Search results for "Jigsaw"
showing 8 items of 8 documents
El puzle de Aronson (Jigsaw) como técnica para la lectura y análisis de textos científicos en las aulas universitarias
2015
El aprendizaje cooperativo nos permite, entre otras cosas, a través de sus distintas técnicas incrementar la motivación del alumnado, su rendimiento académico y mejorar las relaciones sociales en el aula. En este artículo vamos a desarrollar una experiencia educativa, realizada con alumnado del Máster de Formación del Profesorado durante varios cursos académicos, donde ponemos en práctica la técnica del Puzle de Aronson (Jigsaw) para la lectura y análisis de textos científicos.
Local versus global processing of harmonic cadences in the solution of musical puzzles
1998
The structure of Western musical pieces is delineated by several kinds of cadence. Half cadences in the main key indicate temporary endings; authentic cadences in the main key indicate definitive endings. Authentic cadences in the dominant key are of cognitive interest, since they mark a definitive ending at a local level but a temporary ending at a global level. This study investigated the local versus global processing of these cadences. Participants were presented with sections of 16-bar minuets displayed on a computer screen in the form of a musical jigsaw puzzle. The sections consisted of either the first or the second half of the minuet (8 bars each). The first section ended with eith…
Putting Bits and Pieces Together: Awareness of Text Structure in Jigsaw Reading
2013
Issues concerning Language Awareness have been debated for about 40 years (Hawkins 1999) and have brought about many interesting developments in the area of language teaching and learning. In the following text, the official definition and scope of language awareness studies are briefly presented. Then, language awareness within the framework of foreign text comprehension—a crossroad where different types of knowledge, linguistic and non-linguistic, and a variety of cognitive processes meet and interact—is discussed. Since text comprehension is such a complex process, it requires the readers to use various forms of language awareness. The study reported in the second part of the paper was d…
Developing Online Collaborative Games for e-Learning Environments
2014
Based on our experience, we believe that games, competition and teamwork offer a pleasant and active way of learning. This is much more efficient when the learner has a smile on his face, when he is astonished and curious about next levels and finds the game sufficiently challenging and fun to try again. Our application proposal has the purpose of implementing an e-Learning platform for improving the teaching and learning process in somewhat abstract domains, such as computer architecture or object oriented programming, with the help of games. These games are time-dependent and are able to support collaboration between groups. To this date there are two learning games implemented: a crosswo…
Lengthening the Lifetime of Common Emissive Probes to Microseconds by a Jigsaw‐Like Construction of NIR‐Responsive Nanohybrids
2020
Op art et roman virtuel : correspondances entre Escher et Perec
2012
Op art et roman virtuel : correspondances entre Escher et Perec Les structures mathématiques, la notion de réalité comme « humaine illusion », le défi à l’infini et la structure énigmatique qui donne aux œuvres eschériennes la même structure que celle d’un roman policier permettent d’établir des convergences significatives entre le graveur hollandais et Georges Perec. Dans certaines œuvres de Perec, en effet, il est possible de remarquer des références explicites au graveur bien qu’elles constituent la traduction visuelle de l’angoisse du « retour du semblable », du « retour involontaire au même point ». Mais Perec ne se limite pas seulement à citer Escher, puisque certaines de ses œuvres c…
PENINGKATAN KEMAMPUAN KOMUNIKASI MAHASISWA PADA MATA KULIAH MANAGEMEN PEMASARAN MENGGUNAKAN METODE KOOPERATIF TIPE JIGSAW
2020
Penelitian ini dilatarbelakangi rendahnya komunikasi menyampaikan gagasan/ide mahasiswa dalam proses pembelajaran di kelas pada mata kuliah Managemen Pemasaran. Tujuan penelitian ini untuk meningkatakan kemampuan komunikasi mahasiswa pada mata kuliah Managemen Pemasaran menggunakan metode Kooperatif tipe Jigsaw pada mahasiswa kelas IIA Prodi Managemen STIE Semarang Tahun Akademik 2019/2020. Subjek penelitian ini mahasiswa kelas IIA semester 4 Prodi Managemen dengan jumlah mahasiswa 40 orang terdiri dari 32 perempuan dan 8 laki-laki. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) merujuk pada desain pola PTK menurut Kemmis & Taggart yang terdiri dari 3 siklus, masing-m…
Do videowikis on the web support better (constructivist) learning in the basics of information systems science?
2012
This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. Our basis was collaborative problem-based learning with the problems defined by students. The idea was that students were expected to find concepts or issues from four lecture themes which are not well-defined or clarified for them. The students worked in small groups of two or three students or they completed the coursework individually. First, the students selected the theme which was most unclear for them. Second, the students selected the problematic things from this area and created the pre…