Search results for "Hard"

showing 10 items of 2294 documents

Equivalence closure in the two-variable guarded fragment

2015

We consider the satisfiability and finite satisfiability problems for the extension of the two-variable guarded fragment in which an equivalence closure operator can be applied to two distinguished binary predicates. We show that the satisfiability and finite satisfiability problems for this logic are 2-ExpTime-complete. This contrasts with an earlier result that the corresponding problems for the full two-variable logic with equivalence closures of two binary predicates are 2-NExpTime-complete.

Computational complexity theoryLogiccomputational complexityguarded fragmentsatisfiability problemBinary numberTheoretical Computer ScienceCombinatoricsArts and Humanities (miscellaneous)Computer Science::Logic in Computer ScienceClosure operatorEquivalence (formal languages)MathematicsDiscrete mathematicssatisfiability problemcomputational complexitydecidabilityequivalence closureSatisfiabilityDecidabilityTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESClosure (computer programming)Hardware and ArchitectureTheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSBoolean satisfiability problemSoftwareJournal of Logic and Computation
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Demo - MAC learning: Enabling automatic combination of elementary protocol components

2016

Cognition as a way to deal with the challenges of future wireless networks has been largely considered by the recent literature, with a main focus on physical layer adaptability and dynamic spectrum access. In this demo, we show how a simple cognition mechanism can be also applied at the MAC layer, by exploiting the emerging paradigm of programmable wireless cards. The idea is using the formal definition of simple MAC protocol components and platform-independent representation of channel events gathered from the wireless node, for emulating the behavior of protocols which are not currently running on the network, learning about their expected performance, and dynamically reconfiguring the w…

Computer Networks and CommunicationHardware and ArchitectureSettore ING-INF/03 - TelecomunicazioniSoftware
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Adaptive Service Offloading for Revenue Maximization in Mobile Edge Computing With Delay-Constraint

2019

Mobile Edge Computing (MEC) is an important and effective platform to offload the computational services of modern mobile applications, and has gained tremendous attention from various research communities. For delay and resource constrained mobile devices, the important issues include: 1) minimization of the service latency; 2) optimal revenue maximization; 3) high quality-of-service (QoS) requirement to offload the computational service offloading. To address the above issues, an adaptive service offloading scheme is designed to provide the maximum revenue and service utilization to MEC. Unlike most of the existing works, we consider both the delay-tolerant and delay-constraint services i…

Computer Networks and CommunicationsComputer scienceCloud computing02 engineering and technologypilvipalvelutmobiililaitteet0203 mechanical engineeringServer0202 electrical engineering electronic engineering information engineeringRevenueesitysanalyysiperformance analysisEdge computingta113suorituskykyMobile edge computingbusiness.industry020206 networking & telecommunications020302 automobile design & engineeringComputer Science Applicationsadaptive service offloadingHardware and ArchitectureSignal Processingmobile edge computingrevenue maximizationbusinessMobile deviceInformation SystemsComputer networkIEEE Internet of Things Journal
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Evaluation of Structural and Temporal Properties of Ego Networks for Data Availability in DOSNs

2017

The large diffusion of Online Social Networks (OSNs) has influenced the way people interact with each other. OSNs present several drawbacks, one of the most important is the problem of privacy disclosures. Distributed Online Social Networks (DOSNs) have been proposed as a valid alternative solution to solve this problem. DOSNs are Online Social Networks implemented on a distributed platform, such as a P2P system or a mobile network. However, the decentralization of the control presents several challenges, one of the main ones is guaranteeing data availability without relying on a central server. To this aim, users’ data allocation strategies have to be defined and this requires the knowledg…

Computer Networks and CommunicationsComputer scienceCommunity detection; Data availability; DOSN; P2P; Social networks; Temporal affinity; Software; Information Systems; Hardware and Architecture; Computer Networks and CommunicationsControl (management)Information System02 engineering and technologySocial networksField (computer science)Task (project management)Order (exchange)0202 electrical engineering electronic engineering information engineeringDOSNSocial networkStructure (mathematical logic)P2PCommunity detectionSocial networkbusiness.industry020206 networking & telecommunicationsData scienceData availabilityData availabilityHardware and ArchitectureCellular network020201 artificial intelligence & image processingTemporal affinitybusinessSoftwareInformation SystemsComputer networkMobile Networks and Applications
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Efficiently using connectivity information between triangles in a mesh for real-time rendering

2004

Triangle meshes are the most popular standard model used to represent polygonal surfaces. Drawing these meshes as a set of independent triangles involves sending a vast amount of information to the graphics system. Taking advantage of the connectivity information between the triangles in a mesh dramatically diminishes the amount of information the graphics system must handle. Multiresolution Triangle Strips (MTS) represent a triangle mesh as a collection of multiresolution triangles strips. These strips are the basis of both the storage and the rendering stage. The coherence between the extraction of two levels of detail is used in the model in order to decrease the visualisation time.

Computer Networks and CommunicationsComputer scienceComputer Science::Computational GeometryReal-time renderingVisualizationRendering (computer graphics)Computer Science::GraphicsHardware and ArchitectureComputer graphics (images)Triangle meshPolygonPolygon meshGraphicsInteractive visualizationSoftwareLevel of detailComputingMethodologies_COMPUTERGRAPHICSFuture Generation Computer Systems
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Practical considerations for acoustic source localization in the IoT era: Platforms, energy efficiency, and performance

2019

The rapid development of the Internet of Things (IoT) has posed important changes in the way emerging acoustic signal processing applications are conceived. While traditional acoustic processing applications have been developed taking into account high-throughput computing platforms equipped with expensive multichannel audio interfaces, the IoT paradigm is demanding the use of more flexible and energy-efficient systems. In this context, algorithms for source localization and ranging in wireless acoustic sensor networks can be considered an enabling technology for many IoT-based environments, including security, industrial, and health-care applications. This paper is aimed at evaluating impo…

Computer Networks and CommunicationsComputer scienceDistributed computingContext (language use)02 engineering and technologyParallel architectures0202 electrical engineering electronic engineering information engineeringParallel processingWirelessSignal processingMulti-core processorHeterogeneous (hybrid) systemsbusiness.industry020206 networking & telecommunicationsAcoustic source localizationWireless acoustic sensor networks (WASNs)Computer Science ApplicationsEnergy efficiencyHardware and ArchitectureSignal Processing020201 artificial intelligence & image processingElectrónicabusinessWireless sensor networkSource localizationInformation SystemsEfficient energy useAcoustic signal processing
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Shuttling-Based Trapped-Ion Quantum Information Processing

2020

Moving trapped-ion qubits in a microstructured array of radiofrequency traps offers a route toward realizing scalable quantum processing nodes. Establishing such nodes, providing sufficient functionality to represent a building block for emerging quantum technologies, e.g., a quantum computer or quantum repeater, remains a formidable technological challenge. In this review, the authors present a holistic view on such an architecture, including the relevant components, their characterization, and their impact on the overall system performance. The authors present a hardware architecture based on a uniform linear segmented multilayer trap, controlled by a custom-made fast multichannel arbitra…

Computer Networks and CommunicationsComputer scienceFOS: Physical sciences.Arbitrary waveform generator7. Clean energy01 natural sciences010305 fluids & plasmas//purl.org/becyt/ford/1 [https]0103 physical sciencesElectronic engineeringWaveformddc:530Electrical and Electronic EngineeringPhysical and Theoretical Chemistry010306 general physicsQuantum information scienceQuantum computerHardware architectureQuantum PhysicsControl reconfiguration//purl.org/becyt/ford/1.3 [https]Condensed Matter PhysicsAtomic and Molecular Physics and OpticsElectronic Optical and Magnetic MaterialsQuantum technologyComputational Theory and MathematicsQubitQuantum Physics (quant-ph)
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An Scalable matrix computing unit architecture for FPGA and SCUMO user design interface

2019

High dimensional matrix algebra is essential in numerous signal processing and machine learning algorithms. This work describes a scalable square matrix-computing unit designed on the basis of circulant matrices. It optimizes data flow for the computation of any sequence of matrix operations removing the need for data movement for intermediate results, together with the individual matrix operations’ performance in direct or transposed form (the transpose matrix operation only requires a data addressing modification). The allowed matrix operations are: matrix-by-matrix addition, subtraction, dot product and multiplication, matrix-by-vector multiplication, and matrix by scalar multiplication.…

Computer Networks and CommunicationsComputer scienceMathematicsofComputing_NUMERICALANALYSISSistemes informàticslcsh:TK7800-836002 engineering and technologyScalar multiplicationComputational scienceMatrix (mathematics)matrix-computing unitTranspose0202 electrical engineering electronic engineering information engineeringmatrix processorElectrical and Electronic EngineeringCirculant matrixcirculant matricesFPGA020208 electrical & electronic engineeringlcsh:ElectronicsDot productMatrix multiplicationArquitectura d'ordinadorsHardware and ArchitectureControl and Systems Engineeringmatrix arithmeticSignal Processing020201 artificial intelligence & image processingMultiplicationhardware implementation
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Remote interspecies interactions: Improving humans and animals wellbeing through mobile playful spaces

2019

[EN] Play is an essential activity for both humans and animals as it provides stimulation and favors cognitive, physical and social development. This paper proposes a novel pervasive playful environment that allows hospitalized children to participate in remote interspecies play with dogs in a dog daycare facility, while it also allows the dogs to play by themselves with the pervasive system. The aim of this playful interactive space is to help improving both children¿s and animal¿s wellbeing and their relationships by means of technologically mediated play, while creating a solid knowledge base to define the future of pervasive interactive environments for animals.

Computer Networks and CommunicationsComputer scienceMobile application02 engineering and technologySpace (commercial competition)Child computer interactionAnimal computer interactionHuman–computer interactionInteractive environment0202 electrical engineering electronic engineering information engineeringChild computer interactionRemote playbusiness.industrySocial changeComputingMilieux_PERSONALCOMPUTING020206 networking & telecommunicationsCognitionComputer Science ApplicationsAnimal computer interactionKnowledge baseHardware and Architecture020201 artificial intelligence & image processingbusinessLENGUAJES Y SISTEMAS INFORMATICOSSoftwareInformation Systems
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Analysis and Evaluation of Adaptive RSSI-based Ranging in Outdoor Wireless Sensor Networks

2019

Estimating inter-node distances based on received radio signal strength (RSSI) is the foundation of RSSI-based outdoor localization in wireless sensor networks (WSNs). However, the accuracy of RSSI-based ranging depends on environmental and weather conditions. Therefore, it is important that RSSI-based ranging adapts to prevailing conditions to improve its range and location accuracy. This paper analyzes and evaluates RSSI-based ranging and adaptive techniques in outdoor WSNs to improve the range quality. The findings highlight the effects of path loss exponent (PLE) estimation error and temperature change on RSSI-based ranging. Consequently, we analyze techniques for mitigating these detri…

Computer Networks and CommunicationsComputer scienceReal-time computing02 engineering and technology01 natural scienceslocalizationCompensation (engineering)wireless sensor network0202 electrical engineering electronic engineering information engineeringRange (statistics)ComputerSystemsOrganization_SPECIAL-PURPOSEANDAPPLICATION-BASEDSYSTEMSta213010401 analytical chemistryComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSpaikannussensoriverkottemperature020206 networking & telecommunicationsRanging0104 chemical sciencesHardware and Architecturelämpötilapath loss exponentWireless sensor networkSoftwarelangattomat verkot
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