Search results for "GEP"

showing 10 items of 1017 documents

Measuring trunk orientation with a CMOS camera: feasibility and accuracy.

2007

International audience; The purpose of this study was to develop and validate a new tool to objectively quantify trunk orientation at the bedside, especially dedicated to the measurement of the lateropulsion in acute and subacute stroke patients. We developed software to analyze 2D movement with a CMOS camera (Logitech Quickcam Pro 4000) and to calculate the orientation of a segment defined by two color markers. First, the accuracy, reproducibility and noise when measuring segment orientations were evaluated with the CMOS camera placed in different positions, and second trunk orientation was measured in static and in dynamic conditions both with a CMOS camera and with a gold standard 3D vid…

030506 rehabilitationMESH : StrokeComputer scienceMESH: Videotape RecordingMESH : ThoraxSignal[ SDV.NEU.SC ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Cognitive Sciences0302 clinical medicineImage Processing Computer-AssistedOrthopedics and Sports MedicineComputer visionMESH : AlgorithmsCMOS sensorOrientation (computer vision)Noise (signal processing)Rehabilitation[SDV.NEU.SC]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Cognitive SciencesMESH: PostureThoraxMESH: Image Processing Computer-AssistedMESH: Reproducibility of ResultsStrokeMESH : Software0305 other medical scienceMESH : Image Processing Computer-AssistedAlgorithmsMESH : Feasibility StudiesPostureBiophysicsComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingMESH: AlgorithmsMESH: StrokeMESH: Thorax03 medical and health sciencesMESH: SoftwareDistortionHumansSimulationMESH : Videotape RecordingMESH: Humansbusiness.industryMESH : Reproducibility of ResultsMESH : HumansMESH : PostureReproducibility of ResultsVideotape RecordingTrunkFeasibility StudiesArtificial intelligencebusinessParallaxMESH: Feasibility Studies030217 neurology & neurosurgerySoftwareGaitposture
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Did you hear? Auditory prospective memory cues are more beneficial for autistic than for non-autistic children and adolescents

2021

Item does not contain fulltext Background: The transition from primary to secondary school is particularly difficult for autistic children, a transition underpinned by an increase in prospective memory (PM) demands. Aims: To better understand PM in autistic children of the relevant age range and its underlying processes, the current study investigated the impact of cue salience (distinctiveness) on PM in autistic and non-autistic children and adolescents. The study was unique in manipulating the visual and auditory salience of PM cues. Salient cues are assumed to put lower demands on executive control resources as compared to cues that blend in with the ongoing activity. Methods and procedu…

030506 rehabilitationmedicine.medical_specialtyAdolescentSensory processingInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Memory Episodicmedicine.medical_treatmentComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONAudiologyExecutive Function03 medical and health sciencesCognitionProspective memoryDevelopmental and Educational PsychologymedicineHumans0501 psychology and cognitive sciencesAutistic DisorderChildNeuro- en revalidatiepsychologieSalience (language)05 social sciencesNeuropsychology and rehabilitation psychologymedicine.diseaseClinical PsychologyAutismOptimal distinctiveness theoryCues0305 other medical sciencePsychology050104 developmental & child psychology
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Optimizing Query Perturbations to Enhance Shape Retrieval

2020

3D Shape retrieval algorithms use shape descriptors to identify shapes in a database that are the most similar to a given key shape, called the query. Many shape descriptors are known but none is perfect. Therefore, the common approach in building 3D Shape retrieval tools is to combine several descriptors with some fusion rule. This article proposes an orthogonal approach. The query is improved with a Genetic Algorithm. The latter makes evolve a population of perturbed copies of the query, called clones. The best clone is the closest to its closest shapes in the database, for a given shape descriptor. Experimental results show that improving the query also improves the precision and complet…

050101 languages & linguisticsComputer scienceInformationSystems_INFORMATIONSTORAGEANDRETRIEVALPopulationComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technology[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Search engineCompleteness (order theory)Genetic algorithm0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences[INFO]Computer Science [cs]educationMassively parallelComputingMilieux_MISCELLANEOUSThesaurus (information retrieval)education.field_of_studyCloning (programming)business.industry05 social sciencesPattern recognitionKey (cryptography)020201 artificial intelligence & image processingArtificial intelligencebusiness
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On the Objective Evaluation of Motion Cueing in Vehicle Simulations

2021

Motion-based simulators are used for a variety of applications, such as research, education, entertainment and training. In fact, motion cues are required to achieve the highest regulatory certifications in training vehicle simulators. Nonetheless, the reproduction of self-motion cues presents technological and economic limitations that are not present in the generation of audiovisual cues. For this reason, the generated motion does not generally match the expected one. Therefore, it is necessary to define means to assess the suitability/fidelity of the generated motion cues. After more than 50 years of motion-based vehicle simulation, no mechanism has been universally accepted as the stand…

050210 logistics & transportationComputer scienceMechanical Engineeringmedia_common.quotation_subject05 social sciencesWork (physics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONFidelitySolid modelingMotion (physics)Computer Science ApplicationsVariety (cybernetics)VisualizationHuman–computer interactionPerception0502 economics and businessAutomotive EngineeringRobotComputingMethodologies_COMPUTERGRAPHICSmedia_commonIEEE Transactions on Intelligent Transportation Systems
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Partition of Indicaxanthin in Membrane Biomimetic Systems. A Kinetic and Modeling Approach

2009

The solubilization site of indicaxanthin (Ind) in lipid bilayers was investigated by the kinetics of Ind oxidation by peroxyl radicals in water and in aqueous/L-alpha-dipalmitoyl-phosphatidylcholine (DPPC) vesicles, pH 7.4, and 37.0 and 48.0 degrees C, that is, in a gel-like and a crystal liquidlike bilayer state, respectively. The time-dependent Ind absorbance decay, matched with a successful simulation of the reaction kinetic mechanism by Gepasi software, supported a multistep pathway. Computer-assisted analysis allowed calculation of the rate constants associated with the reactions involved, the values of which decreased with increasing DPPC concentration. The binding constant calculated…

12-DipalmitoylphosphatidylcholinePyridinesLipid BilayersBetalain pigmentchemistry.chemical_compoundReaction rate constantGepasi simulation.biomimetic membraneLipid bilayervesiclephospholipidAqueous solutionChromatographyVesicleBilayerAqueous two-phase systemWaterGeneral ChemistryBinding constantBetaxanthinsPeroxidesKineticschemistryLiposomesPhysical chemistryDPPCGeneral Agricultural and Biological SciencesOxidation-ReductionIndicaxanthinSoftware
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"Table 24" of "Search for heavy charged long-lived particles in the ATLAS detector in 31.6 fb$^{-1}$ of proton-proton collision data at $\sqrt{s} = 1…

2019

Candidate reconstruction efficiency for ID+Calo selection (IDCaloEff).

13000.0LLPP P --> CHI+ CHI-Proton-Proton ScatteringComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSP P --> GLUINO GLUINOComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONSUSYP P --> SQUARK+ SQUARK-P P --> STAU+ STAU-EFFSupersymmetryInformationSystems_MISCELLANEOUS
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"Table 24" of "Search for heavy charged long-lived particles in the ATLAS detector in 31.6 fb$^{-1}$ of proton-proton collision data at $\sqrt{s} = 1…

2019

Candidate reconstruction efficiency for ID+Calo selection (IDCaloEff).

13000.0P P --> CHI+ CHI-Proton-Proton ScatteringLLPComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSP P --> GLUINO GLUINOComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONP P --> SQUARK+ SQUARK-P P --> STAU+ STAU-EFFSUSYSupersymmetryInformationSystems_MISCELLANEOUS
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Real-time Multispectral Image Processing and Registration on 3D Point Cloud for Vineyard Analysis

2021

International audience; Nowadays, precision agriculture and precision viticulture are under strong development. In order to accomplish effective actions, robots require robust perception of the culture and the surrounding environment. Computer vision systems have to identify plant parts (branches, stems, leaves, flowers, fruits, vegetables, etc.) and their respective health status. Moreover, they must merge various plant information, to measure agronomic indices, to classify them and finally to extract data to enable the agriculturist or expert to make a relevant decision. We propose a real-time method to acquire, process and register multispectral images fused to 3D. The sensors system, co…

2. Zero hungerImage Registrationbusiness.industryComputer scienceMultispectral imagePoint cloudProcess (computing)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage registration3D Point Cloud[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]15. Life on landAgricultural RoboticsField (computer science)Precision viticulturePrecision ViticultureRobotMultispectral ImagingComputer visionArtificial intelligencePrecision agriculturebusiness
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High Quality Reconstruction of Dynamic Objects using 2D-3D Camera Fusion

2017

International audience; In this paper, we propose a complete pipeline for high quality reconstruction of dynamic objects using 2D-3D camera setup attached to a moving vehicle. Starting from the segmented motion trajectories of individual objects, we compute their precise motion parameters, register multiple sparse point clouds to increase the density, and develop a smooth and textured surface from the dense (but scattered) point cloud. The success of our method relies on the proposed optimization framework for accurate motion estimation between two sparse point clouds. Our formulation for fusing it closest-point and it consensus based motion estimations, respectively in the absence and pres…

2D-3D FusionPoint cloudComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyIterative reconstructionRANSAC[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Vehicle dynamics[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Robustness (computer science)Motion estimationPoint Cloud Registration0502 economics and business[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineeringComputer visionComputingMethodologies_COMPUTERGRAPHICS050210 logistics & transportationRANSACbusiness.industry05 social sciences3D reconstruction[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringICPGeography[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV][INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Artificial intelligencebusiness3D ReconstructionSurface reconstruction
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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