Search results for "INFORMATION"

showing 10 items of 14916 documents

Digipedagogiikka kehittyy koulujen kanssa kokeillen ja tutkien

2018

pedagogiikkakoulutoppiminenkoulut (oppilaitokset)teknologiatechnology (information)digitaalinen oppimateriaali
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ICT and Curriculum Change

2005

The change towards the information society implies that many countries have to change their curricula, because students need to develop competencies that are not addressed in the traditional curricula. A case study approach was applied to examine curriculum changes in ICT-supported pedagogical practices from 28 countries. The analysis focused on curriculum content and goals of the ICT-supported pedagogical practices, how these aims were implemented in practice and which outcomes for students and teachers could be observed. The results showed that the curriculum content often was not new but rather was delivered in a different way. Many ICT-supported pedagogical practices strove to realize n…

pedagogyprimary educationsecondary educationComputingMilieux_COMPUTERSANDEDUCATIONcurriculumopetussuunnitelmainformation and communication technology (ICT)
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L'utilisation de séries télévisées pour l'enseignement/apprentissage de la communication pour la consultation médicale

2020

The objective of this research in English for Specific Purposes is to measure the impact of the use of television series on the teaching/learning of communication for medical consultation. It is largely rooted in the field of teaching and learning as existing theories and methodologies are studied with the aim of creating an innovative programme to teach medical students how to communicate during a consultation. This research is innovative as it compares the effectiveness of three types of documents: pedagogical documents, a medical television series and a mix of medical and non-medical television series. The first part of this thesis, which introduces medical English as a sub-genre of Engl…

pedagogysérie téléviséecommunication[SHS.INFO]Humanities and Social Sciences/Library and information sciences[SHS.EDU]Humanities and Social Sciences/Education[SHS.EDU] Humanities and Social Sciences/Educationconsultation médicalemedical EnglishFASP.[SCCO.LING]Cognitive science/Linguistics[SHS.LANGUE] Humanities and Social Sciences/Linguistics[SHS.INFO] Humanities and Social Sciences/Library and information sciencesFASPenseignement/apprentissagepédagogieEnglish for Specific Purposesmedical consultationcommunication skillsTV series[SCCO.LING] Cognitive science/Linguisticsanglais médical[SHS.LANGUE]Humanities and Social Sciences/Linguisticsteaching/learningdidactique de l’anglais de spécialité
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Neuropsychological Alterations in Children Affected by Obstructive Sleep Apnea Syndrome

2020

Sleep-related breathing disorders are a group of clinical conditions ranging from habitual snoring to obstructive sleep apnea syndrome (OSAS) during the lifespan. In children, other risk factors are represented by adenotonsillar hypertrophy, rhinitis, nasal structure alteration, cleft palate, velopharyngeal flap surgery, pharyngeal masses, craniofacial malformations, genetic syndrome (i.e. Down syndrome, Crouzon syndrome, and Apert syndrome), genetic hypoplasia mandibular (i.e. Pierre Robin syndrome, Treacher Collins syndrome, Shy-Drager syndrome, and Cornelia De Lange syndrome), craniofacial traumas, chronic or seasonal rhinitis, asthma, neuromuscular syndromes, brainstem pathologies (i.e.…

pediatric OSASPediatricsmedicine.medical_specialtybusiness.industryInformationSystems_INFORMATIONSTORAGEANDRETRIEVALexecutive dysfunctionNeuropsychologymedicine.diseasesleep-related breathing disorders pediatric OSAS executive dysfunctionObstructive sleep apneamedicinesleep-related breathing disorderbusinessGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)Executive dysfunction
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Rational Herding in Reward-Based Crowdfunding: An MTurk Experiment.

2020

Crowdfunding is gaining popularity as a way of financing social sustainable initiatives. We performed a controlled economic experiment in MTurk by simulating a crowdfunding platform and developed a theoretical model that rationalizes herding behavior. The experiment was designed to test and quantify the causal effects of revealing specific information to prospective backers: (i) the number of early contributors already financing the project and (ii) positive opinions of other backers versus those of experts. The results show that early contributions to the campaign and positive opinions of peers act as a reinforcing signal to potential backers and affect backers&rsquo

peer effectsGeography Planning and DevelopmentTJ807-830consumer behaviorManagement Monitoring Policy and LawEconomiaTD194-195rational herdingRenewable energy sourcesMicroeconomicsSharing economy0502 economics and businessEconomicsnew management strategiesGE1-350HerdingSet (psychology)Herd behaviorConsumer behaviourEnvironmental effects of industries and plantssustainable projectsRenewable Energy Sustainability and the EnvironmentSpecific-information05 social sciencesCausal effectsharing economyPopularityEnvironmental sciencesFinances050211 marketingcrowdfunding experiments050203 business & management
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Exergaming usage : hedonic and utilitarian aspects

2017

There is a growing demand for information systems (IS) that could advance desirable health behaviours among people. While digital gaming has generally been perceived to increase individuals’ sedentary time, gaming can also act as a medium to promote health, for example, by increasing individuals’ levels of physical activity. Exergaming, a form of digital gaming that combines games with physical activity, has been mentioned as potential means of influencing physical activity levels. Previous research on exergaming has been dominated by a very device-centric perspective, focusing more on its technological and physical aspects, than a more user-centric perspective that focuses on the users and…

pelaaminenusage intentionshyötykäyttäjätComputingMilieux_PERSONALCOMPUTINGliikuntapelitexergamingexergamesuse continuanceinformation systems usageuser experiencepelaajatterveyskäyttäytyminenliikuntatottumuksetmielihyvähabits of playingkäyttäjäkokemuskäyttöönottodigitaaliset pelituser behaviour
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SEEK! Tiedonhakupeli

2014

Finnish adaptation of SEEK! The search skills game. Includes press-ready files and Adobe Illustrator & Indesign templates. Original game developed by Andrew Walsh & Tanya Williamson, University of Huddersfield.

pelillistämineninformation seekingtiedonhakukorttipelit
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A Complete, Exact and Efficient Implementation for Computing the Edge-Adjacency Graph of an Arrangement of Quadrics

2011

International audience; We present a complete, exact and efficient implementation to compute the edge-adjacency graph of an arrangement of quadrics, i.e. surfaces of algebraic degree 2. This is a major step towards the computation of the full 3D arrangement. We enhanced an implementation for an exact parameterization of the intersection curves of two quadrics, such that we can compute the exact parameter value for intersection points and from that the edge-adjacency graph of the arrangement. Our implementation is complete in the sense that it can handle all kinds of inputs including all degenerate ones, i.e. singularities or tangential intersection points. It is exact in that it always comp…

pencils of quadricsIntersection curveComputation010103 numerical & computational mathematics02 engineering and technology[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG]01 natural sciencesInterval arithmeticCombinatorics0202 electrical engineering electronic engineering information engineering0101 mathematicsAlgebraic numberMathematicsDiscrete mathematics[INFO.INFO-SC]Computer Science [cs]/Symbolic Computation [cs.SC]Algebra and Number TheoryImplicit functionDegenerate energy levels020207 software engineeringComputational Mathematicsintersection of surfacesAdjacency listcurve parameterizationGravitational singularityArrangementquadricsMathematicsofComputing_DISCRETEMATHEMATICS
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Usage activity, perceived usefulness, and satisfaction in a web-based acceptance and commitment therapy program among Finnish ninth-grade adolescents.

2020

Understanding adolescent usage activity and experiences in web-based psychological intervention programs helps in developing universal programs that can be adopted for promotion of adolescent well-being and prevention of mental health problems. This study examined the usage activity, perceived usefulness (i.e., learning of mindfulness, acceptance and value-related skills), and program satisfaction of 157 Finnish ninth-grade adolescents, who participated in a school-based five-week universal acceptance and commitment therapy web intervention called Youth Compass. Individual and growth environment-related antecedents were measured before the five-week intervention, adolescents' usage activity…

perceived usefulnessusage activityhyväksymis- ja omistautumisterapiaInformation technologyAdolescentsnuoretPsychologyintervention satisfactionadolescentsinterventioverkkopalvelutkäyttäjätutkimusWeb-based interventionhyödyllisyysPerceived usefulnessIntervention satisfactionAcceptance and commitment therapyT58.5-58.64113 Computer and information sciencesFull length ArticleBF1-990Usage activityacceptance and commitment therapytyytyväisyysinterventiohoitoweb-based interventionInternet interventions
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Studentu personiskās informācijas pārvaldība veselības jomā

2022

Bakalaura darbā “Studentu personiskās informācijas pārvaldība veselības jomā” pētīta Latvijas studentu personiskās informācijas pārvaldība veselības kontekstā – vai un kā studenti pārvalda savu veselības informāciju. Pētījuma mērķis ir noskaidrot, kādi ir studentu personiskās veselības informācijas pārvaldības paradumi. Lai sasniegtu pētījuma mērķi, tika izmantotas divas teorijas – pragmatisms un sociāli kognitīvā teorija. Datu ieguvei tika izmantotas anketēšana un intervēšana. Pētījuma rezultātā tika noskaidrots, kādi ir studentu personiskās informācijas paradumi veselības jomā, vai studenti ikdienā pārvalda personisko veselības informāciju, kā arī, kādus rīkus izmanto studenti, savas vese…

personal health informationpersoniskās informācijas pārvaldībaveselībpratībapersonal information managementBibliotēkzinātnepersoniskā veselības informācija
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