvatusSociology and Political ScienceasenteetMindsettyömarkkinatEmployabilityEducationaitousauthenticitynuoretOrder (exchange)työelämävalmiudetemployabilitySociologytyöelämävaatimuksethabitusnuoret aikuisetWorking lifebusiness.industrytyöllistyminen05 social sciences050301 educationPublic relationsHigh unemploymentIdentification (information)050903 gender studiesAnthropology0509 other social sciencesbusiness0503 educationSocial Sciences (miscellaneous)Journal of Applied Youth Studies
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Postawy wobec globalizacji a satysfakcja z życia. Mediacyjna rola procesów tożsamościowych

2019

The aim of the research was to describe the relationship between attitudes toward globalization and life satisfaction and identity processes in the group of young adults. The sample included of 403 people at the age of 19–35 (M = 22.84, SD = 2.81), 219 women (54.3%) and 184 men. The relations were measured with the use of three questionnaires: Questionnaire of Attitudes Toward Globalization (Senejko, Łoś, 2016), Questionnaire of Identity Formation by A. Oleszkowicz, A. Słowińska (referring to the Dual-Cycle Model of Identity Formation by Luyckx et al., 2006) and SWLS Questionnaire (Diener et. al., 1985). Data analysis was based on structural equation modeling. The research results indicate …

young adultsidentity formationprocesy tożsamościowesatysfakcja z życiamłodzi doroślipostawy wobec globalizacjiattitudes toward globalizationlife satisfactionPsychologia Rozwojowa
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