Search results for "Intelligence"

showing 10 items of 6959 documents

Missing the Forest for the Trees: Why Cognitive Science Circa 2019 Is Alive and Well

2019

International audience; Núñez and colleagues (2019) chronicle in extraordinary detail the "demise" of cognitive science, as it was first defined in the late 1970s. The problem is that their account, however accurate, misses the forest for the trees. Cognitive science circa 2019 is alive and well; it just has not followed the path anticipated by its founders over 40 years ago.

Cognitive scienceCognitive scienceLinguistics and LanguageHistoryMultidisciplinaryCognitive Neuroscience05 social sciences[SHS.PSY]Humanities and Social Sciences/PsychologyExperimental and Cognitive PsychologyDemise050105 experimental psychologyHuman-Computer Interaction03 medical and health sciences0302 clinical medicineInterdisciplinaryArtificial IntelligencePath (graph theory)0501 psychology and cognitive sciences030217 neurology & neurosurgery
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The function of mirror neurons in the learning process

2017

In the last years, Neurosciences have developed very much, being elaborated many important theories scientific research in the field. The main goal of neuroscience is to understand how groups of neurons interact to create the behavior. Neuroscientists studying the action of molecules, genes and cells. It also explores the complex interactions involved in motion perception, thoughts, emotions and learning. Brick fundamental nervous system is the nerve cell, neuron. Neurons exchange information by sending electrical signals and chemical through connections called synapses. Discovered by a group of Italian researchers from the University of Parma, neurons - mirror are a special class of nerve …

Cognitive scienceCommunicationUnconscious mindbusiness.industryEmotional intelligencemedia_common.quotation_subject0211 other engineering and technologies02 engineering and technology020303 mechanical engineering & transportsmedicine.anatomical_structurenervous system0203 mechanical engineeringAction (philosophy)lcsh:TA1-2040021105 building & constructionmedicineMotion perceptionChemistry (relationship)Neuronlcsh:Engineering (General). Civil engineering (General)Function (engineering)businessPsychologyMirror neuronmedia_commonMATEC Web of Conferences
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Implicit Perception Simplicity and Explicit Perception Complexity in Sensorimotor Comunication

2019

Cognitive scienceComputational neuroscienceactive perceptionActive perceptionComputer scienceSocial perceptionmedia_common.quotation_subjectGeneral Physics and Astronomysocial perceptionKinematicsArtificial IntelligencePerceptionSimplicityGeneral Agricultural and Biological Sciencesmedia_commoncomputational neuroscience
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TREC: A tool kit for programming cognitive experiments in Applesoft BASIC

1987

Cognitive scienceComputer programComputer sciencebusiness.industryInterface (computing)MemoriaExperimental and Cognitive PsychologyCognitionStimulus exposureApple computerLexical decision taskPsychology (miscellaneous)Artificial intelligencebusinessGeneral PsychologyBehavior Research Methods, Instruments, & Computers
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Notes on the Success of Speech Acts and Negotiating Commitments

1996

Technologies that support communication and models used in the development of communications need good underlying theories. One theory suggested as a base for design is speech act theory. Both communication support tools and modelling notations informed by speech act theory have been proposed. Speech act theory forms no unified, single theory, but actually houses several variants for dealing with semantics, pragmatics, and social context of communications. They all have one common feature: they assume that language is not merely a means of describing but also a means for doing things. In this paper we present an overview of speech act theories and their uses in information systems research.…

Cognitive scienceComputer sciencebusiness.industrymedia_common.quotation_subjectContext (language use)Representation (arts)Pragmaticscomputer.software_genreSemanticsFocus (linguistics)Feature (linguistics)NegotiationInformation systemArtificial intelligencebusinesscomputerNatural language processingmedia_commonElectronic Workshops in Computing
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2018

This article explores promising points of contact between philosophy and the expanding field of virtual reality research. Aiming at an interdisciplinary audience, it proposes a series of new research targets by presenting a range of concrete examples characterized by high theoretical relevance and heuristic fecundity. Among these examples are conscious experience itself, “Bayesian” and social VR, amnestic re-embodiment, merging human-controlled avatars and virtual agents, virtual ego-dissolution, controlling the reality/virtuality continuum, the confluence of VR and artificial intelligence (AI) as well as of VR and functional magnetic resonance imaging (fMRI), VR-based social hallucinations…

Cognitive scienceComputer sciencemedia_common.quotation_subjectField (Bourdieu)Reality–virtuality continuum06 humanities and the artsVirtual reality0603 philosophy ethics and religionMixed realityComputer Science ApplicationsPhenomenology (philosophy)03 medical and health sciences0302 clinical medicineArtificial Intelligence060302 philosophyRelevance (information retrieval)Augmented realityConsciousness030217 neurology & neurosurgerymedia_commonFrontiers in Robotics and AI
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Control Structures in Motivational Psychology

1996

Abstract Motivational processes in psychology have been interpreted from many different viewpoints. In the general case, they present an information feedback structure, with goals and disturbances, in a similar way most control systems behave. In this contribution, this similarity is analysed and examples of motivational processes corresponding to the most common control system structures are given. This comparison will be fruitful from both sides: to explore a new field of control theory application and to provide a new framework to the analysis of these complex processes.

Cognitive scienceControl theory (sociology)Structure (mathematical logic)business.industryControl systemField (Bourdieu)Similarity (psychology)Artificial intelligenceControl (linguistics)ViewpointsPsychologybusinessInformation feedbackIFAC Proceedings Volumes
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Soccer analyses by means of artificial neural networks, automatic pass recognition and Voronoi-cells: An approach of measuring tactical success.

2015

Success in a soccer match is usually measured by goals. However, in order to yield goals, successful tactical pre-processing is necessary. If analyzing a match with the focus on “success”, promising tactical activities including vertical passes with control win in the opponent’s penalty area have to be the focus. Whether or not a pass is able to crack the opponent’s defence depends on the tactical formations of both the opponent’s defence and the own offence group.

Cognitive scienceFocus (computing)Artificial neural networkbusiness.industryControl (management)ComputerApplications_COMPUTERSINOTHERSYSTEMSArtificial intelligenceAdversarybusinessPsychologyVoronoi diagramComputingMethodologies_ARTIFICIALINTELLIGENCE
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Hume’s guillotine and intelligent technologies

2021

AbstractEmerging intelligent society shall change the way people are organised around their work and consequently also as a society. One approach to investigating intelligent systems and their social influence is information processing. Intelligence is information processing. However, factual and ethical information are different. Facts concern true vs. false, while ethics is about what should be done. David Hume recognised a fundamental problem in this respect, which is that facts can be used to derive values. His answer was negative, which is critical for developing intelligent ethical technologies. Hume’s problem is not crucial when values can be assigned to technologies, i.e. weak ethic…

Cognitive scienceHume’s guillotineweak and strong ethical AItietoteoriaIntelligent decision support systemInformation processingComputational intelligenceCognitionWeak and strong ethical AItekoälyarvot (käsitykset)Work (electrical)processing ethical informationObstacleHuman resource managementProcessing ethical informationetiikkaPsychologyGeneral Economics Econometrics and FinanceSocial influenceResearch Article
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Panel Summary Perceptual Learning and Discovering

1994

The problem of learning and discovering in perception is addressed and discussed with particular reference to present machine learning paradigms. These paradigms are briefly introduced by S. Gaglio. The subsymbolic approach is addressed by S. Nolfi, and the role of symbolic learning is analysed by F. Esposito. Many of the open problems, that are evidentiated in the course of the panel, show how this is an important field of research that still needs a lot of investigation. In particular, as a result of the whole discussion, it seems that a suitable integration of different approaches must be accurately investigated. It is observed, in fact, that the weakness of the most part of the existing…

Cognitive scienceIdeal (set theory)Computer sciencebusiness.industrymedia_common.quotation_subjectNovelty detectionField (computer science)Symbolic learningPerceptual learningPerceptionIncremental learningUnsupervised learningArtificial intelligencebusinessmedia_common
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