Search results for "Human-computer interaction"

showing 10 items of 605 documents

On the sure criticality of tasks in activity networks with imprecise durations

2002

BB; International audience; The notion of the necessary criticality (both with respect to path and to activity) of a network with imprecisely defined (by means of intervals or fuzzy intervals) activity duration times is introduced and analyzed. It is shown, in the interval case, that both the problem of asserting whether a given path is necessarily critical and the problem of determining an arbitrary necessarily critical path (more exactly, a subnetwork covering all the necessarily critical. paths) are easy. The corresponding solution algorithms are proposed. However, the problem. of evaluating whether a given activity is necessarily critical does not seem to be such. Certain conditions are…

Mathematical optimization021103 operations researchDegree (graph theory)Fuzzy set0211 other engineering and technologies02 engineering and technologyGeneral MedicineFuzzy logicComputer Science ApplicationsScheduling (computing)[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Human-Computer InteractionCriticalityControl and Systems Engineering0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingElectrical and Electronic EngineeringSubnetworkCritical path methodSoftwareInformation SystemsMathematicsPossibility theory
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Therapeutic Drug Monitoring of Kidney Transplant Recipients Using Profiled Support Vector Machines

2007

This paper proposes a twofold approach for therapeutic drug monitoring (TDM) of kidney recipients using support vector machines (SVMs), for both predicting and detecting Cyclosporine A (CyA) blood concentrations. The final goal is to build useful, robust, and ultimately understandable models for individualizing the dosage of CyA. We compare SVMs with several neural network models, such as the multilayer perceptron (MLP), the Elman recurrent network, finite/infinite impulse response networks, and neural network ARMAX approaches. In addition, we present a profile-dependent SVM (PD-SVM), which incorporates a priori knowledge in both tasks. Models are compared numerically, statistically, and in…

Mean squared errorComputer sciencecomputer.software_genreBlood concentrationmedicineElectrical and Electronic EngineeringInfinite impulse responseKidney transplantationArtificial neural networkmedicine.diagnostic_testbusiness.industryPattern recognitionmedicine.diseaseComputer Science ApplicationsHuman-Computer InteractionSupport vector machineNoiseAutoregressive modelControl and Systems EngineeringTherapeutic drug monitoringMultilayer perceptronData miningArtificial intelligencebusinesscomputerSoftwareInformation SystemsIEEE Transactions on Systems, Man, and Cybernetics, Part C (Applications and Reviews)
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Internalizing problems as a mediator in the relationship between low effortful control and internet abuse in adolescence: A three-wave longitudinal s…

2019

Abstract The aim of the study is to examine the relationships between early adolescents' low effortful control, middle adolescents' internalizing problems and late adolescents' Internet abuse, focusing on the mediating role that middle adolescents' internalizing problems may play in the relationship between early adolescents' low effortful control and late adolescents' Internet abuse. The study followed a sample of 482 adolescents (245 boys and 237 girls) from early adolescence (wave 1; mean age = 14.76, SD = 0.63), through middle adolescence (wave 2; mean age = 15.77, SD = 0.61), to late adolescence (wave 3; mean age = 17.88, SD = 0.57). The participants completed self-report questionnaire…

Mediation (statistics)Longitudinal studyEarly adolescencemedia_common.quotation_subjecteducationLate adolescenceDevelopmental psychologyHuman-Computer InteractionSettore M-PSI/04 - Psicologia Dello Sviluppo E Psicologia Dell'EducazioneArts and Humanities (miscellaneous)Early adolescentsTemperamentPsychologyInternet abuseGeneral Psychologymedia_commonInternet abuse Low effortful control Internalizing problems Longitudinal prospective
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2021

Abstract In an ever-evolving technological landscape that challenges teaching professionals' digital competence, this study complements previous studies by providing an overall picture of teaching professionals' digital competence. We employed regression models on two large-scale assessment data sets on teachers from 11 countries—namely, the Teaching and Learning International Survey (TALIS; n = 50,800) and the Programme for the International Assessment of Adult Competencies (PIAAC; n = 2590)—to investigate through the theoretical lens of digital competence how teaching professionals' skills, attitudes and knowledge distribute and relate, and how they are associated with personal and contex…

Medical educationComputingMilieux_THECOMPUTINGPROFESSION05 social sciencesPerspective (graphical)Professional developmentInternational survey050301 education050801 communication & media studiesVariety (cybernetics)Human-Computer Interaction0508 media and communicationsArts and Humanities (miscellaneous)Assessment dataComputingMilieux_COMPUTERSANDEDUCATIONPsychology0503 educationGeneral PsychologyDigital competenceComputers in Human Behavior
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Hi, Can I Help? Exploring How to Design a Mental Health Chatbot for Youths

2020

Chatbots represent new opportunities for low-threshold preventive mental health support to youths. To provide needed knowledge regarding how to design chatbots for this purpose, we present an exploratory design study where we designed and evaluated a prototype chatbot to complement the work of school nurses in the school health service. The prototype was designed with particular regard for preventive mental health support. The design process involved school nurses, digital health workers, and youths. Through user insight activities, we identified four types of support to be provided through the chatbot: informational, relational, processual, and referral. We explored these four types of sup…

Medical educationSocial PsychologyCommunicationchatbotschool health servicecomputer.software_genreMental healthChatbotHuman-Computer Interactiondesign science researchconversational designDesign science researchPsychologycomputerHuman Technology
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Female sex workers' use of mobile phones in India: Lessons in effective engagement

2019

Despite the widespread impact of mobile phone technology, research on female sex workers’ (FSWs) access and use of this technology is sparse. This study aimed to document FSWs’ subjective perceptions of the benefits of mobile phone technology as well as examine the potential for its use by nongovernmental organizations (NGOs). Employing a phenomenological study built on in-depth qualitative interviews and focus group discussions with 67 FSWs and 18 staff and leaders from local NGOs in Mumbai and various locations of the Karnataka State in India between January and May 2015. Findings revealed complex trajectories for FSWs regarding accessing, learning about, and using mobile phone technology…

Medical educationSocial PsychologyCommunicationmedia_common.quotation_subjectfemale sex workers (FSWs)IndiaFemale sexmobile phone technologyHuman-Computer InteractionprostitutionExcellencesex worktechnology-based interventionsPsychologyComputingMilieux_MISCELLANEOUSTechnology based interventionsmedia_commonSex workHuman Technology
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Agency and Presence: A Common Dependence on Subjectivity?

2006

This paper argues that presence, as shown in virtual environments, can usefully be seen as comprising various subtypes and that these in turn may have common conceptual and ontological features with a sense of agency as defined by Russell (1996, Agency: Its Role in Mental Development, Erlbaum.). Furthermore, an analysis of Russell's characterization of the concept of agency may be useful for acquiring insight into the sense of presence itself and the variables affecting it. Empirical evidence from cognitive developmental research and the positive results of attempts to develop symbolic understanding in people with autism spectrum disorders (ASD) in virtual environments suggest that presenc…

Mental developmentSubjectivitySense of agencyComputer sciencebusiness.industryAgency (philosophy)medicine.diseaseHuman-Computer InteractionControl and Systems EngineeringCognitive developmentmedicineAutismComputer Vision and Pattern RecognitionArtificial intelligenceEmpirical evidenceRelation (history of concept)businessSoftwareCognitive psychologyPresence: Teleoperators and Virtual Environments
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DEFINITION ET ETUDE DES PERFORMANCES D'UN DETECTEUR DE STRUCTURES CURVILINEAIRES. APPLICATION A LA STEREOSCOPIE ET LA DETECTION D'OBJETS FILAIRES

2008

The work presented in this paper falls under the domain of matching. In this context, we try to show the interest of using the curvilinear regions in order to enhance the global performance of various matching applications. A brand new detector for curvilinear regions is introduced (CRD), along with the specific curvilinear regions descriptor (CRD) required. Performance evaluations were done in two parts: First, we evaluated and compared the segmentations performances of our detector, in particular on a retina vessels segmentation application. And second, we estimated the matching performances using K. Mykolajczyk toolkit. This methodology helps obtaining intrinsic performances and comparin…

Mise en correspondanceDétecteursDetectorsEstimation d'homographiesDescriptorsHomography estimationDescripteursRégions curvilinéairesSegmentation[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Matching[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]Curvilinear regions
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Extending and validating gestUI using technical action research

2017

gestUI is a model-driven method with tool support to define custom gestures and to include gesture-based interaction in existing user software system interfaces. So far, gestUI had been limited to the definition of the same gesture catalogue for all users of the software system. In this paper, we extend gestUI to permit individual users to define their own custom gesture catalogue and redefine some custom gestures in case of difficulty in using or remembering them. After extending gestUI, we applied technical action research from the FP7 CaaS project's Capability Design Tool with the aim of assessing its acceptance in an industrial setting. We also analysed its perceived ease-of-use and use…

Model-Driven DevelopmentComputer sciencebusiness.industryDesign toolIndustrial setting020207 software engineeringContext (language use)02 engineering and technologyGesture-Based InteractionHuman-Computer InteractionUser ExperienceUser experience designHuman–computer interactionTechnical-Action Research0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingSoftware systemUser interfaceAction researchbusinessSoftware engineeringGesture2017 11th International Conference on Research Challenges in Information Science (RCIS)
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Computational analysis of lung deformation after murine pneumonectomy. [corrected].

2012

In many mammalian species, the removal of one lung (pneumonectomy) is associated with the compensatory growth of the remaining lung. To investigate the hypothesis that parenchymal deformation may trigger lung regeneration, we used microCT scanning to create 3-dimensional finite element geometric models of the murine lung pre- and post-pneumonectomy (24 hours). The structural correspondence between models was established using anatomic landmarks and an iterative computational algorithm. When compared with the pre-pneumonectomy lung, the post-pneumonectomy models demonstrated significant translation and rotation of the cardiac lobe into the post-pneumonectomy pleural space. 2-dimensional maps…

Models AnatomicPathologymedicine.medical_specialtyX-ray microtomographymedicine.medical_treatmentFinite Element AnalysisBiomedical EngineeringCompensatory growth (organ)BioengineeringBiologyDeformation (meteorology)ArticlePneumonectomyMiceParenchymamedicineAnimalsRegenerationComputational analysisPneumonectomyLungLungGeneral MedicineAnatomyX-Ray Microtomographyrespiratory systemLoberespiratory tract diseasesComputer Science ApplicationsHuman-Computer InteractionMice Inbred C57BLmedicine.anatomical_structureComputer methods in biomechanics and biomedical engineering
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