Search results for "Intelligence"

showing 10 items of 6959 documents

Le développement du concept d’intelligence territoriale en Europe

2011

International audience

Europe[SHS.ANTHRO-SE] Humanities and Social Sciences/Social Anthropology and ethnologyNaissance[ SHS.ANTHRO-SE ] Humanities and Social Sciences/Social Anthropology and ethnology[ SHS ] Humanities and Social SciencesIntelligence Territoriale[SHS] Humanities and Social Sciences[SHS.ANTHRO-SE]Humanities and Social Sciences/Social Anthropology and ethnologyComputingMilieux_MISCELLANEOUSconceptdéveloppement[SHS]Humanities and Social Sciences
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noRANSAC for fundamental matrix estimation

2011

The estimation of the fundamental matrix from a set of corresponding points is a relevant topic in epipolar stereo geometry [10]. Due to the high amount of outliers between the matches, RANSAC-based approaches [7, 13, 29] have been used to obtain the fundamental matrix. In this paper two new contributes are presented: a new normalized epipolar error measure which takes into account the shape of the features used as matches [17] and a new strategy to compare fundamental matrices. The proposed error measure gives good results and it does not depend on the image scale. Moreover, the new evaluation strategy describes a valid tool to compare diffe rent RANSAC-based methods because it does not re…

Evaluation strategyGround truthSettore INF/01 - Informaticabusiness.industryimage features epipolar geometry ransac fundamental matrix estimationEight-point algorithmEpipolar geometryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage scaleRANSACOutlierComputer visionArtificial intelligencebusinessFundamental matrix (computer vision)AlgorithmMathematicsProcedings of the British Machine Vision Conference 2011
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Novel Fault-Tolerant Routing Technique for ZMesh Topology based Network-on-Chip Design

2020

This paper proposes a novel fault-tolerant routing technique for ZMesh topology based Network-on-Chip (NoC) design. The proposed algorithm caters the link faults and routes the data packets seamlessly to the destination. This algorithm has been compared with the existing techniques proposed for mesh topology counterparts. The experimentations have been carried out by increasing ZMesh network size and percentage of link faults. The results show that in the event of link failures the proposed algorithm routes the data from source to destination flawlessly.

Event (computing)Computer scienceNetwork packetMesh networking020206 networking & telecommunicationsFault toleranceTopology (electrical circuits)02 engineering and technologyLink (geometry)TopologyNetwork on a chip0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingRouting (electronic design automation)2020 15th IEEE Conference on Industrial Electronics and Applications (ICIEA)
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The Fourth ACM SIGSPATIAL Workshop on Location-Based Recommendations, Geosocial Networks and Geoadvertising

2021

The amount of publicly available geo-referenced data has seen a dramatic increase over the last years. Many user activities generate data that are annotated with location and contextual information. Moreover, it has become easier to collect and combine rich and diverse location information. In the context of geoadvertising, the use of geosocial data for targeted marketing is receiving significant attention from a wide spectrum of companies and organizations. With the advent of smartphones and online social networks, a multi-billion dollar industry that utilizes geosocial data for advertising and marketing has emerged. Geotagged social-media posts, GPS traces, data from cellular antennas and…

Event (computing)Computer sciencebusiness.industryContext (language use)02 engineering and technologyGeneral MedicineTargeted marketingWorld Wide Web020204 information systems0202 electrical engineering electronic engineering information engineeringLiberian dollarGlobal Positioning SystemContextual information020201 artificial intelligence & image processingbusinessTourismSIGSPATIAL Special
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Taking Advantage of Selective Change Driven Processing for 3D Scanning

2013

This article deals with the application of the principles of SCD (Selective Change Driven) vision to 3D laser scanning. Two experimental sets have been implemented: one with a classical CMOS (Complementary Metal-Oxide Semiconductor) sensor, and the other one with a recently developed CMOS SCD sensor for comparative purposes, both using the technique known as Active Triangulation. An SCD sensor only delivers the pixels that have changed most, ordered by the magnitude of their change since their last readout. The 3D scanning method is based on the systematic search through the entire image to detect pixels that exceed a certain threshold, showing the SCD approach to be ideal for this applicat…

Event-based visionLaser scanningComputer scienceTransducers3d scanninglcsh:Chemical technologySensitivity and SpecificityBiochemistryArticleAnalytical Chemistrylaw.inventionPhotometryPhotometry (optics)Imaging Three-DimensionallawInformàticaNyquist–Shannon sampling theoremComputer visionlcsh:TP1-11853D scanningElectrical and Electronic Engineeringhigh-speed visual acquisitionInstrumentationPixelbusiness.industryLasers3D reconstructionReproducibility of ResultsSignal Processing Computer-AssistedEquipment DesignImage EnhancementLaserAtomic and Molecular Physics and OpticsEquipment Failure AnalysisTransducerSemiconductorsCMOSArtificial intelligencebusinessHigh-speed visual acquisitionevent-based visionSensors
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Towards a Game-Design Framework for Evidence-Based Clinical Procedure Libraries

2019

Serious games have been and currently are used for multiple purposes other than just entertainment, such as education, healthcare or emergency management. This research presents game-design elements based on specific functional and professional requirements among which usability plays a key role. The aim of the research is to steer the direction towards a game-design framework for evidence-based clinical procedure libraries (eCPL). For context analysis and game-element presentation, a "serious application" example is shown to illustrate the improvement through game-design elements. A context analysis was required to select suitable game-design elements to target system usability and solve s…

Evidence-based practiceEmergency managementComputer sciencebusiness.industryComputingMilieux_PERSONALCOMPUTINGUsability02 engineering and technologyEntertainment03 medical and health sciencesContext analysis0302 clinical medicineInteractivityGame designHuman–computer interaction0202 electrical engineering electronic engineering information engineeringSystems design020201 artificial intelligence & image processing030212 general & internal medicinebusiness2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH)
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Towards Evidence-Based Academic Advising Using Learning Analytics

2018

Academic advising is a process between the advisee, adviser and the academic institution which provides the degree requirements and courses contained in it. Content-wise planning and management of the student’ study path, guidance on studies and academic career support is the main joint activity of advising. The purpose of this article is to propose the use of learning analytics methods, more precisely robust clustering, for creation of groups of actual study profiles of students. This allows academic advisers to provide evidence-based information on the study paths that have actually happened similarly to individual students. Moreover, academic institutions can focus on management and upda…

Evidence-based practiceoppiminenComputer scienceProcess (engineering)Learning analytics02 engineering and technologyAcademic advisingneuvontaklusterit0202 electrical engineering electronic engineering information engineeringMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONacademic advisingCluster analysisAcademic careerlearning analytics05 social sciences050301 educationanalyysimenetelmätSchedule (project management)korkea-asteen koulutusanalyysi020201 artificial intelligence & image processingklusterianalyysirobust clustering0503 educationPATH (variable)
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An Integrated fuzzy Cells-classifier

2006

The term soft-computing has been introduced by Zadeh in 1994. Soft-computing provides an appropriate paradigm to program malleable and smooth concepts. In this paper a genetic algorithm is proposed to fuse the classification results due to different distance functions. The combination is based on the optimization of a vote strategy and it is applied to cells classification.

Evolutionary algorithms Classifier ensembleSettore INF/01 - Informaticabusiness.industryComputer scienceArtificial intelligencebusinessFuzzy logicClassifier (UML)Global optimization problem
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A gesture recognition framework for exploring museum exhibitions

2018

In this paper we present a gesture recognition framework for providing the visitors of a museum exhibition with a non intrusive interface for the multimedia enjoyment of digital contents. Early experiments were carried out at the Computer History Museum Exhibition of the University of Palermo.

ExhibitionComputer historySettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAmbient intelligence Gesture recognition Human computer interactionGesture recognitionComputer scienceInterface (computing)0202 electrical engineering electronic engineering information engineering020206 networking & telecommunications020201 artificial intelligence & image processing02 engineering and technologyVisual arts
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A Multimodal Guide for Virtual 3D Models of Cultural Heritage Artifacts

2008

The area of cultural heritage preservation and fruition has drawn an ever growing attention of artificial intelligence and human-computer interaction research in the last decades. The common aim is to develop systems that can interact with the user in a variety of modes and in the most natural way. In this paper, a multimodal guide for virtual 3D environment navigation is presented. The proposed system integrates X3D environment with a multimodal interface. The application scenario is to provide a visitor assistance and guidance during the visit of one of the halls in the historical Palazzo Steri, the headquarters of the University of Palermo.

ExhibitionCultural heritageCompetitive intelligenceComputer scienceHuman–computer interactionmultimodality3D virtual model cultural heritageVisitor patterncomputer.file_formatUser interfaceVirtual realityX3DcomputerVariety (cybernetics)
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