Search results for "Graphics processing unit"

showing 2 items of 42 documents

Designing a graphics processing unit accelerated petaflop capable lattice Boltzmann solver: Read aligned data layouts and asynchronous communication

2016

The lattice Boltzmann method is a well-established numerical approach for complex fluid flow simulations. Recently, general-purpose graphics processing units (GPUs) have become available as high-performance computing resources at large scale. We report on designing and implementing a lattice Boltzmann solver for multi-GPU systems that achieves 1.79 PFLOPS performance on 16,384 GPUs. To achieve this performance, we introduce a GPU compatible version of the so-called bundle data layout and eliminate the halo sites in order to improve data access alignment. Furthermore, we make use of the possibility to overlap data transfer between the host central processing unit and the device GPU with com…

virtauslaskentalarge-scale I/OComputer scienceGraphics processing unitLattice Boltzmann methodscomputational fluid dynamicsParallel computinggraphics processing unit01 natural sciencesmemory alignmentprocessors010305 fluids & plasmasTheoretical Computer Science0103 physical sciencesData structure alignment0101 mathematicsGraphicsComputingMethodologies_COMPUTERGRAPHICSta113data layoutta114prosessoritSolverLattice Boltzmann010101 applied mathematicsData accessHardware and ArchitectureAsynchronous communicationCentral processing unitasynchronous communicationTitanSoftwareThe International Journal of High Performance Computing Applications
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Compression and load balancing for efficient sparse matrix-vector product on multicore processors and graphics processing units

2021

We contribute to the optimization of the sparse matrix-vector product by introducing a variant of the coordinate sparse matrix format that balances the workload distribution and compresses both the indexing arrays and the numerical information. Our approach is multi-platform, in the sense that the realizations for (general-purpose) multicore processors as well as graphics accelerators (GPUs) are built upon common principles, but differ in the implementation details, which are adapted to avoid thread divergence in the GPU case or maximize compression element-wise (i.e., for each matrix entry) for multicore architectures. Our evaluation on the two last generations of NVIDIA GPUs as well as In…

workload balancingMulti-core processorComputer Networks and CommunicationsComputer sciencesparse matrix-vector productParallel computingLoad balancing (computing)coordinate sparse matrix formatSparse matrix vectorcompressionExascale computingComputer Science ApplicationsTheoretical Computer ScienceComputational Theory and MathematicsCompression (functional analysis)Product (mathematics)Graphicsgraphics processing units (GPUs)multicoreprocessors (CPUs)Software
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