Search results for "Instructional simulation"

showing 6 items of 16 documents

Software and Standards in an Emerging Domain

2010

This paper considers the software market in the field of e-Learning and Technology Enhanced Learning (TEL) through observing standardization developments in the domain. A model of software market evolution suggests that observations on development and deployment of standards in the domain indicate the status on the market. As the model holds, in a mature phase, level of standardization is high and the number of competing standards low. The result of the study is, there appears to be a market, but a heterogeneous one, with hesitation on dominant designs and an overall modest level of standards adoption. Content standardization enables the (re)use of the learning content in multiple formats w…

Knowledge managementStandardizationSoftware deploymentbusiness.industryComputer scienceInteroperabilityEducational technologyVirtual learning environmentLearning ManagementbusinessSynchronous learningInstructional simulation
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Children’s Interactions Within a Virtual Reality Environment for Learning Chemistry

2017

This paper presents a virtual reality based solution for learning. Multimodal interactions are proposed to support students’ engagement through active experimentation and reflective observation. Students tasks are provided within an immersive virtual outdoor environment created using a human-centred design approach. Junior high school teachers and students between ages 14 and 16 were involved in design and test activities. Observations, video recordings, and interviews were used in data collection. Three interaction modalities were provided and tested: visual, auditory and kinesthetic/tangible interactions. The students involved in user testing showed great interest to learn in such an envi…

ModalitiesMultimediaComputer scienceKinesthetic learningVirtual realitycomputer.software_genreExperiential learningScience educationTest (assessment)Resource (project management)Human–computer interactionComputingMilieux_COMPUTERSANDEDUCATIONcomputerInstructional simulation
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Robotic and virtual World Programming labs to Stimulate Reasoning and visual-spatial Abilities

2013

Abstract The individuals’ cognitive skills, academic performance and their relationship with programming of robots or virtual learning environment is a topic of particular interest in the area of human-robot interaction. This paper presents a pilot study performed on a group of 36 lower secondary school students involved in a 32-hours laboratory based on the combination of LEGO Mindstorm NXT and Microsoft Kodu Game Lab (KGL) and aimed at programming first a robot and further a more complete virtual world based on a narrative-designed scenario. The findings of the research will be discussed in the light of the effectiveness of using robotics and virtual world programming as a meaningful and …

Settore M-PSI/01 - Psicologia GeneraleComputer scienceVirtual WorldVirtual Worldsplayful learning environment.computer.software_genreprogramming learningVisual-spatial Working MemoryHuman–computer interactionLearningGeneral Materials ScienceCognitive skillMultimediabusiness.industryVirtual worldRoboticsCognitionRoboticsRoboticProgrammingVirtual learning environmentRobotArtificial intelligencebusinesscomputerInstructional simulationProcedia - Social and Behavioral Sciences
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Shifting to climate change aware cities to facilitate the city resilience implementation

2020

Abstract Climate change (CC) is one of the most urgent threats to modern societies, having direct and indirect consequences on the rapid growth of urban areas. Cities are attempting to both reduce their impact on the environment and build resilience to be able to face the irreversible effects of CC through plans and strategies. However, barriers, such as the fact that cities are complex systems and the uncertainty posed by CC have led to less engaged and committed city stakeholders, which have hampered the operationalisation of city resilience. In this context, developing city stakeholders awareness has been demonstrated to be an effective way to put an end to passive behaviour and help tra…

Sociology and Political ScienceProcess (engineering)05 social sciences0211 other engineering and technologies0507 social and economic geographyStakeholderClimate changeFace (sociological concept)021107 urban & regional planningContext (language use)02 engineering and technologyDevelopmentUrban StudiesTourism Leisure and Hospitality ManagementPilot testBusinessResilience (network)050703 geographyEnvironmental planningInstructional simulationCities
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TeamSim: An Educational Micro-World for the Teaching of Team Dynamics

2008

In this paper we present an educational micro-world in which a learner can manipulate variables affecting the efficiency with which a team adapts to its environment. These include the structure of hierarchical relations within the team, the structure of the communications network, and other environmental parameters. Using the micro-world, the learner can design experiments (simulations) exploring notions in the dynamics of small groups. A freeware version of TeamSim is available from http:// laral.istc.cnr.it/gigliotta/.

Structure (mathematical logic)Settore M-PSI/01 - Psicologia GeneraleEngineeringMultimediabusiness.industrycomputer.software_genresimulationSmall group dynamics small team communications network educational simulation virtual laboratory.Learning TechnologieDynamics (music)Human–computer interactionVirtual LaboratorybusinessTeam dynamiccomputerInstructional simulation
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Learning styles module as a part of a virtual campus

2016

For several years now, learning style mapping has been carried out for our students of the master's degree education in information technology. To better utilize learning styles in practice, a learning style module was integrated into the multimedia platform used in the education. The learning style module serves both the student and the educator. The goal was to create an application which, in the long run, would diversify the learning environment and make learning more efficient. This study describes the functioning and integration of the learning style application. The deployment of the application is monitored by collecting statistics of its use and feedback of its usability and usefuln…

ta113MultimediaComputer scienceLearning environment05 social sciencesEducational technology050301 education050109 social psychologyblended learningcomputer.software_genreLearning sciencesvideo lecturesSynchronous learningBlended learningLearning stylesVirtual campuseducational toolsComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesvirtual campuslearning styles0503 educationcomputerInstructional simulation
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