Search results for "INTERFACE"
showing 10 items of 2139 documents
ExtMiner : Combining multiple ranking and clustering algorithms for structured document retrieval
2006
This paper introduces ExtMiner, a platform and potential tool for information management in SMEs (small & medium-size enterprise), or for organizational workgroups. ExtMiner supports interactive and iterative clustering of documents. It provides users with a visual cluster and list views at the same time, supporting iterative search process. ExtMiner may also be applied as a platform for research on retrieval fusion, since it combines search, clustering and visualization algorithms. ExtMiner was evaluated with three document collections. Although the findings were encouraging the user interface and performance with large document repositories need further development. peerReviewed
The Anatomy of an Optical Biopsy Semantic Retrieval System
2012
A case-based computer-aided diagnosis system assists physicians and other medical personnel in the interpretation of optical biopsies obtained through confocal laser endomicroscopy. Extraction in CLE images shows promising results on inferring semantic metadata from low-level features. In order to effectively ensure the interoperability with potential third-party applications, the system provides an interface compliant with the recent standards ISO/IEC 15938-12:2008 (MPEG Query Format) and ISO/IEC 24800 (JPEG Search).
Towards a natural language-based interface for querying hospital data
2018
There is a growing necessity in various domains for non-programmers to be able to retrieve information gathered about the operation of the organization and stored in its databases. This information could hugely benefit the decision making process of the managers of the institution, but it is not often exploited due to the complexity of extracting the information from the existing data. In this paper we sketch a way how that information could be managed by the domain experts themselves by the means of a natural language-based query language that works upon data stored in the ontology. Our experiments show that the proposed approach is indeed easy-to-use by our target end-users - managers and…
A P2P Architecture for Multimedia Content Retrieval
2006
The retrieval facilities of most Peer-to-Peer (P2P) systems are limited to queries based on unique identifiers or small sets of keywords. This approach can be highly labor-intensive and inconsistent. In this paper we investigate a scenario where a huge amount of multimedia resources are shared in a P2P network, by means of efficient content-based image and video retrieval functionalities. The challenge in such systems is to limit the number of sent messages, maximizing the usefulness of each peer contacted in the query process. We achieve this goal by the adoption of a novel algorithm for routing user queries. The proposed approach exploits compact representations of multimedia resources sh…
File system scalability with highly decentralized metadata on independent storage devices
2016
This paper discusses using hard drives that integrate a key-value interface and network access in the actual drive hardware (Kinetic storage platform) to supply file system functionality in a large scale environment. Taking advantage of higher-level functionality to handle metadata on the drives themselves, a serverless system architecture is proposed. Skipping path component traversal during the lookup operation is the key technique discussed in this paper to avoid performance degradation with highly decentralized metadata. Scalability implications are reviewed based on a fuse file system implementation. Peer Reviewed
An Electrooculography based Human Machine Interface for wheelchair control
2019
International audience; This paper presents a novel single channel Electrooculography (EOG) based efficient Human–Machine Interface (HMI) for helping the individuals suffering from severe paralysis or motor degenerative diseases to regain mobility. In this study, we propose a robust system that generates control command using only one type of asynchronous eye activity (voluntary eye blink) to navigate the wheelchair without a need of graphical user interface. This work demonstrates a simple but robust and effective multi-level threshold strategy to generate control commands from multiple features associated with the single, double and triple voluntary eye blinks to control predefined action…
Embodied responses to musical experience detected by human bio-feedback brain features in a geminoid augmented architecture
2018
Abstract This paper presents the conceptual framework for a study of musical experience and the associated architecture centred on Human-Humanoid Interaction (HHI). On the grounds of the theoretical and experimental literature on the biological foundation of music, the grammar of music perception and the perception and feeling of emotions in music hearing, we argue that music cognition is specific and that it is realized by a cognitive capacity for music that consists of conceptual and affective constituents. We discuss the relationship between such constituents that enables understanding, that is extracting meaning from music at the different levels of the organization of sounds that are f…
Pseudo-haptic Controls for Mid-air Finger-based Menu Interaction
2019
Virtual Reality (VR) is more accessible than ever these days. While topics like performance, motion sickness and presence are well investigated, basic topics as VR User Interfaces (UIs) for menu control are lagging far behind. A major issue is the absence of haptic feedback and naturalness, especially when considering mid-air finger-based interaction in VR, when "grabbable" controllers are not available. In this work, we present and compare the following two visual approaches to mid-air finger-based menu control in VR environments: a planar UI similar to common 2D desktop UIs, and a pseudo-haptic UI based on physical metaphors. The results show that the pseudo-haptic UI performs better in t…
The human-computer connection: An overview of brain-computer interfaces
2018
This article introduces the field of brain-computer interfaces (BCI), which allows the control of devices without the generation of any active motor output but directly from the decoding of the user’s brain signals. Here we review the current state of the art in the BCI field, discussing the main components of such an interface and illustrating ongoing research questions and prototypes for controlling a large variety of devices, from virtual keyboards for communication to robotics systems to replace lost motor functions and even clinical interventions for motor rehabilitation after a stroke. The article concludes with some insights into the future of BCI.
Crowdboard: Augmenting in-person idea generation with real-time crowds
2017
Online crowds can help infuse creativity into the design process, but traditional strategies for leveraging them, such as large-scale ideation platforms, require time and organizational effort in order to obtain results. We propose a new method for crowd-based ideation that simplifies the process by having smaller crowds join in-person ideators during synchronous creative sessions. Our system Crowdboard allows online crowds to provide real-time creative input during early-stage design activities, such as brainstorming or concept mapping. The system enables in-person ideators to develop ideas on a physical or digital whiteboard which is augmented with real-time creative input from online par…