Search results for "LAB"

showing 10 items of 7932 documents

A touchless gestural system for extended information access within a campus

2017

In the last two decades, we have witnessed a growing spread of touchless interfaces, facilitated by higher performances of computational systems, as well as the increased availability of cheaper sensors and devices. Putting the focus on gestural input, several researchers and designers used Kinect-like devices to implement touchless gestural interfaces. The latter extends the possible deployments and usage of public interactive displays. For example, wall-sized displays may become interactive even if they are unreachable by touch. Moreover, billboard-sized displays may be placed in safe cases to avoid vandalism, while still maintaining their interactivity. Finally, people with temporary or …

Computer scienceInformation-provision systemsTouchless interactionInformation access02 engineering and technologycomputer.software_genreInteractive displaysNatural interfacesInteractivityWheelchairHuman–computer interaction0202 electrical engineering electronic engineering information engineeringGestural interaction; HumanComputer interaction; Information-provision systems; Natural interfaces; Touchless interaction0501 psychology and cognitive sciencesInformation-provision systemHumanComputer interactionSet (psychology)050107 human factorsInformation provisionSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFocus (computing)MultimediaSettore INF/01 - InformaticaGestural interaction05 social sciences020207 software engineeringTest (assessment)computerNatural interface
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Matlab-based interface for the simultaneous acquisition of force measures and Doppler ultrasound muscular images

2012

This paper tackles the design of a graphical user interface (GUI) based on Matlab (MathWorks Inc., MA), a worldwide standard in the processing of biosignals, which allows the acquisition of muscular force signals and images from a ultrasound scanner simultaneously. Thus, it is possible to unify two key magnitudes for analyzing the evolution of muscular injuries: the force exerted by the muscle and section/length of the muscle when such force is exerted. This paper describes the modules developed to finally show its applicability with a case study to analyze the functioning capacity of the shoulder rotator cuff.

Computer scienceInterface (computing)Health InformaticsRotator Cuff InjuriesRotator CuffUser-Computer InterfaceIsometric ContractionmedicineHumansMuscular forceRotator cuffMuscle StrengthMuscle SkeletalMATLABSimulationGraphical user interfacecomputer.programming_languagebusiness.industrySignal Processing Computer-AssistedUltrasonography DopplerBiomechanical PhenomenaComputer Science Applicationsmedicine.anatomical_structureDoppler ultrasoundbusinesscomputerSoftwareComputer Methods and Programs in Biomedicine
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Touchless Interfaces For Public Displays

2016

Public displays have lately become ubiquitous thanks to the decreasing cost of such technology and public policies supporting the development of smart cities. Depending on form factor, those displays might use touchless gestural interfaces that therefore are becoming more often the subject of public and private research. In this paper, we focus on touchless interactions with situated public displays, and introduce a pilot study on comparing two interfaces: an interface based on the Microsoft Human Interface Guidelines (HIG), a de facto standard in the field, and a novel interface, designed by us. Differently from the HIG-based one, our interface displays an avatar, which does not require an…

Computer scienceInterface (computing)Public displaysPush-button02 engineering and technologycomputer.software_genreTouchless interfaceGestural inputPublic displayHuman–computer interaction020204 information systemsHuman interface guidelinesUser interface design0202 electrical engineering electronic engineering information engineeringGestural input; Public displays; Touchless interfaces; User interface design; Software; Human-Computer InteractionAvatarSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFocus (computing)Multimedia020207 software engineeringUser interface designHuman-Computer InteractionTouchless interfacescomputerSoftwareDe facto standardGestureProceedings of the International Working Conference on Advanced Visual Interfaces
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A Comparison of Special Bonding Techniques for Transmission and Distribution Cables

2020

In this paper, a review of the existing special bonding techniques for medium voltage (MV) and high-voltage (HV) cables is presented. Special bonding techniques have the purpose of reducing sheath currents, thereby limiting copper losses and the reduction of the ampacity of cables. The authors present a literature review to identify various bonding techniques and how these have evolved over the years thanks to new technologies. Simulations of the most used techniques have been performed in Matlab/Simulink, to compare their strengths and drawbacks.

Computer scienceLimitingspecial bonding techniquesCurrent transformerCross bondingSettore ING-IND/33 - Sistemi Elettrici Per L'EnergiaTransmission (telecommunications)Electromagnetic coilreactance bondingElectronic engineeringsheath bonding transformersAmpacityReduction (mathematics)MATLABcomputerVoltagecomputer.programming_language
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SREP: An Energy Efficient Relay Protocol for Wireless Sensor Networks

2018

While wireless sensor networks continue to break new grounds in applications, favored by technological innovations, energy efficiency continues to stagnate. Duty cycling remains the most popular and effective technique used to improve energy efficiency and thus lifetime of the network. Nevertheless, duty cycling imposes temporary unavailability on the network leading to deterioration of quality of service. To take care of this rather contradicting reality, this paper proposes Sleep Relay Protocol (SREP). Network nodes are divided into sets according to their location and the sets sleep in relay within a duty cycle period. Two set formation algorithms are proposed at initiation of our propos…

Computer scienceNetwork packetbusiness.industryQuality of service020206 networking & telecommunications02 engineering and technologySynchronizationlaw.inventionDuty cycleRelaylaw0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingUnavailabilitybusinessWireless sensor networkEfficient energy useComputer network2018 14th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)
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Developing hand-worn input and haptic support for real-world target finding

2019

Locating places in cities is typically facilitated by handheld mobile devices, which draw the visual attention of the user on the screen of the device instead of the surroundings. In this research, we aim at strengthening the connection between people and their surroundings through enabling mid-air gestural interaction with real-world landmarks and delivering information through audio to retain users' visual attention on the scene. Recent research on gesture-based and haptic techniques for such purposes has mainly considered handheld devices that eventually direct users' attention back to the devices. We contribute a hand-worn, mid-air gestural interaction design with directional vibrotacti…

Computer scienceNovel interaction paradigmMobile computingAugmented reality02 engineering and technologyInteraction designManagement Science and Operations ResearchGestural inputHuman–computer interactionNovel interaction paradigms020204 information systems0202 electrical engineering electronic engineering information engineeringAuditory feedback; Augmented reality; Gestural input; Haptic devices; Novel interaction paradigms; Pointing; Ubiquitous and mobile computing design and evaluationHaptic devicesHaptic technologySettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAuditory feedbackHaptic deviceSettore INF/01 - InformaticaUbiquitous and mobile computing design and evaluation020206 networking & telecommunicationsInteraction techniquePointingComputer Science ApplicationsHardware and ArchitectureAugmented realityMobile deviceAuditory feedbackGesturePersonal and Ubiquitous Computing
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Embedded Processing and Compression of 3D Sensor Data for Large Scale Industrial Environments

2019

This paper presents a scalable embedded solution for processing and transferring 3D point cloud data. Sensors based on the time-of-flight principle generate data which are processed on a local embedded computer and compressed using an octree-based scheme. The compressed data is transferred to a central node where the individual point clouds from several nodes are decompressed and filtered based on a novel method for generating intensity values for sensors which do not natively produce such a value. The paper presents experimental results from a relatively large industrial robot cell with an approximate size of 10 m &times

Computer sciencePoint cloud02 engineering and technologylcsh:Chemical technologytime-of-flightBiochemistryArticleAnalytical ChemistryComputational sciencelaw.inventionIndustrial robotOctreelawpoint clouds0202 electrical engineering electronic engineering information engineeringdenoisinglcsh:TP1-1185Electrical and Electronic EngineeringInstrumentationlidarscalabilityLocal area network020206 networking & telecommunications020207 software engineering3D sensorscompressionAtomic and Molecular Physics and OpticsScalabilitySensors (Basel, Switzerland)
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Experimental evaluation of privacy-preserving aggregation schemes on planetlab

2015

New pervasive technologies often reveal many sen- sitive information about users’ habits, seriously compromising the privacy and sometimes even the personal security of people. To cope with this problem, researchers have developed the idea of privacy-preserving data mining which refers to the possibility of releasing aggregate information about the data provided by multiple users, without any information leakage about individual data. These techniques have different privacy levels and communication costs, but all of them can suffer when some users’ data becomes inaccessible during the operation of the privacy preserving protocols. It is thus interesting to validate the applicability of such…

Computer sciencePrivacy softwareSettore ING-INF/03 - TelecomunicazioniAggregate (data warehouse)aggregationComputer securitycomputer.software_genreprivacySecret sharingInformation sensitivityPlanetLabInformation leakageSecure multi-party computationcomputer
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Evaluation of a Visual Tool for Early Patent Infringement Detection During Design

2019

Patent infringement detection usually implies research among documents in different forms, in both natural and unstructured language, often involving a lot of human resources and time. In order to ease this patent check process, we previously presented a visual tool to be used by designers themselves at any stage of the design process, providing them with useful and reliable information for deciding whether to steer their design away from potential patent infringements. In this work, we report on a usability study carried out on such a tool with 21 professional designers from industry in the field of mechanical engineering. The outcome of our study shows that our tool is very well accepted …

Computer scienceProcess (engineering)Visual interfaceEnd-user programmingPatent infringement detectionPatent infringementComputingMilieux_LEGALASPECTSOFCOMPUTING02 engineering and technologyBlock programming; End-user programming; Patent infringement detection; Visual interfaces; Visual programming050905 science studiesField (computer science)Block programmingVisual interfaces0202 electrical engineering electronic engineering information engineeringHuman resourcesVisual programming languageSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniVisual programmingSettore INF/01 - Informaticabusiness.industry05 social sciences020207 software engineeringUsabilityData scienceWork (electrical)0509 other social sciencesbusinessEngineering design process
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Supporting tourism with public interactive displays

2019

Interactive displays are common in public and semi-public areas, such as museums, shopping malls, train stations, and even on streets. Especially with the emergence of new ways of interaction, interactive displays could be introduced to popular tourist attractions to support tourism. The aim of this tutorial is to prepare its participants for designing such interactive public displays. The tutorial will first introduce participants to state of the art in interactive public displays. This will be followed by a city tour where a number of local attractions are visited. Finally, the participants will brainstorm and create concepts for novel interactive public displays that aim to improve the e…

Computer sciencePublic displays02 engineering and technologyInteractive displaysTourismWorld Wide WebLandmarkUser experience designBrainstormingPublic display0202 electrical engineering electronic engineering information engineeringIn-the-wild deployment0501 psychology and cognitive sciencesTietojenkäsittely ja informaatiotieteet - Computer and information sciencesInteraction technique050107 human factorsSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - InformaticaUser experiencebusiness.industryLandmarks05 social sciences020207 software engineeringPublic displaysInteraction techniquesIn-the-wild deploymentsAttractionAttractionsbusinessTourism
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