Search results for "HAp"
showing 10 items of 2767 documents
Nonlinear Pulse Shaping in Optical Fibres with a Neural Network
2020
We use a supervised machine-learning model based on a neural network to solve the direct and inverse problems relating to the shaping of optical pulses that occurs upon nonlinear propagation in optical fibres.
A Damage Identification Approach for Offshore Jacket Platforms Using Partial Modal Results and Artificial Neural Networks
2018
This paper presents a damage identification method for offshore jacket platforms using partially measured modal results and based on artificial intelligence neural networks. Damage identification indices are first proposed combining information of six modal results and natural frequencies. Then, finite element models are established, and damages in structural members are assumed by reducing the structural elastic modulus. From the finite element analysis for a training sample, both the damage identification indices and the damages are obtained, and neural networks are trained. These trained networks are further tested and used for damage prediction of structural members. The calculation res…
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations
2019
International audience; The contribution of tangible and intangible feedback is compared for virtual tactile car Human-Machine Interfaces (HMI) design, to measure their performance both in static conditions and while driving. A subjectively calibrated transparent glass provides tangible passive haptics, and visual cues are used to study sensory substitution-based intangible interactions. The results show that the performance of the subjects was significantly improved in driving conditions as they interacted faster, more accurately and with a higher satisfaction. In addition, our findings highlight that the contribution of tangible systems is significantly lower in driving conditions, raisin…
Developing hand-worn input and haptic support for real-world target finding
2019
Locating places in cities is typically facilitated by handheld mobile devices, which draw the visual attention of the user on the screen of the device instead of the surroundings. In this research, we aim at strengthening the connection between people and their surroundings through enabling mid-air gestural interaction with real-world landmarks and delivering information through audio to retain users' visual attention on the scene. Recent research on gesture-based and haptic techniques for such purposes has mainly considered handheld devices that eventually direct users' attention back to the devices. We contribute a hand-worn, mid-air gestural interaction design with directional vibrotacti…
A New Myohaptic Device to Assess Wrist Function in the Lab and in the Clinic – The Wristalyzer
2008
Wristalyzer is a portable robotic device combining haptic technology with electromyographic assessment. It allows to assess wrist motion in physiological and pathological conditions by applying loads and mechanical oscillations, taking into account the ergonomy and the angular positioning of the joints. The wristalyzer works in a free or loaded mode for assessment of metrics of motion and tremor, analyzes the behavior of the wrist joints and the associated muscle activities during delivery of mechanical oscillations, estimates the maximal voluntary contraction, assesses automatically the impedance of the wrist for assessment of rigidity or spasticity. Position, torques and electromyographic…
New systems for extracting 3-D shape information from images
1993
Neural architectures may offer an adequate way to deal with early vision since they are able to learn shape features or classify unknown shapes, generalising the features of a few meaningful examples, with a low computational cost after the training phase. Two different neural approaches are proposed by the authors: the first one consists of a cascaded architecture made up by a first stage named BWE (Boundary Webs Extractor) which is aimed to extract a brightness gradient map from the image, followed by a backpropagation network that estimates the geometric parameters of the object parts present in the perceived scene. The second approach is based on the extraction of the boundary webs map …
Direct 3D Information Determination in an Uncalibrated Stereovision System by Using Evolutionary Algorithms
2011
This paper proposes a 3D panoramic shape reconstruction method based on an uncalibrated stereovision system (USS) composed of five cameras circularly located around the object to be analysed. First, some interesting points are detected from markers placed on the object such that they are visible by two successive cameras of the USS. These points are then matched on both images acquired by a couple of successive cameras. This process is repeated for all the couples of cameras. Second, by using an evolutionary algorithm, the depth values of the different interesting points are calculated. A comparison with a traditional method based on calibrated cameras validates the accuracy of 3D informati…
A Low-Cost Multi-Modal Auditory-Visual-Tactile Framework for Remote Touch
2020
International audience; Haptic technology for human augmentation provides gains in ability for different applications, whether the aim is to enhance "disabilities" to "abilities", or "abilities" to "super-abilities". Commercially-available devices are generally expensive and tailored to specific applications and hardware. To give researchers a haptic feedback system that is economical, customisable, and fast to fabricate, our group developed a low-cost immersive haptic, audio, and visual experience built by using off-the-shelf (COTS) components. It is composed of a vibrotactile glove, a Leap Motion sensor, and an head-mounted display, integrated together to provide compelling immersive sens…
Gaze Parameters in the Analysis of Ambiguous Geometric Shapes.
2021
This study explores perceptual organisation and shape perception when viewing a tetragon and an additional element (a dot) that is located at varying positions and distances next to the tetragon. The aim of the study is to determine the factors that can alter the interpretation of object configuration and impact whether the presented tetragon is perceived as a diamond or a square. Methods used in this study are a forced-choice task as a subjective measurement and eye tracking as an objective measurement of perceptual processes. Overall, 31 stimuli were presented to the participants: a tetragon in two different sizes with an additional element (a dot) located inside or outside the object at…
Impact of fabric end-use knowledge on handle perception
2006
Abstract The objective was to determine whether the knowledge of the fabrics' end-use may impact the way textile experts organize their haptic perception. Two groups of 10 textile experts were asked to freely sort the same set of 25 fabrics in two different contexts. The first group was informed that the set of fabrics would be used to make dresses and the other one that they would be used to make sportswear. Both groups also rated the appropriateness of each fabrics for each end-use. Results did not show any effect of the end-use context. The two perceptual spaces were basically the same and accounted for appropriateness of use similarly. If confirmed, this result indicates that descriptiv…