Search results for "Game mechanics"

showing 3 items of 23 documents

A Mission Impossible? Learning the Logic of Space with Impossible Figures in Experience-Based Mathematics Education

2016

Most visual effects based on mathematically and physically describable phenomena and formalizable processes. Creating visual illusions, paradox structures and ‘impossible’ figures through playful and artistic procedures, holds an exciting pedagogical opportunity for raising students’ interest towards mathematics and natural sciences and technical aspects of visual arts. The Experience Workshop Math-Art Movement has a number of pedagogical methods, which are connected to visual paradoxes and perspective illusions. In the first part of our article, we introduce classroom exercises connected to the Hungarian artist Tamás F. Farkas’s paradox structures and impossible figures. There are certain …

educationGame mechanicsmatematiikkaOptical illusionComputer scienceIsometric projectionmedia_common.quotation_subjectPerspective (graphical)IllusionContext (language use)Space (commercial competition)mathematics educationMathematics educationlogic of spaceImpossible objectmedia_commonOpus et Educatio
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Models of the population playing the Rock-Paper-Scissors game

2018

We consider discrete dynamical systems coming from the models of evolution of populations playing rock - paper - scissors game . Asymptotic behaviour of trajectories of these systems is described, occurrence of the Neimark-Sacker bifurcation and nonexistence of time averages are proved.

education.field_of_studyGame mechanicsAsymptotic behaviour of trajectoriesDynamical systems theoryComputer scienceApplied Mathematics010102 general mathematicsPopulation01 natural sciences010101 applied mathematicstime averageDiscrete Mathematics and CombinatoricsApplied mathematicsTime averagerock-paper-scissors game0101 mathematicseducationVideo game designBifurcationDiscrete and Continuous Dynamical Systems-Series B
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Serious game design : supporting collaborative learning and investigating learners' experiences

2014

pelimekaniikatdesign researchyhteisöllisyysoppimiskokemuksetpelisuunnittelucollaborative serious gamecollaborationoppimispelitgame mechanicsserious game experiencescomputer-supported collaborative learningoppimispelikokemustietokoneavusteinen oppimineneducational gamesgame designyhteisöllinen oppiminen
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