Search results for "INTERFACE"

showing 10 items of 2139 documents

Interactive television usability : Case: TELE Omavisio

1998

usabilityuser interfaceconcurrent verbalizationinteractive televisioncommand language grammarusability engineering
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Lietotāju uztveres uzlabojumi saskarnēs atkarībā no to elementu izkārtojuma

2022

Maģistra darba tēma “Lietotāju uztveres uzlabojumi saskarnēs atkarībā no to elementu izkārtojuma”. 2022. gadā, pēc statistikas datiem, saskarnes var palielināt tīmekļvietnes reklāmieguvuma līmeni par 200%, bet saskarnes dizains līdz pat 400% [71], tādējādi lietotāju saskarnes uztvere ir svarīga pētījuma tēma. Maģistra darba mērķis ir izpētīt un izanalizēt, kurās saskarnēs elementu izkārtojums uzlabo lietotāju uztveri. Pētījuma rezultātā tika noskaidrots, ka lietotājam visvieglāk informāciju ir uztvert saskarnē Nr.1, savukārt visgrūtāk lietotājam informāciju uztvert ir saskarnē Nr.6, atkarībā no elementu izvietojuma, dizaina un skaita. Maģistra darbā izklāstīts 63 lappusēs, iekļauti 20 attēl…

user interfacesaskarneDatorzinātnelietotāju uztveresaskarnes elementitīmekļa vietne
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Human conceptualisation processes as a perspective on the design and evaluation of user-interfaces

2013

user-interfacesevaluationkäsitteenmuodostusdesignconceptual metaphorkäyttöliittymämetaforatkäsitteetsuunnittelukäyttöliittymätmielikuvatdesign methodsihminen-konejärjestelmätsuunnittelumenetelmäthuman conceptualisation processesinterface metaphorskäsitteellinen metaforaarviointi
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The Effect of Predator Population Dynamics on Batesian Mimicry Complexes.

2022

Understanding Batesian mimicry is a classic problem in evolutionary biology. In Batesian mimicry, a defended species (the model) is mimicked by an undefended species (the mimic). Prior theories have emphasized the role of predator behavior and learning as well as evolution in model-mimic complexes but have not examined the role of population dynamics in potentially governing the relative abundances and even persistence of model-mimic systems. Here, we examined the effect of the population dynamics of predators and alternative prey on the prevalence of warning-signaling prey composed of models and mimics. Using optimal foraging theory and signal detection theory, we found that the inclusion …

varoitusväriJACAMARS GALBULA-RUFICAUDAInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)apparent competitionPopulationAVIAN PREDATORSPopulation DynamicsevoluutioBiologyALTERNATIVE PREYModels BiologicalEMPIRICAL-TESTInformationSystems_MODELSANDPRINCIPLESsignal detectionIMPERFECT MIMICRYAnimalsaposematismeducationtheoryPredatorEcology Evolution Behavior and Systematicssignal detection theoryeducation.field_of_studyBiological MimicrymimikryComputingMilieux_PERSONALCOMPUTINGeliöyhteisötdynamicspopulaatiodynamiikkaBiological EvolutionBatesian mimicrySIGNAL-DETECTION-THEORYCORAL-SNAKE PATTERNNATURAL-SELECTIONComputingMethodologies_PATTERNRECOGNITIONEvolutionary biologyPredatory Behavior1181 Ecology evolutionary biologywarning signalCOMMUNITY STRUCTUREcommunity ecologyMULLERIAN MIMICRYThe American naturalist
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CYGD: the Comprehensive Yeast Genome Database.

2005

The comprehensive resource is available under http://mips.gsf.de/genre/proj/yeast/.; International audience; The Comprehensive Yeast Genome Database (CYGD) compiles a comprehensive data resource for information on the cellular functions of the yeast Saccharomyces cerevisiae and related species, chosen as the best understood model organism for eukaryotes. The database serves as a common resource generated by a European consortium, going beyond the provision of sequence information and functional annotations on individual genes and proteins. In addition, it provides information on the physical and functional interactions among proteins as well as other genetic elements. These cellular network…

ved/biology.organism_classification_rank.speciesSACCHAROMYCES CEREVISIAE GENOME;COMPREHENSIVE YEAST GENOME DATABASE;CYGD;PROTEIN INTERACTION;EUROPEAN CONSORTIUM;SEQUENCE INFORMATION;YEAST GENOME;SEQUENCED EUKARYOTIC GENOMEcomputer.software_genreGenomeSaccharomycesUser-Computer InterfaceSequence Analysis ProteinDatabases GeneticYEAST GENOME[INFO.INFO-BI] Computer Science [cs]/Bioinformatics [q-bio.QM]0303 health sciences[SDV.BIBS] Life Sciences [q-bio]/Quantitative Methods [q-bio.QM]biologyDatabase030302 biochemistry & molecular biologyEUROPEAN CONSORTIUMArticlesGenomicsCYGD[SDV.BIBS]Life Sciences [q-bio]/Quantitative Methods [q-bio.QM]PROTEIN INTERACTIONSEQUENCED EUKARYOTIC GENOMEnucleic acidsCOMPREHENSIVE YEAST GENOME DATABASEBio-informatiqueGenome FungalSEQUENCE INFORMATIONSaccharomyces cerevisiae ProteinsBioinformaticsSaccharomyces cerevisiae610Saccharomyces cerevisiaeGenètica molecularSACCHAROMYCES CEREVISIAE GENOMESaccharomyces03 medical and health sciencesAnnotationGeneticsSIMAPModel organismGene030304 developmental biologyBinding Sitesved/biologyMembrane ProteinsMembrane Transport Proteinsbiology.organism_classificationYeast[INFO.INFO-BI]Computer Science [cs]/Bioinformatics [q-bio.QM]computerSDV:BIBSTranscription Factors
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Impacts of Touch Screen Size, User Interface Design, and Subtask Boundaries on In-Car Task's Visual Demand and Driver Distraction

2020

Visual distraction by secondary in-car tasks is a major contributing factor in traffic incidents. In-car user interface design may mitigate these negative effects but to accomplish this, design factors’ visual distraction potential should be better understood. The effects of touch screen size, user interface design, and subtask boundaries on in-car task's visual demand and visual distraction potential were studied in two driving simulator experiments with 48 participants. Multilevel modeling was utilized to control the visual demands of driving and individual differences on in-car glance durations. The 2.5” larger touch screen slightly decreased the in-car glance durations and had a diminis…

visual distractionComputer scienceihmisen ja tietokoneen vuorovaikutusHuman Factors and ErgonomicsEducationTask (project management)subtask boundarykäyttöliittymätHuman–computer interactionDistraction0502 economics and business0501 psychology and cognitive sciencesautotekniikka050107 human factorskosketusnäyttö050210 logistics & transportation05 social sciencesGeneral EngineeringDriving simulatorvisual demandnäköUser interface designHuman-Computer Interactionmultilevel modelDisplay sizeHardware and Architecturekatseenseurantain-vehicle user interfaceSoftwarevisual occlusion
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Towards essential visual variables in user interface design

2014

This paper focuses on visual variables in user interface design from the user perspective. Visual design of user interfaces is essential to users interacting with different software. The study is conducted with 3E-templates for users to express their impressions by writing and drawing regarding visual website design. The data is analyzed with qualitative content analysis through interpretation framework. The results of this study provide new insights into user-centered visual user interface design. The results indicate which are the most essential visual variables in user interface design and therefore should be emphasized in user-centered design that promotes positive UX and, thus, benefit…

visual variablesvisual user interface designihmisen ja tietokoneen vuorovaikutuskäyttäjäkeskeinen suunnittelu
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AnatomySketch : An Extensible Open-Source Software Platform for Medical Image Analysis Algorithm Development

2021

AbstractThe development of medical image analysis algorithm is a complex process including the multiple sub-steps of model training, data visualization, human–computer interaction and graphical user interface (GUI) construction. To accelerate the development process, algorithm developers need a software tool to assist with all the sub-steps so that they can focus on the core function implementation. Especially, for the development of deep learning (DL) algorithms, a software tool supporting training data annotation and GUI construction is highly desired. In this work, we constructed AnatomySketch, an extensible open-source software platform with a friendly GUI and a flexible plugin interfac…

visualisointiihmisen ja tietokoneen vuorovaikutussyväoppiminenlääketiedetekoälyuser interactionimage annotationUser-Computer InterfaceArtificial Intelligencealgoritmitihminen-konejärjestelmätHumansRadiology Nuclear Medicine and imagingRadiological and Ultrasound TechnologyAnatomySketchalgorithm developmenttietokoneohjelmatdeep learningMagnetic Resonance ImagingComputer Science Applicationskoneoppiminenkuva-analyysiohjelmointimedical image analysisSoftwareAlgorithms
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Chirurgia dell’interfaccia vitreoretinica: studio randomizzato su tecnica 20G Vs 23G

2010

vitrectomy vitreoretinal interface
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Gestural Agency in Human-Machine Musical Interaction

2017

Musical technologies are evolving in such a way that they start to resemble the people that use them. In this vision it seems pertinent to abandon the conception of musicians as users of musical instruments in favor of machines and humans interacting to make music. Both the machine and the human can be modeled as embodied cognitive agents that comprise a network of musical gestures. These gestures are multi-modal signals that allow the agents to exert influence upon each other towards making music. This standpoint integrates traditional and novel music-making technologies, towards a better understanding of musical interaction. peerReviewed

vuorovaikutusInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)ihmisetmusiikkiinteractionmusichuman beings
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