Search results for "INTERNET"

showing 10 items of 2589 documents

Sharing on web 3D models of ancient theatres. A methodological workflow

2016

Abstract. In the last few years, the need to share on the Web the knowledge of Cultural Heritage (CH) through navigable 3D models has increased. This need requires the availability of Web-based virtual reality systems and 3D WEBGIS. In order to make the information available to all stakeholders, these instruments should be powerful and at the same time very user-friendly. However, research and experiments carried out so far show that a standardized methodology doesn’t exist. All this is due both to complexity and dimensions of geometric models to be published, on the one hand, and to excessive costs of hardware and software tools, on the other. In light of this background, the paper describ…

lcsh:Applied optics. PhotonicsEngineeringWeb-based visualizationGeospatial analysisKnowledge sharing02 engineering and technologycomputer.software_genrelcsh:Technology01 natural sciencesVirtual realityWorld Wide WebDocumentationSoftware0202 electrical engineering electronic engineering information engineeringWebglAncient theatresHTML5lcsh:Tbusiness.industry010401 analytical chemistrylcsh:TA1501-18200104 chemical sciencesKnowledge sharingCultural heritageWorkflowlcsh:TA1-2040Cultural heritage020201 artificial intelligence & image processingThe InternetHtml5lcsh:Engineering (General). Civil engineering (General)businesscomputerSettore ICAR/06 - Topografia E Cartografia3D
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Muodokas vai maitovalas? Ei-hoikka ruumiinrakenne suomalaisissa internetin deittipalveluilmoituksissa

2014

Media- ja mainosmaailma kyllästää meitä tietynlaisten ”täydellisten” naisten ja miesten kuvilla. Lihavuus ei ole normatiivisen heterouden kannalta toivottua. Tässä artikkelissa tarkastelen tekstuaalisia tapoja, joilla suomalaisissa deittipalveluilmoituksissa tuodaan tietoon ei-hoikkaa ruumiinrakennetyyppiä. Aineisto käsittää 918 suomalaista ”Tositarkoituksella” -profiilia, joita tarkastelen tekstianalyyttisesti lähiluvun keinoin. Tarkastelu pohjaa kulttuurisen mallin teoriaan, jonka mukaan jaamme samassa kulttuurissa samanlaisia käsityksiä. Aineistosta pystyi erottamaan kuusi erilaista kategoriaa eli kulttuurista mallia sen suhteen, miten pyöreä tai XL-ruumiinrakenne otettiin esiin ja miten…

lcsh:GN1-890lcsh:History (General) and history of Europeulkonäkölcsh:Anthropologylcsh:GR1-950lcsh:History (General)lcsh:D1-2009heterokontekstilcsh:Folklorekulttuuriset ilmiötlcsh:Dlihavuusinternetdeittipalvelutkulttuuriset mallitJ@rgonia
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A Conceptual Framework for Using and Evaluating Web-Based Learning Resources in School Education

2010

Published version of an article from the journal:Journal of Information Technology Education. Also available from the publisher: http://www.jite.org/documents/Vol9/JITEv9p053-079Hadjerrouit743.pdf Web-based learning resources (WBLRs) have provided teachers with a wide range of new teachingexperiences that are not possible in traditional classroom. However, little research has beendone as to which approach to WBLRs is suitable to address issues that are pertinent to learning.This paper proposes a conceptual framework to explore the design and evaluation of WBLRs inschool education. The paper also examines the way in which the framework is used to evaluatestudents? and teachers? perceptions o…

lcsh:LC8-6691Knowledge managementlcsh:Special aspects of educationlcsh:T58.5-58.64General Computer Sciencelcsh:Information technologybusiness.industryComputer scienceVDP::Technology: 500::Information and communication technology: 550Information technology educationEducationWorld Wide WebConceptual frameworkWeb based learningEducational resourcesEvaluation methodsComputingMethodologies_DOCUMENTANDTEXTPROCESSINGElectronic publishingThe InternetVDP::Social science: 200::Education: 280businessGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)School educationJournal of Information Technology Education: Research
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L'ús identitari dels topònims i paratopònims referits al País Valencià en internet

2009

La toponímia no és només la manera de denominar un lloc, sinó que és la representació d’aquest a través dels valors, creences, actituds, etc. Per tant, la morfologia que presente un topònim concret vindrà determinada per la llengua que el vehicule i per altres factors culturals. En aquest treball, doncs, s’analitzen els resultats d’aquesta representació en Internet, mitjançant la cerca de topònims referits al territori valencià, que presenten un major interés des del punt de vista ideològic, en diversos dominis i en les dues llengües que hi són oficials. L’objectiu d’aquesta cerca és estudiar a través de la toponímia i la paratoponímia no només com ens veiem nosaltres mateixos, sinó com ens…

lcsh:Language and Literaturelcsh:Philology. LinguisticsInternetideologiaUNESCO::CIENCIAS DE LAS ARTES Y LAS LETRASlcsh:P1-1091LingüísticatoponímiaFilologíasPaís Valencià:CIENCIAS DE LAS ARTES Y LAS LETRAS [UNESCO]lcsh:Ptoponímia; País Valencià; Internet; ideologia
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El web marketing en la difusión del DELE

2013

En el último siglo, internet ha supuesto una herramienta que ha revolucionado la sociedad, y dentro de esta revolución, el marketing ha supuesto un paso más. El mundode la enseñanza, y en concreto el DELE, no ha quedado exento de esta influencia. De esta manera, en este artículo definiremos el concepto del web marketing, y a continuación observaremos cómo su uso puede suponer una ventaja en la difusión del DELE. Nowadays, society has been revolutionized by the Internet. In this revolution, marketing has also played an important role, not only in society but more specifically in the teaching world of DELE. In this research, we are going to define the concept of"web marketing" and its influen…

lcsh:Philology. LinguisticsComputingMilieux_GENERALDELElcsh:P1-1091modelo de examen DELEmarketing:PEDAGOGÍA [UNESCO]internetlcsh:LUNESCO::PEDAGOGÍAlcsh:Education
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The relationship between trait procrastination, Internet use, and psychological functioning : results from a community sample of German adolescents

2018

Adolescents with a strong tendency for irrational task delay (i.e., high trait procrastination) may be particularly prone to use Internet applications simultaneously to other tasks (e.g., during homework) and in an insufficiently controlled fashion. Both Internet multitasking and insufficiently controlled Internet usage may thus amplify the negative mental health implications that have frequently been associated with trait procrastination. The present study explored this role of Internet multitasking and insufficiently controlled Internet use for the relationship between trait procrastination and impaired psychological functioning in a community sample of N = 818 early and middle adolescent…

lcsh:Psychologyself-control150 Psychologielcsh:BF1-990educationprocrastinationInternet usePsychologyadolescents150 Psychologymental healthOriginal Research
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Survey of Italian Pediatricians on awareness, experiences and beliefs regarding direct-to-consumer genetic testing in minors

2022


 Background: Our study wanted to assess Italian pediatricians’ awareness, experience and beliefs regarding directto-consumer (DTC) genetic tests (GT) in minors, with a focus on those for predisposition to complex disease, lyfestyle, athletic ability and other inborn talents.
 Methods: A 28-item questionnaire was administered through the SurveyMonkey® web platform to the 9,086 members of the Italian Society of Pediatrics for which a valid email address was available. The survey was opened from April through November 2017. Statistical analyses were performed using the Graphpad software package.
 Results: 36.2% of the 442 respondents were aware of DTC-GT, but only 23.1% of them…

lcsh:R5-920Medical educationmedicine.diagnostic_testbusiness.industrylcsh:Public aspects of medicinePublic policylcsh:RA1-1270Information needspediatriciangenetic testingNewspaperDirect marketingEmail addresschildrenmedicineThe InternetProfessional associationlcsh:Medicine (General)PsychologybusinessGenetic testingEpidemiology, Biostatistics, and Public Health
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Exploring the Relationship Between the Acceptability of an InternetBased Intervention for Depression in Primary Care and Clinical Outcomes: Secondary…

2019

Background: Depression is one of the most prevalent psychological disorders worldwide. Although psychotherapy for depression is effective, there are barriers to its implementation in primary care in Spain. The use of the Internet has been shown to be a feasible solution. However, the acceptability of Internet-based interventions has not been studied sufficiently. Objective: To assess the acceptability of an Internet-based intervention (IBI) for depression in primary care, and explore the relationship between expectations and satisfaction and the improvement in the clinical variables in primary care patients receiving this intervention. Furthermore, it offers data about the effects of some s…

lcsh:RC435-571media_common.quotation_subjectPsychological interventionSatisfactionlaw.invention03 medical and health sciencesprimary care0302 clinical medicineAcceptabilityRandomized controlled triallawIntervention (counseling)Perceptionacceptabilitylcsh:PsychiatryMedicineDepression (differential diagnoses)Original Researchmedia_commonPsychiatrybusiness.industryDepressionsatisfactionExpectationsPrimary careInternet-based intervention030227 psychiatry3. Good healthClinical trialPsychiatry and Mental healthdepressionAnxietyThe Internetmedicine.symptombusiness030217 neurology & neurosurgeryClinical psychologyexpectations
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On the Prevalence of Addicted or Problematic Gaming in Finland

2019

Highlights • A dataset from Finland in 2015 (systematic random sampling N = 4511) suggests an (unweighted) prevalence rate of certain “addicted gaming” (videogame play) to be 0.6% among local gamers and 0.03% among the whole population. • The implied prevalence of certain “problematic gaming” (videogame play) climbs to 1.4% among local gamers and 0.6% among the whole population. • Of those “addicted” individuals to whom videogame play was a problem “almost always,” eight reported their hours of play during a week (72, 30, 10, 7, 4, 1, 1, 1), which indicate that “addicted gaming,” if understood as excessive play, might not be optimal for describing such problems.

lcsh:Social pathology. Social and public welfare. CriminologyGaming disordervideopelitmedia_common.quotation_subjectlcsh:BF1-990prevalenceInternet privacyinternet gaming disorder030508 substance abuselcsh:HV1-9960Internet gaming disordergaming disorder03 medical and health sciences0302 clinical medicineriippuvuusmental disordersPrevalenceFinlandmedia_commonDiscussionpelaaminenbusiness.industryAddictionComputingMilieux_PERSONALCOMPUTING030227 psychiatryPsychiatry and Mental healthlcsh:PsychologyThe InternetInformationSystems_MISCELLANEOUS0305 other medical sciencebusinessPsychologyverkkopelithuman activitiesAddictive Behaviors Reports
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Arkimaiseman kätketyt salaisuudet : urbaanien löytöretkeilijöiden keskustelua harrastuksestaan

2017

Tutkielmassa tarkastelen urbaanista löytöretkeilystä käytyä keskustelua internetin suomalaisella keskustelupalstalla Q-Elements.comissa eli UE-foorumissa. Urbaani löytöretkeily eli UE tai urbex on viime vuosikymmenen aikana paljon huomiota osakseen saanut harrastus, jossa liikutaan erilaisissa ihmisen tekemissä tiloissa ja rakennuksissa. Oleellinen osa harrastusta on valokuvaus, ja kansainvälisesti harrastajia yhdistää myös eettinen pohdinta, jossa vedetään rajoja hyväksyttävälle toiminnalle.Vakiintuneen käsityksen mukaan paikoissa saa käydä, mutta mitään ei saa niissä muuttaa, rikkoa tai ottaa mukaan. Halusin selvittää, millaisia merkityksiä UE:lle annetaan suomalaisten harrastajien käymäs…

leikkiseikkailuurbaani löytöretkeilyrakennettu ympäristöjännitystila ja paikkakaupunkiympäristökaupunkikulttuuriharrastukseteettisyysnostalgiaEtnografinen tutkimusjulkiset tilatnuorisokulttuuriinternetsuojelu
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