Search results for "Information Systems"

showing 10 items of 1926 documents

Processing privacy information and decision-making for smartphone apps among young German smartphone users

2018

While privacy behaviour is generally equated with self-disclosure, other forms of behaviour that potentially infringe an individual’s privacy, such as downloading an app, are being neglected by research. We seek to fill this gap by modelling app decision-making within a dual-process model of the attitude–behaviour relationship and the role of privacy attitudes in two kinds of information processing: (1) spontaneous, heuristic processes that rely on automated attitude activation and (2) elaborate, cognitive processes that rely on behavioural intentions to guide behaviour. We used a quasi-experimental design to investigate app decision-making processes for N = 89 participants in N = 254 decis…

business.industryHeuristic05 social sciencesInternet privacyInformation processingGeneral Social Sciences050801 communication & media studiesCognition02 engineering and technologylanguage.human_languageHuman-Computer InteractionGermanUpload0508 media and communicationsMode (computer interface)Arts and Humanities (miscellaneous)020204 information systemsSmartphone app0202 electrical engineering electronic engineering information engineeringDevelopmental and Educational PsychologylanguagebusinessPsychologyHeuristics
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View Planning Approach for Automatic 3D Digitization of Unknown Objects

2012

International audience; This paper addresses the view planning problem for the digitization of 3D objects without prior knowledge on their shape and presents a novel surface approach for the Next Best View (NBV) computation. The proposed method uses the concept of Mass Vector Chains (MVC) to define the global orientation of the scanned part. All of the viewpoints satisfying an orientation constraint are clustered using the Mean Shift technique to construct a first set of candidates for the NBV. Then, a weight is assigned to each mode according to the elementary orientations of its different descriptors. The NBV is chosen among the modes with the highest weights and which comply with the rob…

business.industryOrientation (computer vision)Computer science[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]02 engineering and technology[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Constraint (information theory)Set (abstract data type)[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020204 information systems0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligenceMean-shiftbusinessDigitization
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Using crowdsourcing for a safer society: When the crowd rules

2020

Neighbours sharing information about robberies in their district through social networking platforms, citizens and volunteers posting about the irregularities of political elections on the Internet, and internauts trying to identify a suspect of a crime: in all these situations, people who share different degrees of relationship collaborate through the Internet and other technologies to try to help with or solve an offence. The crowd, which is sometimes seen as a threat, in these cases becomes an invaluable resource that can complement law enforcement through collective intelligence. Owing to the increasing growth of such initiatives, this article conducts a systematic review of the litera…

business.industryPolitical Elections05 social sciencesInternet privacyCollective intelligenceComputingMilieux_LEGALASPECTSOFCOMPUTING02 engineering and technologyCrowdsourcing020204 information systemsSAFER0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesThe InternetbusinessLaw050107 human factorsEuropean Journal of Criminology
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An empirical study of performance using Clone & Own and Software Product Lines in an industrial context

2021

Abstract Context: Clone and Own (CaO) is a widespread approach to generate new software products from existing software products by adding small changes. The Software Product Line (SPL) approach addresses the development of families of products with similar features, moving away from the production of isolated products. Despite the popularity of both approaches, no experiment has yet compared them directly. Objective: The goal of this paper is to know the different performances of software engineers in the software products development process using two different approaches (SPL and CaO). Method: We conducted an experiment in the induction hobs software environment with software engineers. …

business.industryProcess (engineering)Computer science020207 software engineeringContext (language use)02 engineering and technologyComputer Science ApplicationsProduct (business)Empirical researchSoftware020204 information systemsFactor (programming language)0202 electrical engineering electronic engineering information engineeringClone (computing)Software engineeringbusinessSoftware product linecomputerSoftwareInformation Systemscomputer.programming_languageInformation and Software Technology
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Key drivers of internet banking services use

2009

PurposeThe purpose of this paper is to analyse the determinants of internet banking use, paying special attention to the role of product involvement, perceived risk and trust.Design/methodology/approachThe impact of trust, perceived risks, product involvement and TAM beliefs (ease of use and usefulness) on internet banking adoption is tested through structural equation modelling techniques. The sample consists of 511 Spanish internet banking services users and the data are collected through an internet survey. Risk is measured as a formative construct.FindingsData analysis shows that TAM beliefs and perceived risks (security, privacy, performance and social) have a direct influence on e‐ban…

business.industryProduct involvementUsabilitySample (statistics)Library and Information SciencesComputer securitycomputer.software_genreStructural equation modelingComputer Science ApplicationsRisk perceptionFormative assessmentKey (cryptography)The InternetMarketingbusinesscomputerInformation SystemsOnline Information Review
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RDF-Based Web Information Integration System: A Travel System Use Case

2018

Enterprises are continually faced with the challenge of integrating heterogeneous systems with incompatible interfaces, data structures (Source structured relational databases, semi-structured sources, XML, or unstructured documents: texts), access mode and technologies. When companies adopt SOA (Service Oriented Architecture), that provides an alternative to traditional design of applications by allowing a designer to assemble and compose existing services that implement the functions of a given application domain, they realize that there is a significant risk that Web services only do not solve the problem of compatibility in the data. Our paper gives a solution to these issues by setting…

business.industryRelational databaseComputer sciencecomputer.internet_protocol02 engineering and technologycomputer.file_formatService-oriented architecturecomputer.software_genreData structureApplication domain020204 information systems0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingRDFWeb serviceSoftware engineeringbusinesscomputerXMLData integration2018 14th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)
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A new family of nonstochastic languages

2010

Öz bulunamadı.

business.industrySignal ProcessingTheory of computationInformation processingArtificial intelligenceLanguage familybusinessComputer Science ApplicationsInformation SystemsTheoretical Computer ScienceMathematicsInformation Processing Letters
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Event‐brand transfer in an entertainment service: experiential marketing

2013

PurposeOne of the channels a brand can use to create experiences is events. The brand promoting the event and its sponsors can obtain various benefits in the form of brand image, personality and notoriety. The main aim of this research is to evaluate the effects that experiencing an event has on experience with the promoting brand.Design/methodology/approachThe study analysed the musical event MTV Winter Festival 2010, considering the opinion of 127 attendees to discover the impact of experiencing the MTV entertainment television channel event in three areas: improved brand experience, improved brand personality and increased brand reputation. EQS was used to test the proposed model.Finding…

business.industryStrategy and Managementmedia_common.quotation_subjectBrand awarenessAdvertisingIndustrial and Manufacturing EngineeringComputer Science ApplicationsManagement Information SystemsEntertainmentBrand managementCorporate brandingBrand extensionIndustrial relationsPersonalityBrand equityMarketingPsychologybusinessmedia_commonReputationIndustrial Management & Data Systems
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The value of B2B relationships

2009

PurposeThe purpose of the paper is to contribute to the knowledge of how relationship value, trust, commitment, satisfaction and loyalty intentions are defined and relate to each other. It explores these relationships in the business‐to‐business (B2B) context by analysing manufacturing companies regarding to their main supplier.Design/methodology/approachAfter the literature review and several in‐depth interviews, a method of empirical analysis consisting of quantitative intervention with an ad hoc survey using a structured questionnaire has been developed. Structural equations modeling is used to contrast the hypotheses on the links between the constructs analysed.FindingsConfirmatory fact…

business.industryStrategy and Managementmedia_common.quotation_subjectContext (language use)Customer relationship managementIndustrial and Manufacturing EngineeringConfirmatory factor analysisComputer Science ApplicationsManagement Information SystemsFormative assessmentPerceptionGeneral partnershipIndustrial relationsLoyaltyMarketingbusinessPsychologyValue (mathematics)Social psychologymedia_commonIndustrial Management & Data Systems
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The influence of belonging to virtual brand communities on consumers' affective commitment, satisfaction and word‐of‐mouth advertising

2011

PurposeThis paper aims to explore some of the effects of belonging to a virtual brand community on consumer behaviour. It also proposes the concept of belonging as a three‐dimensional construct.Design/methodology/approachThe paper proposes that belonging to a virtual community has positive effects on consumer satisfaction, affective commitment and word‐of‐mouth behaviour. After validation of the measurement scales the hypotheses are contrasted through modelling.FindingsThe data show that belonging to a virtual community may enhance consumer satisfaction, affective commitment and word‐of‐mouth advertising towards the brand around which the community is developed. In addition, the paper intro…

business.industryWord of mouthAdvertisingOrganizational commitmentLibrary and Information SciencesCustomer relationship managementComputer Science ApplicationsBrand loyaltyBrand communityCustomer satisfactionbusinessPsychologyConsumer behaviourVirtual communityInformation SystemsOnline Information Review
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