Search results for "Game Theory"
showing 10 items of 498 documents
Advantage of Quantum Strategies in Random Symmetric XOR Games
2013
Non-local games are known as a simple but useful model which is widely used for displaying nonlocal properties of quantum mechanics. In this paper we concentrate on a simple subset of non-local games: multiplayer XOR games with 1-bit inputs and 1-bit outputs which are symmetric w.r.t. permutations of players.
Population Games with Vector Payoff and Approachability
2016
This paper studies population games with vector payoffs. It provides a new perspective on approachability based on mean-field game theory. The model involves a Hamilton-Jacobi-Bellman equation which describes the best-response of every player given the population distribution and an advection equation, capturing the macroscopic evolution of average payoffs if every player plays its best response.
Graphical Structure of Attraction Basins of Hidden Chaotic Attractors : The Rabinovich-Fabrikant System
2019
The attraction basin of hidden attractors does not intersect with small neighborhoods of any equilibrium point. To the best of our knowledge this property has not been explored using realtime interactive three-dimensions graphics. Aided by advanced computer graphic analysis, in this paper, we explore this characteristic of a particular nonlinear system with very rich and unusual dynamics, the Rabinovich–Fabrikant system. It is shown that there exists a neighborhood of one of the unstable equilibria within which the initial conditions do not lead to the considered hidden chaotic attractor, but to one of the stable equilibria or are divergent. The trajectories starting from any neighborhood o…
Empirical Evaluation of the Bayesian Learning Automaton Family
2009
Masteroppgave i informasjons- og kommunikasjonsteknologi 2009 – Universitetet i Agder, Grimstad The two-armed bandit problem is a classical optimization problem where a player sequentially selects and pulls one of two arms attached to a gambling machine, and each arm pull results in either a reward or penalty to the player. Each arm is associated with a certain reward probability which is unknown to the player, and the player needs to sequentially select and play an arm and receive a reward or a penalty in order to discover its true reward probability. The overall goal for the player is reward maximization, and the player needs to balance between exploiting existing knowledge or obtaining n…
The predictive power of game-related statistics for the final result under the rule changes introduced in the men’s world water polo championship: a …
2019
The objectives of this study were (i) to compare water polo game-related statistics by match outcome (winning and losing teams) after the application of the new rules, and (ii) to develop a classif...
A risk evaluation framework for the best maintenance strategy: the case of a marine salt manufacture firm
2020
Highlights • This paper proposes a MCDM framework to support risk evaluation for maintenance activities. • The ANP is proposed to select the best maintenance strategy on the basis of real systems’ features. • The ELECTRE III is used to prioritise the main risks related to the interventions of the selected maintenance policy. • The proposed framework is applied to a core subsystem of a real-world marine salt manufacture firm.
A stepwise power tariff model with game theory based on Monte-Carlo simulation and its applications for household, agricultural, commercial and indus…
2019
Abstract The concept of game theory has been adapted in the regulation of retail electricity market within the constraints of stepwise power tariff (SPT) for economic energy consumption. The objective is to increase the penetration level of renewable energy sources (RES) and electric vehicles with implementation of Bayesian game model for categorized (i.e. household, agricultural, commercial & industrial) consumers. Bayesian game model is based on degree of information shared by consumers due to their selfish nature. The main goal is to create an algorithm using constraints RES, storage through electric vehicles, electric wiring, number of consumer, efficient equipment, social status of fam…
Resource sharing optimality in WiFi infrastructure networks
2009
In WiFi networks, mobile nodes compete for accessing a shared channel by means of a random access protocol called Distributed Coordination Function (DCF). Although this protocol is in principle fair, since all the stations have the same probability to transmit on the channel, it has been shown that unfair behaviors may emerge in actual networking scenarios. Assuming that a contending node can dynamically change its strategy, by tuning its contention parameters to non-standard values on the basis of channel observations, we prove that, for infrastructure networks with bidirectional traffic and homogeneous application requirements, selfish access strategies are able to reach equilibrium condi…
Performance analysis of selfish access strategies on WiFi infrastructure networks
2009
In this paper we propose a game-theoretic approach for characterizing WiFi network performance in presence of intelligent nodes employing cognitive functionalities. We assume that a cognitive WiFi node is aware of its application requirements and is able to dynamically estimate the network status, in order to dynamically change its access strategy by tuning the contention window settings. We prove that, for infrastructure networks with bidirectional traffic and homogeneous application requirements, selfish access strategies are able to reach equilibrium conditions, which are also Pareto optimal. Indeed, we show that the station strategies converge toward values which maximize a per-node uti…
IWILDS'20
2020
Web search is one of the most ubiquitous online activities and often used for learning purposes, i.e., to extend one's knowledge or skills about certain topics or procedures. The importance of learning as an outcome of Web search has been recognized in research at the intersection of information retrieval, human-computer interaction, psychology, and educational sciences. Search as Learning (SAL) research examines relationships between querying, navigation, and reading behavior during Web search and the resulting learning outcomes, and how they can be measured, predicted, and supported. IWILDS aims to provide a platform to the interdisciplinary SAL community, with the objective to bring toge…