Search results for "HRTF"

showing 4 items of 4 documents

A Parallel Approach to HRTF Approximation and Interpolation Based on a Parametric Filter Model

2017

[EN] Spatial audio-rendering techniques using head-related transfer functions (HRTFs) are currently used in many different contexts such as immersive teleconferencing systems, gaming, or 3-D audio reproduction. Since all these applications usually involve real-time constraints, efficient processing structures for HRTF modeling and interpolation are necessary for providing real-time binaural audio solutions. This letter presents a parametric parallel model that allows us to perform HRTF filtering and interpolation efficiently from an input HRTF dataset. The resulting model, which is an adaptation from a recently proposed modeling technique, not only reduces the size of HRTF datasets signific…

Computer scienceparallel filters02 engineering and technologySolid modelingbinaural synthesisTransfer functionTECNOLOGIA ELECTRONICA030507 speech-language pathology & audiology03 medical and health sciencesgraphic processing unit (GPU)0202 electrical engineering electronic engineering information engineeringCIENCIAS DE LA COMPUTACION E INTELIGENCIA ARTIFICIALhead-related transfer function (HRTF) modelingComputer visionElectrical and Electronic EngineeringAdaptation (computer science)Parametric statisticsbusiness.industryApplied MathematicsTeleconferenceBinaural synthesis020206 networking & telecommunicationsFilter (signal processing)interpolationInterpolationGraphic processing unit (GPU)Signal ProcessingHead-related transfer function (HRTF) modelingParallel filtersArtificial intelligence0305 other medical sciencebusinessAlgorithmInterpolation
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Synthetic individual binaural audio delivery by pinna image processing

2014

Purpose – The purpose of this paper is to present a system for customized binaural audio delivery based on the extraction of relevant features from a 2-D representation of the listener’s pinna. Design/methodology/approach – The most significant pinna contours are extracted by means of multi-flash imaging, and they provide values for the parameters of a structural head-related transfer function (HRTF) model. The HRTF model spatializes a given sound file according to the listener’s head orientation, tracked by sensor-equipped headphones, with respect to the virtual sound source. Findings – A preliminary localization test shows that the model is able to statically render the elevation of a vi…

Headphonebusiness.product_categoryReferenceGeneral Computer ScienceComputer scienceBinauralSpeech recognitionAuditory localizationImage processingTransfer functionTheoretical Computer Science3D audio; human computer interactionPsychoacousticsRepresentation (mathematics)Headphonesbiology3D audio; human computer interaction; Auditory localization; Binaural; Headphones; HRTF; Pinna; References; Spatial soundSpatial soundSettore INF/01 - InformaticaOrientation (computer vision)PinnaComputer Science (all)3D audio; Auditory localization; Binaural; Headphones; HRTF; Pinna; References; Spatial soundReferencesbiology.organism_classification3D audioHRTFhuman computer interactionPinnabusinessBinaural recordingHeadphones
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Study of 3D sound for an audio-visual interaction in enriched virtual environment

2011

Most of the applications integrating 3D sound in virtual environment are limited to acoustic simulation. The objective of this thesis is to study the added value of 3D sound in the interaction with virtual environment. We developed an audio stimulation technique called "Artificial Spatial Audio Sensation: (ASAS)" based on the creation of audio effects. This technique conveys the sensations of spatialized sound that allows accurate sound source localization in azimuth and in elevation. In order to improve the localization time we also developed a model that integrates Head-Related Transfer Function (HRTF) with the ASAS technique. For the simulation of the depth of spatial sound sources, we d…

Son 3D3D soundEnvironnement VirtuelVirtual EnvironmentHRTFSound Interfaces[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Interfaces sonoresSound Source LocalizationLocalisation de sources sonores
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An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia

2020

The extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. All these applications require real-time spatial audio engines with the capability of dealing with intensive signal processing operations while facing a number of constraints related to computational cost, latency and energy consumption. Most mobile multimedia devices include a Graphics Processing Unit (GPU) that is primarily used to accelerate video processing tasks, providing high computational capabilities due to its inherent parallel architecture. This paper describes…

interpolation.General Computer Scienceparallel filtersComputer scienceGPUGpuGraphics processing unitLatency (audio)Parametric model02 engineering and technologycomputer.software_genre030507 speech-language pathology & audiology03 medical and health sciencesSoftware portabilityHRTF modeling0202 electrical engineering electronic engineering information engineeringGeneral Materials ScienceMultimediaparametric modelGeneral EngineeringTeleconferenceBinaural synthesis020206 networking & telecommunicationsVideo processingEnergy consumptioninterpolationInterpolationHrtf modelingScalabilityParallel filtersElectrónicaAugmented realitylcsh:Electrical engineering. Electronics. Nuclear engineering0305 other medical sciencelcsh:TK1-9971Mobile devicecomputerIEEE Access
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