Search results for "INTERNET"
showing 10 items of 2589 documents
A Framework for Parallel Assessment of Reputation Management Systems
2016
Several distributed applications running over the Internet use Reputation Management Systems (RMSs) to guarantee reliable interactions among unknown agents. Because of the heterogeneity of the existing RMSs, their assessment in terms of correctness and resistance to security attacks is not a trivial task. This work addresses this issue by presenting a novel parallel simulator aimed to support researchers in evaluating the performances of a RMS since the design phase. Preliminary results obtained by simulating two different attacks confirm the suitability of the proposed framework to evaluate different RMSs.
Testing wearable IoT applications through sensor virtualization
2020
The development of distributed IoT applications requires the integration of data provided by different sensors embedded in multiple devices. As an example, an application for health monitoring in an assisted living scenario may include several wearable and fixed nodes each carrying different sensors and running specific code. Verifying that the application is properly working according to the specifications requires assessing that the code of each node behaves consistently in all the possible use cases. Tests involving sensor data may be difficult or costly to replicate realistically and this could also slow down the development of the application in its early stages. In this paper we intro…
Reputation management in distributed systems
2008
Several distributed applications, implemented over today’s Internet, are based on the assumption that participating agents collaborate in order to achieve their own goal. However, when these applications are modelled as unstructured distributed systems, the greater autonomy and decentralization encourage antisocial behaviours, which are likely to cause performance degradation for the whole system. This paper presents a fully distributed reputation management system that allows the evaluation of agent reputation in unstructured environments without any centralized coordination. The proposed approach is based on game theory and is capable of capturing the highly dynamic nature of the involved…
Exploitation of Mobile Access to Context-Based Information in Cultural Heritage Fruition
2012
More than one billion smartphone users are estimated by 2014. With this in mind, visiting cultural heritage sites and exhibits may offer new level of engagement and entertainment just reaching down in our pockets. With orders of magnitude more computational horsepower than a five years-old desktop machine, stuffed with all sorts of sensors, these modern gizmos have a largely untapped potential to gain us access to personalized and on-demand information wherever it is needed. This paper is exactly about this, exploring with several case studies how these devices may become part of a memorable experience during a visit that one may want to share with friends and relatives. Specifically, the p…
Modeling and Verification of Symbolic Distributed Applications Through an Intelligent Monitoring Agent
2022
Wireless Sensor Networks (WSNs) represent a key component in emerging distributed computing paradigms such as IoT, Ambient Intelligence, and Smart Cities. In these contexts, the difficulty of testing, verifying, and monitoring applications in their intended scenarios ranges from challenging to impractical. Current simulators can only be used to investigate correctness at source code level and with limited accuracy. This paper proposes a system and a methodology to model and verify symbolic distributed applications running on WSNs. The approach allows to complement the distributed application code at a high level of abstraction in order to test and reprogram it, directly, on deployed network…
They are looking at me! Understanding how Audience Presence Impacts on Public Display Users
2017
It is well known from prior work, that people interacting as well as attending to a public display attract further people to interact. This behavior is commonly referred to as the honeypot effect. At the same time, there are often situations where an audience is present in the vicinity of a public display that does not actively engage or pay attention to the display or an approaching user. However, it is largely unknown how such a \textit{passive audience} impacts on users or people who intend to interact. In this paper, we investigate the influence of a passive audience on the engagement of people with a public display. In more detail, we report on the deployment of a display in a public s…
An Innovative Statistical Tool for Automatic OWL-ERD Alignment
2016
Aligning two representations of the same domain with different expressiveness is a crucial topic in nowadays semantic web and big data research. OWL ontologies and Entity Relation Diagrams are the most widespread representations whose alignment allows for semantic data access via ontology interface, and ontology storing techniques. The term ""alignment" encompasses three different processes: OWL-to-ERD and ERD-to-OWL transformation, and OWL-ERD mapping. In this paper an innovative statistical tool is presented to accomplish all the three aspects of the alignment. The main idea relies on the use of a HMM to estimate the most likely ERD sentence that is stated in a suitable grammar, and corre…
Advances onto the Internet of Things. How Ontologies Make the Internet of Things Meaningful.
2014
Three-dimensional matching based resource provisioning for the design of low-latency heterogeneous IoT networks
2019
Internet-of-Things (IoT) is a networking architecture where promising, intelligent services are designed via leveraging information from multiple heterogeneous sources of data within the network. However, the availability of such information in a timely manner requires processing and communication of raw data collected from these sources. Therefore, the economic feasibility of IoT-enabled networks relies on the efficient allocation of both computational and communication resources within the network. Since fog computing and 5G cellular networks approach this problem independently, there is a need for joint resource-provisioning of both communication and computational resources in the networ…
A management architecture for active networks
2003
In this paper we present an architecture for network and applications management, which is based on the Active Networks paradigm and shows the advantages of network programmability. The stimulus to develop this architecture arises from an actual need to manage a cluster of active nodes, where it is often required to redeploy network assets and modify nodes connectivity. In our architecture, a remote front-end of the managing entity allows the operator to design new network topologies, to check the status of the nodes and to configure them. Moreover, the proposed framework allows to explore an active network, to monitor the active applications, to query each node and to install programmable …