Search results for "Haptic"

showing 10 items of 47 documents

Advanced teleoperation and control system for industrial robots based on augmented virtuality and haptic feedback

2021

[EN] There are some industrial tasks that are still mainly performed manually by human workers due to their complexity, which is the case of surface treatment operations (such as sanding, deburring, finishing, grinding, polishing, etc.) used to repair defects. This work develops an advanced teleoperation and control system for industrial robots in order to assist the human operator to perform the mentioned tasks. On the one hand, the controlled robotic system provides strength and accuracy, holding the tool, keeping the right tool orientation and guaranteeing a smooth approach to the workpiece. On the other hand, the advanced teleoperation provides security and comfort to the user when perf…

0209 industrial biotechnologyCOMUNICACION AUDIOVISUAL Y PUBLICIDADComputer science02 engineering and technologyVirtual realityIndustrial and Manufacturing EngineeringAugmented virtuality020901 industrial engineering & automation0202 electrical engineering electronic engineering information engineeringSimulationHaptic technologyRealitat virtualOrientation (computer vision)INGENIERIA DE SISTEMAS Y AUTOMATICATask (computing)Hardware and ArchitectureControl and Systems EngineeringControl systemTeleoperationRobot020201 artificial intelligence & image processingAugmented virtualityHaptic feedbackPolishing taskRobotic armRobotsSoftware
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Haptic and Visual Feedback Assistance for Dual-Arm Robot Teleoperation in Surface Conditioning Tasks

2020

Contact driven tasks, such as surface conditioning operations (wiping, polishing, sanding, etc.), are difficult to program in advance to be performed autonomously by a robotic system, specially when the objects involved are moving. In many applications, human-robot physical interaction can be used for the teaching, specially in learning from demonstrations frameworks, but this solution is not always available. Robot teleoperation is very useful when user and robot cannot share the same workspace due to hazardous environments, inaccessible locations, or because of ergonomic issues. In this sense, this article introduces a novel dual-arm teleoperation architecture with haptic and visual feedb…

0209 industrial biotechnologyComputer science02 engineering and technologyWorkspaceVisual feedbackUser-Computer Interface020901 industrial engineering & automationFeedback SensoryHuman–computer interaction0502 economics and businessHumansHaptic technology050210 logistics & transportationRobot teleoperationbusiness.industry05 social sciencesUsabilityEquipment DesignRoboticsVisió artificial (Robòtica)Innovacions tecnològiquesComputer Science ApplicationsHuman-Computer InteractionTeleoperationTask analysisRobotErgonomicsbusinessIEEE Transactions on Haptics
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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Path Following in Non-Visual Conditions.

2018

Path-following tasks have been investigated mostly under visual conditions, that is when subjects are able to see both the path and the tool, or limb, used for navigation. Moreover, only basic path shapes are usually adopted. In the present experiment, participants must rely exclusively on continuous, non-speech, and ecological auditory and vibrotactile cues to follow a path on a flat surface. Two different, asymmetric path shapes were tested. Participants navigated by moving their index finger over a surface sensing position and force. Results show that the different non-visual feedback modes did not affect the task's accuracy, yet they affected its speed, with vibrotactile feedback causin…

AdultMaleComputer scienceInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Path following02 engineering and technology050105 experimental psychologyTask (project management)Haptic InterfacesPosition (vector)Feedback SensoryPhysical Stimulation0202 electrical engineering electronic engineering information engineeringmedicineHumans0501 psychology and cognitive sciencesComputer visionHuman computer interaction User interfaces Audio user interfaces Haptic interfacesAudio User InterfacesSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industry05 social sciences020207 software engineeringIndex fingerHuman Computer InteractionComputer Science ApplicationsVisualizationHuman-Computer Interactionmedicine.anatomical_structureAcoustic StimulationTouch PerceptionPath (graph theory)Task analysisAuditory PerceptionFemaleArtificial intelligenceCuesbusinessPsychomotor PerformanceGestureUser InterfacesSpatial NavigationIEEE transactions on haptics
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Haptic information differentially interferes with visual analysis in reaching-grasping control and in perceptual processes.

1998

We used an interference paradigm in order to study integration between haptic and visual information in motor control and in perceptual analysis. Subjects either reached and grasped a visually presented sphere or matched its size with their left hand while manipulating with their right hand another sphere whose size could be smaller or greater. In four experiments haptic analysis of the manipulated sphere could be either automatically incorporated with or explicitly dissociated from visual analysis. In a fifth experiment reaching-grasping and matching were executed with the right hand, whereas manipulation was executed with the left hand. Manipulation with the right hand influenced finger s…

AdultMaleMatching (statistics)KinematicsVisionmedia_common.quotation_subjectHapticsSettore BIO/09Photic stimulation; male; psychomotor performance; fingers; female; hand strength; functional laterality; visual perception; adult; humansLateralization of brain functionFunctional LateralityTask (project management)FingersPerceptionManipulationMatchingHumansComputer visionHaptic technologymedia_commonCommunicationHand Strengthbusiness.industryGeneral NeuroscienceInformation processingMotor controlBody movementReaching- graspingVisual PerceptionFemaleArtificial intelligenceInterferencePsychologybusinessPhotic StimulationPsychomotor PerformanceNeuroreport
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Feeling of control of an action after supra and subliminal haptic distortions

2015

Here we question the mechanisms underlying the emergence of the feeling of control that can be modulated even when the feeling of being the author of one’s own action is intact. With a haptic robot, participants made series of vertical pointing actions on a virtual surface, which was sometimes postponed by a small temporal delay (15 or 65 ms). Subjects then evaluated their subjective feeling of control. Results showed that after temporal distortions, the hand-trajectories were adapted effectively but that the feeling of control decreased significantly. This was observed even in the case of subliminal distortions for which subjects did not consciously detect the presence of a distortion. Our…

AdultMalehaptic feedbackmedia_common.quotation_subjectEmotionsPoison control[ SCCO.PSYC ] Cognitive science/PsychologyExperimental and Cognitive PsychologySubliminal Stimulationfeeling of controlconsciousnessYoung Adult[SCCO]Cognitive scienceinternal modelsArts and Humanities (miscellaneous)Developmental and Educational Psychologymotor controlHumansPerceptual Distortionmedia_commonHaptic technologyPerceptual DistortionSubliminal stimuliMotor controlRoboticspredictionHandTouch PerceptionFeelingAction (philosophy)Touch Perceptionagency[SCCO.PSYC]Cognitive science/PsychologyFemalePsychologySocial psychologyCognitive psychology
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Homoleptic heavy alkaline Earth and europium triazenides.

2009

The sigma-bond metathesis reaction between PhSiH(3) and the heteroleptic metal pentafluorophenyl compounds [Dmp(Tph)N(3)MC(6)F(5)(thf)(n)] (Dmp = 2,6-Mes(2)C(6)H(3) with Mes = 2,4,6-Me(3)C(6)H(2); Tph = 2-TripC(6)H(4) with Trip = 2,4,6-(i)Pr(3)C(6)H(2); n = 1, 2; M = Sr, Ba, Eu) supported by sterically crowded, biphenyl- and terphenyl-substituented triazenido ligands afforded the first homoleptic stontium, barium, and europium triazenides [M{N(3)Dmp(Tph)}(2)] {M = Sr (2), Ba (4), Eu (5)}. Crystallization of 2 from an n-heptane/1,2-dimethoxyethane mixture gave the complex [Sr{N(3)Dmp(Tph)}(2)(dme)] (3). All new compounds have been characterized by (1)H and (13)C NMR spectroscopy (not 5), ele…

Alkaline earth metalDenticityCoordination sphereInorganic chemistrychemistry.chemical_elementInfrared spectroscopyMedicinal chemistryInorganic Chemistrychemistry.chemical_compoundchemistryTerphenylHapticityPhysical and Theoretical ChemistryHomolepticEuropiumInorganic chemistry
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Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations

2019

International audience; The contribution of tangible and intangible feedback is compared for virtual tactile car Human-Machine Interfaces (HMI) design, to measure their performance both in static conditions and while driving. A subjectively calibrated transparent glass provides tangible passive haptics, and visual cues are used to study sensory substitution-based intangible interactions. The results show that the performance of the subjects was significantly improved in driving conditions as they interacted faster, more accurately and with a higher satisfaction. In addition, our findings highlight that the contribution of tangible systems is significantly lower in driving conditions, raisin…

Computer scienceInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Synthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subject0211 other engineering and technologies[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Context (language use)02 engineering and technologyHapticsVirtual realityperceptionVirtual realityhapticsHuman–computer interactionPerception021105 building & construction0502 economics and business[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]Sensory cuemedia_commonHaptic technologyHMI050210 logistics & transportationModalities05 social sciences[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Sensory substitutionInterface homme-machine [Informatique]Automotive designvirtual realityPerceptionHaptic perception[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]
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Developing hand-worn input and haptic support for real-world target finding

2019

Locating places in cities is typically facilitated by handheld mobile devices, which draw the visual attention of the user on the screen of the device instead of the surroundings. In this research, we aim at strengthening the connection between people and their surroundings through enabling mid-air gestural interaction with real-world landmarks and delivering information through audio to retain users' visual attention on the scene. Recent research on gesture-based and haptic techniques for such purposes has mainly considered handheld devices that eventually direct users' attention back to the devices. We contribute a hand-worn, mid-air gestural interaction design with directional vibrotacti…

Computer scienceNovel interaction paradigmMobile computingAugmented reality02 engineering and technologyInteraction designManagement Science and Operations ResearchGestural inputHuman–computer interactionNovel interaction paradigms020204 information systems0202 electrical engineering electronic engineering information engineeringAuditory feedback; Augmented reality; Gestural input; Haptic devices; Novel interaction paradigms; Pointing; Ubiquitous and mobile computing design and evaluationHaptic devicesHaptic technologySettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAuditory feedbackHaptic deviceSettore INF/01 - InformaticaUbiquitous and mobile computing design and evaluation020206 networking & telecommunicationsInteraction techniquePointingComputer Science ApplicationsHardware and ArchitectureAugmented realityMobile deviceAuditory feedbackGesturePersonal and Ubiquitous Computing
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A New Myohaptic Device to Assess Wrist Function in the Lab and in the Clinic – The Wristalyzer

2008

Wristalyzer is a portable robotic device combining haptic technology with electromyographic assessment. It allows to assess wrist motion in physiological and pathological conditions by applying loads and mechanical oscillations, taking into account the ergonomy and the angular positioning of the joints. The wristalyzer works in a free or loaded mode for assessment of metrics of motion and tremor, analyzes the behavior of the wrist joints and the associated muscle activities during delivery of mechanical oscillations, estimates the maximal voluntary contraction, assesses automatically the impedance of the wrist for assessment of rigidity or spasticity. Position, torques and electromyographic…

Computer scienceWristMotion (physics)body regionsVoluntary contractionmedicine.anatomical_structureWrist jointsmedicineSpasticitymedicine.symptomMuscle activityReliability (statistics)SimulationComputingMethodologies_COMPUTERGRAPHICSHaptic technology
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