Search results for "Information"

showing 10 items of 14916 documents

High Quality Reconstruction of Dynamic Objects using 2D-3D Camera Fusion

2017

International audience; In this paper, we propose a complete pipeline for high quality reconstruction of dynamic objects using 2D-3D camera setup attached to a moving vehicle. Starting from the segmented motion trajectories of individual objects, we compute their precise motion parameters, register multiple sparse point clouds to increase the density, and develop a smooth and textured surface from the dense (but scattered) point cloud. The success of our method relies on the proposed optimization framework for accurate motion estimation between two sparse point clouds. Our formulation for fusing it closest-point and it consensus based motion estimations, respectively in the absence and pres…

2D-3D FusionPoint cloudComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyIterative reconstructionRANSAC[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Vehicle dynamics[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Robustness (computer science)Motion estimationPoint Cloud Registration0502 economics and business[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineeringComputer visionComputingMethodologies_COMPUTERGRAPHICS050210 logistics & transportationRANSACbusiness.industry05 social sciences3D reconstruction[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringICPGeography[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV][INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Artificial intelligencebusiness3D ReconstructionSurface reconstruction
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A coarse to fine 3D acquisition system

2015

International audience; The 3D chain (acquisition-processing-compression) is , most of the time , sequenced into several steps. Such approaches result into an one-dense acquisition of 3D points. In large scope of applications , the first processing step consists in simplifying the data. In this paper , we propose a coarse to fine acquisition system which permits to obtain simplified data directly from the acquisition. By calculating some complementary information from 2D images , such as 3D normals , multiple homogeneous regions will be segmented and affected to a given primitive class. Contrary to other studies , the whole process is not based on a mesh. The obtained model is simplified di…

2d images0209 industrial biotechnologyScannerbusiness.industryComputer scienceProcess (computing)3D Compression[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringClass (philosophy)02 engineering and technology3D Simplification[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Coarse to finePrimitives extraction[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020901 industrial engineering & automationHomogeneous0202 electrical engineering electronic engineering information engineeringComputer visionArtificial intelligencebusiness3D ReconstructionAlgorithmScope (computer science)
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STEP 0: Initial Scenario

2011

The main purpose of this video-tutorial is to show you how to clone a DB2 subsystem to other subsystem running in the same Z/OS LPAR. Each step is explained with a video (screen cast). It is supossed that you have two DB2 subsystems, in this case DB8G (source) and DBF (target), both up & running.The procedure is automated in three main steps contained in library SYSADM.ODBCLONE. First step is related with the physical COPY from SOURCE datasets to TARGET DB2 datasets. While the remaining, are related with making target DB2 BSDS & CATALOG consistent with the location of the DATASETS copied from source subsystem

33 Ciències TecnológiquesInformationSystems_DATABASEMANAGEMENT
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STEP 3: Restart Target DB2

2011

Finally, we RESTART TARGET DB2 and it's stopped databases.

33 Ciències TecnológiquesMathematicsofComputing_NUMERICALANALYSISInformationSystems_DATABASEMANAGEMENTComputingMethodologies_GENERAL
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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Toward a real-time tracking of dense point-sampled geometry

2012

4 pages; International audience; In this paper, we address the problem of tracking temporal deformations between two arbitrary densely sampled point-based surfaces. We propose an intuitive and efficient resolution to the point matching problem within two frames of a sequence. The proposed method utilizes two distinct space partition trees, one for each point cloud, which both are defined on a unique discrete space. Our method takes advantage of multi-resolution concerns, voxel adjacency relations, and a specific distance function. Experimental results obtained from both simulated and real reconstructed data sets demonstrate that the proposed method can handle efficiently the tracking proces…

3D ProcessingComputer Vision[INFO.INFO-OH]Computer Science [cs]/Other [cs.OH]Point cloudGeometry02 engineering and technologycomputer.software_genre030218 nuclear medicine & medical imaging03 medical and health sciences0302 clinical medicineVoxel0202 electrical engineering electronic engineering information engineeringComputer visionPoint (geometry)MathematicsSequencebusiness.industryDiscrete space020207 software engineeringPoint set registrationVideo tracking[ INFO.INFO-OH ] Computer Science [cs]/Other [cs.OH]Adjacency listArtificial intelligencebusinesscomputer
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SfM Techniques Applied in Bad Lighting and Reflection Conditions: The Case of a Museum Artwork

2019

In recent years, SfM techniques have been widely used especially in the field of Cultural Heritage. Some applications, however, remain undefined in cases where the boundary conditions are not suitable for the technique. Examples of this are instances where there are poor lighting conditions and the presence of glass and reflective surfaces. This paper presents a case study where SfM is applied, using a DSLR camera (Nikon D5200), to the “Head of Hades” inside a glass theca and under a large number of light sources at different distances and of different intensities and sizes. The geometric evaluation has been made comparing the DSLR camera model against the 3D data acquired with structured l…

3D model060102 archaeologyComputer science020207 software engineering06 humanities and the arts02 engineering and technologyField (computer science)Cultural heritageComputer graphics (images)Photogrammetry0202 electrical engineering electronic engineering information engineeringMuseum0601 history and archaeologySettore ICAR/17 - DisegnoReflective surfacesReflection (computer graphics)Structured light
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Processing of 3D Models for Networking of CH in Geomatics

2020

In recent times the possibility of reconstruction of complex 3D Cultural Heritage (CH) environments has opened new scenarios for touristic and scientific aims. The different needs for networking or conservation purposes of CH lead to study proper structuring of 3D models. In light of this, a scientific approach has been developed in order to test the networking capabilities, comparing different loading configurations of 3D environments with multiple combinations of 3D models inside them, considering different solutions. This experimentation has been based on WebGL-HTML5 technologies and allowed to discover the true balance between performances of proposed system, the quality of visualizatio…

3D modelGeographic information systemGeospatial analysisCH conservationbusiness.industryComputer scienceGeomaticsInformation qualitycomputer.software_genreStructuringVisualizationCultural heritageNetworkingHuman–computer interactionVirtual machineCultural heritageWebGLbusinesscomputer
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Exploiting Low-Cost 3D Imagery for the Purposes of Detecting and Analyzing Pavement Distresses

2020

Road pavement conditions have significant impacts on safety, travel times, costs, and environmental effects. It is the responsibility of road agencies to ensure these conditions are kept in an acceptable state. To this end, agencies are tasked with implementing pavement management systems (PMSs) which effectively allocate resources towards maintenance and rehabilitation. These systems, however, require accurate data. Currently, most agencies rely on manual distress surveys and as a result, there is significant research into quick and low-cost pavement distress identification methods. Recent proposals have included the use of structure-from-motion techniques based on datasets from unmanned a…

3D modelRoad pavement distreComputer science0211 other engineering and technologiesPoint cloud02 engineering and technologylcsh:TechnologyTransport engineeringData acquisition021105 building & construction0502 economics and businesslow-cost technologiesStructure from motionSettore ICAR/04 - Strade Ferrovie Ed AeroportiGeneral Materials ScienceSegmentationroad pavement distressstructure-from-motionCivil and Structural Engineering050210 logistics & transportationlcsh:T05 social sciencesLow-cost technologiePavement managementBuilding and ConstructionGeotechnical Engineering and Engineering Geology3d modelsComputer Science ApplicationsIdentification (information)Work (electrical)Mobile phoneInfrastructures
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3D visualization of engendering collaborative leadership in the space

2012

The paper focuses on collaborative leadership in education and how to illustrate its engendering process in a three-dimensional space. This complex and fluid process is examined as distributed and pedagogical within a Finnish vocational upper secondary educational organization. As a consequence, the notion of distributed pedagogical leadership is used when collaborative leadership in education is studied. Collaborative leadership is argued to consist of the innermost substance of a professional learning community, as attributes of a group of people working together for specific purposes. Therefore, collaborative leadership naturally involves actors, activities, and context. However, the inn…

3D visualizationlcsh:T58.5-58.64Pedagogicallcsh:Information technologySpaceCollaborative LeadershipDistributionProfessional Learning Communitylcsh:P87-96lcsh:Communication. Mass media
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