Search results for "Game"
showing 10 items of 1663 documents
Revista electrónica de investigación y evaluación educativa
2014
La Economía Experimental ha desarrollado diferentes experimentos que pueden ser aprovechados como una actividad docente en la enseñanza de la Economía. Su naturaleza activa y participativa motiva a los alumnos y estimula la reflexión y la mejor comprensión de algunos fenómenos económicos como el funcionamiento de los mercados, donde los resultados individuales dependen del conjunto de las decisiones de los agentes y de sus interacciones. Los experimentos económicos tienen ya una larga tradición, y han proporcionado resultados espectaculares y conclusiones ampliamente admitidas sobre la dinámica de mercados y el efecto de las instituciones económicas. Las nuevas tecnologías facilitan la real…
Co-morbidity does not reflect complexity in internal medicine patients
2006
Internal medicine patients are mostly elderly; they have multiple co-morbidities, which are usually chronic, rather than self-limiting or acute diseases. Neither administrative indicators nor co-morbidity indexes, though validated in elderly patients, are able to completely define these "complex" patients or to allow physicians to correctly "cope" with them. For the complex patients found in internal medicine wards, internists need not only to find the best diagnosis and treatment, but also to apply a complex intervention (i.e., a comprehensive assessment and both continuous and multi-disciplinary care) in order to maintain their health and ability to function and to prevent or delay disabi…
The meaning of biological signals.
2020
We introduce the virtual special issue on content in signalling systems. The issue explores the uses and limits of ideas from evolutionary game theory and information theory for explaining the content of biological signals. We explain the basic idea of the Lewis-Skyrms sender-receiver framework, and we highlight three key themes of the issue: (i) the challenge of accounting for deception, misinformation and false content, (ii) the relevance of partial or total common interest to the evolution of meaningful signals, and (iii) how the sender-receiver framework relates to teleosemantics.
On “Action Language” in Psychoanalysis
1980
The main tenets of action language are summarized in an attempt to discern the direction in which psychoanalysis might go if action language becomes the "new metapsychology." The principal roots of action language are traced to the different linguistic/language and personality-and-culture models of anthropology and to the neobehaviorist currents of academic psychology. The authors' findings support the hypothesis that action language is a form os psychoanalytic behaviorism having idealism, logical positivism, and radical empiricism as its philosophical underpinnings. Its adoption would confound the entire motivational aspect of psychoanalysis. Specifically, the authors suggest that action l…
Teaching types with a cognitively effective worked example format
2015
AbstractTeaching functional programming as a second programming paradigm is often difficult as students can have strong preconceptions about programming. When most of these preconceived ideas fail to be confirmed, functional programming may be seen as an unnecessarily difficult topic. A typical topic that causes such difficulties is the language of types employed by many modern functional languages. In this paper, we focus on addressing this difficulty through the use of step-by-step calculations of type expressions. The outcome of the study is an elaboration of a worked example format and a methodical approach for teaching types to beginner functional programmers.
Multiplayer 3D Game in Supporting Team-Building Activities in a Work Organization
2012
The aim of this study was to enhance and analyze communication and team-building activities in work teams that played a 3D multiplayer game. This paper reports the preliminary findings of the multi-methodological empirical study on players' perceived effects of the game play on team-building.
Collegamento negoziale e inadempimento del fornitore: la nuova disciplina del credito al consumo alla luce di una recente giurisprudenza comunitaria
2011
Nonlocal Quantum XOR Games for Large Number of Players
2010
Nonlocal games are used to display differences between classical and quantum world In this paper, we study nonlocal games with a large number of players We give simple methods for calculating the classical and the quantum values for symmetric XOR games with one-bit input per player, a subclass of nonlocal games We illustrate those methods on the example of the N-player game (due to Ardehali [Ard92]) that provides the maximum quantum-over-classical advantage.
Circuit Lower Bounds via Ehrenfeucht-Fraisse Games
2006
In this paper we prove that the class of functions expressible by first order formulas with only two variables coincides with the class of functions computable by AC/sup 0/ circuits with a linear number of gates. We then investigate the feasibility of using Ehrenfeucht-Fraisse games to prove lower bounds for that class of circuits, as well as for general AC/sup 0/ circuits.
Games without repetitions on graphs with vertex disjoint cycles
1997
Games without repetitions on graphs with vertex disjoint cycles are considered. We show that the problem finding of the game partition in this class reduces to this problem for trees. A method of finding of the game partition for trees have been given in [2].