Search results for "Interface homme-Machine"

showing 6 items of 16 documents

Pitch tilt rendering for an 8-DOF driving simulator

2015

International audience; Tilt coordination technique is used for reproducing a sustained linear acceleration in driving simulation by tilting the simulator cabin. Thus a part of gravity is interpreted as a horizontal acceleration. Between the slow rotational motion limited by the rotational perception threshold of semi-circular canals of vestibular system and the fast change of acceleration to render, the design of coupling motions of rotation and translation plays a critical role in the realism of driving simulator. We present here an experiment focusing on longitudinal accelerations rendering with pitch tilt coordination technique. Eight drivers experienced the same accelerations and decel…

driving simulationSynthèse d'image et réalité virtuelle [Informatique]vestibular system[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Modélisation et simulation [Informatique][INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]pitch acceleration thresholdtilt coordinationPhysics::Accelerator Physics[INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]motion cueing algorithm
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Vers une assistance informatisée au diagnostic de la qualité ergonomique d'interfaces

2000

International audience; Notre objectif ici est d'encourager les concepteurs à s'intéresser aux usages de leur produit en prenant davantage en compte les facteurs humains dans la phase de test qui est souvent focalisée sur les aspects techniques. L'idée dans cette étude est donc de faciliter le recours aux utilisateurs comme source d'évaluation lors des tests de conception en apportant aux concepteurs un environnement logiciel de test pratique à mettre en œuvre pour faire évaluer leurs propres produits par des utilisateurs. Nous avons mené deux expériences de nature à explorer la faisabilité de ce projet.

interface homme-machineévaluation par l'utilisateur[SCCO.COMP] Cognitive science/Computer scienceévaluation par inspection[SHS.INFO]Humanities and Social Sciences/Library and information sciences[ SCCO.COMP ] Cognitive science/Computer sciencedocument numérique[ SHS.INFO ] Humanities and Social Sciences/Library and information sciences[SCCO.COMP]Cognitive science/Computer scienceméthode d'évaluation ergonomique assistée par ordinateurcritères de qualité ergonomique[SHS.INFO] Humanities and Social Sciences/Library and information sciencesdocument électronique
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Towards EEG-Based Haptic Interaction within Virtual Environments

2019

International audience; Current virtual environments (VE) enable perceiving haptic stimuli to facilitate 3D user interaction, but lack brain-interfacial contents. Using electroencephalography (EEG), we undertook a feasibility study on exploring event-related potential (ERP) patterns of the user's brain responses during haptic interaction within a VE. The interaction was flying a virtual drone along a curved transmission line to detect defects under the stimuli (e.g., force increase and/or vibrotactile cues). We found that there were variations in the peak amplitudes and latencies (as ERP patterns) of the responses at about 200 ms post the onset of the stimuli. The largest negative peak occu…

medicine.medical_specialtySynthèse d'image et réalité virtuelle [Informatique]Computer science[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]02 engineering and technologyAudiologyElectroencephalographyVirtual realityVibrationEvent-related potential (ERP)Virtual reality0202 electrical engineering electronic engineering information engineeringmedicine[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]Electroencephalography (EEG)ForceHaptic technologyHaptic interactionmedicine.diagnostic_test020207 software engineeringHaptic stimuli[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]020201 artificial intelligence & image processing[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]
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Use of a Virtual Environment to Engage Motor and Postural Abilities in Elderly Subjects With and Without Mild Cognitive Impairment (MAAMI Project)

2016

Objectives: In the context of rehabilitation, the use of new technology such as Virtual Reality Technology (VRT) offers multiple possibilities to modulate the functional stimulation of subjects according to needs. Material and methods: In this study, the validity and reliability of our VRT system were investigated in fifteen healthy aged adults (HAA) and seven aged subjects with mild cognitive impairment (MCI). One implicit session was designed through two virtual environments (VEs) in order to induce the adapted activities associated with balance and postural control. In comparison, the same activities were achieved in explicit sessions with a physiotherapist. This cross-over study made us…

medicine.medical_specialtySynthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subjectmedicine.medical_treatment[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Biomedical EngineeringBiophysicsValidityContext (language use)Virtual realityVirtual reality050105 experimental psychologySession (web analytics)rehabilitationDevelopmental psychology03 medical and health sciences0302 clinical medicinePhysical medicine and rehabilitation[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]medicine0501 psychology and cognitive sciences[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]media_commonBalance (ability)RehabilitationRehabilitation05 social sciences[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]FeelingAlzheimervirtual reality[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]Motor learningPsychology030217 neurology & neurosurgeryIRBM
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Vers un environnement informatisé d'évaluation de la qualité ergonomique d'interfaces multimédia : Étude exploratoire

2000

Our objective is to encourage the human-computer interface designers to be more interested in the uses made of their product by taking into account to a higher degree the human-factor in the testing phase which often is too focused on technical aspects. We want to facilitate the integration of the user as a source of evaluation during the testing phase. Our aim is to offer the designer a software environment of practical tests that allow them to have their own products evaluated by their users. We undertook an experiment to explore the feasibility of this project.

évaluation par l'utilisateur[SHS.INFO]Humanities and Social Sciences/Library and information sciencesevaluation by the userman-machine interfaces[SCCO.COMP]Cognitive science/Computer sciencecomputerized evaluation methodergonomieméthode d'évaluation assistée par ordinateur[SHS.INFO] Humanities and Social Sciences/Library and information sciencesdocument électroniqueinterface homme-machineergonomic quality standardselectronic documentergonomics[SCCO.COMP] Cognitive science/Computer science[ SCCO.COMP ] Cognitive science/Computer science[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencesdocument numériquedigital documenthypermediacritères de qualité ergonomique
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Vers un environnement informatisé d'évaluation de la qualité ergonomique d'interfaces multimédia : Étude exploratoire

2000

Our objective is to encourage the human-computer interface designers to be more interested in the uses made of their product by taking into account to a higher degree the human-factor in the testing phase which often is too focused on technical aspects. We want to facilitate the integration of the user as a source of evaluation during the testing phase. Our aim is to offer the designer a software environment of practical tests that allow them to have their own products evaluated by their users. We undertook an experiment to explore the feasibility of this project.

évaluation par l'utilisateur[SHS.INFO]Humanities and Social Sciences/Library and information sciencesevaluation by the userman-machine interfaces[SCCO.COMP]Cognitive science/Computer sciencecomputerized evaluation methodhypermédiaergonomieméthode d'évaluation assistée par ordinateur[SHS.INFO] Humanities and Social Sciences/Library and information sciencesinterface homme-machineergonomic quality standardsergonomics[SCCO.COMP] Cognitive science/Computer science[ SCCO.COMP ] Cognitive science/Computer science[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencescritères de qualité ergonomique
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