Search results for "LEARNING"

showing 10 items of 6669 documents

Virtual Slovak : insight into learning Slovak in an e-learning environment

2015

This paper offers insight into learning Slovak in an e-learning environment. The need to reach distance-learners of Slovak led to the implementation of a web-based course on Slovak language and culture in 2008–2010. The pedagogical basis of the course, called Virtual Slovak, is the socioconstructivist approach to teaching and learning, in which the focus is on the development of learners’ communicative competence. This teaching experiment led to a study in which the focus was on learners’ beliefs and experiences regarding learning Slovak in an e-learning environment. The results showed that this particular learning environment had a positive impact on the development of learners’ agency. Th…

oppimisympäristöComputingMilieux_COMPUTERSANDEDUCATIONcommunicative competenceSlovak less commonly taught languagesLCTLe-learning
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Searching for Global Employability : Can Students Capitalize on Enabling Learning Environments?

2019

Literature on global employability signifies “enabling” learning environments where students encounter ill-formed and open-ended problems and are required to adapt and be creative. Varying forms of “projects,” co-located and distributed, have populated computing curricula for decades and are generally deemed an answer to this call. We performed a qualitative study to describe how project course students are able to capitalize on the promise of enabling learning environments. This critical perspective was motivated by the circumstance of the present-day education systems being heavily regulated for the precipitated production of human capital. The students involved in our study described edu…

oppimisympäristöGeneral Computer Scienceoppiminenmedia_common.quotation_subjectTeaching methodohjelmistotekniikka02 engineering and technologyEmployabilityglobal software engineering educationEducationproject-based learning0202 electrical engineering electronic engineering information engineeringemployabilityCurriculummedia_commonta11305 social sciencestyöllistyminenprojektioppiminen050301 education020207 software engineeringProject-based learningCreativityprojektitkoulutusActive learningEngineering ethics0503 educationAutonomyQualitative research
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Designing and Implementing a CSCL-based Course on the Data Security of a Wireless Learning Environment

2012

This article reports on a design-based research (DBR) process for designing and implementing a computer-supported collaborative learning (CSCL) course on the data security of wireless learning environments. The study focuses on examining how university students practice data security when learning on a wireless campus, how data security aspects appear in this study and how students perceive the role of data security in CSCL. The research subjects included six pilot students and eight students enrolled in the course. To promote the reliability of the findings, various kinds of data were used. The data was analysed following the grounded theory approach. The results suggest that data security…

oppimisympäristöHigher educationMultimediaComputer sciencebusiness.industryDesign-based researchCommunicationLearning environmentData securityCollaborative learningcomputer.software_genreGrounded theoryComputer Science ApplicationsEducationInformation and Communications TechnologyComputer-supported collaborative learningtietokoneavusteinenoppiminenComputingMilieux_COMPUTERSANDEDUCATIONMedia Technologycomputer-supported collaborated learningtietoturvabusinesscomputerlangattomat verkotOnline Journal of Communication and Media Technologies
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Onko etäkoulu mahdollinen?

2022

Tässä katsauksessa kysyn ”onko etäkoulu mahdollinen?” Haen kysymykseen vastauksia kommentoivan narratiivisen kirjallisuuskatsauksen keinoin. Tavoitteenani on tehdä näkyväksi sitä, mitä kaikkea koulu on – ei arvostella koronapandemian aikaisten poikkeavien opetusjärjestelyjen toteuttamista tai idealisoida lähitoteutuksena järjestettävää perusopetusta. Katsaus rakentuu neljän teeman ympärille: 1) koulu on opettamista ja oppimista; 2) koulu on yhteiskunnallista uusintamista ja uudistamista; 3) koulu on ihmisiä ja suhteita ja 4) koulu on paikka ja tila.

oppimisympäristöKatsauksetkoronakoululaitosoppiminenRemote schoolingGeneral MedicinekouluyhteisöetäkouluDistance educationperusopetusetäopetuskouluopetusmenetelmätkirjallisuuskatsauksetCovid-19Learning losskoulunkäynti
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Co-sensing and co-shaping as shared and relational practices in bringing about relational leaders in higher education

2021

AbstractThe aim of this article is to investigate how and what kinds of relational and shared practices were co-created within a multicultural team in a higher education collaborative learning environment. The students interacted while working towards the shared goal of co-constructing knowledge. The study provides insight into how student teams can actively build collaboration in learning spaces through manifesting relational leadership. Shared and relational practices refer broadly to all the knowledge, attitudes and skills that emerge from team interaction. A compound theoretical framework combining relational leadership and leadership trichotomy was adapted to study what particular fact…

oppimisympäristöKnowledge managementvuorovaikutusHigher educationoppiminenmedia_common.quotation_subjectcollaborative learningSpace (commercial competition)Industrial and Manufacturing Engineeringyhteistyötiimitryhmien väliset suhteetmonikulttuurisuusPerceptionmonimuotoisuuskäsityksetSociologyshared and relational practicesyhteisöllinen oppiminentietämysjohtajuusmedia_commonopiskelijatbusiness.industryCollaborative learningIntervention (law)relational leadershipMulticulturalismhigher educationkorkea-asteen koulutusknowledge co-constructionbusinessDiversity (business)Qualitative research
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Rewilding Language Education: Emergent Assemblages and Entangled Actions

2021

Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place‐based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was inspired by research on learning ‘in the wild.’ Applying the principle of reverse engineering, we introduce a pedagogical approach termed ‘rewilding’ for its emphasis on designing supportive conditions for goal‐directed interaction outside of classrooms. Three instances of AR materials use are presented from an out‐of‐class activity associated with un…

oppimisympäristöLinguistics and Languageconversation analysistieto- ja viestintätekniikkaDiscourse analysisTeaching methodPlace-based educationrewildingLanguage and LinguisticsmobiililaitteetSemioticsopetusteknologiaSociologylisätty todellisuusmultimodaalisuusembodimentkieltenopetusGoal orientationkeskustelunanalyysiplace‐based learningmobile augmented realitysociomaterialismLinguisticsConversation analysisetnometodologiaLanguage educationplace-based learningkielellinen vuorovaikutusMobile deviceThe Modern Language Journal
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‘The best guess for the future?’ Teachers’ adaptation to open and flexible learning environments in Finland

2021

Finnish education has recently experienced reforms with respect to guidelines forming the curriculum framework for basic education and school architecture. Since 2016, all new schools incorporate open and flexible design, at least to some extent. The more open school design challenges the conventional organisation of space and pre-defined structures and interaction practices. This study investigates how teachers both adapt and are affected by new demands for pedagogy, team teaching and teacher-student relationships. Interview data of 21 teachers of six modern schools are reviewed through thematic analysis. The new school layouts provided some incongruence with the teachers’ aims and their p…

oppimisympäristöPublic AdministrationSociology and Political ScienceComputer scienceschool transformteacher adaptationEducationCurriculum frameworkSchool designBasic educationlearning environmenttilasuunnitteluMathematics educationComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesArchitectureL7-991Adaptation (computer science)sopeutuminenschool architecturekoulut4. EducationLearning environment05 social sciences050301 educationEducation (General)arkkitehtuurischool designmuotoilu0503 educationkoulunuudistus050104 developmental & child psychologyEducation Inquiry
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Developing a Method for Measuring Science and Technology Oriented Creativity (STOC)

2021

Abstract The article contains the results of a research within the STIMEY (Science, Technology, Innovation, Mathematics, Engineering for the Young) project funded by the European Union’s Horizon-2020 research and innovation program (2016-2021). In the project, a hybrid learning environment (LE) was developed for both on-site and online learning suitable for the learning conditions in the COVID-19 era and beyond. The purpose of the research segment presented in this paper was to develop an instrument for assessment of the learner’s progress in creativity as one of the key targets of STIMEY. COVID-19 has shown that creativity is also needed to allow education systems the flexibility for unexp…

oppimisympäristöassessmentmittausaggregate group creativitykehittäminenSTEMverkko-oppiminenopetusEducationinnovaatiotmittausmenetelmätmenetelmätproblem solvinglearning environmentDevelopmental and Educational PsychologyluovuusarviointiSocial Sciences (miscellaneous)
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Brain-Related Research as a Support Mechanism to Help Learners to Acquire Full Literacy

2023

Possibly some of the most important skills that one can have are those needed to become fully literate. We all wish our children to reach such a goal. Unfortunately, the focus of attention in reading research has been on acquiring readiness to sound out written language, i.e., the basic reading skills. Full literacy is the readiness to learn knowledge by reading. Thus, one has to be able to take two steps to reach full literacy. Indications related to both of these steps can be observe in the brain. This may be easiest when we observe the brain activity of a learner who faces difficulties in taking these steps. In fact, the serious difficulty of taking the first step can be observed soon af…

oppimisympäristöcomprehension gameoppiminenreadingGeneral NeurosciencelukutaitoopetusmenetelmätliteracyGraphoGamedigital learning environmentlukeminen
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Turning social inclusion into exclusion during collaborative between students with and without SEN

2023

Creating opportunities for meaningful social relationships between students with and without special educational needs (SEN) through collaborative learning has been suggested as a way to facilitate all students’ social inclusion in classroom activities. However, little attention has been given to the peer interaction processes leading to unsuccessful knowledge co-creation in mixed-ability peer groups including students with and without SEN. This study addressed this research gap by conducting detailed observational analyses of the social exclusion during group work of students with and without SEN, and how the students with SEN responded to their positioning as unequal learning partners. Th…

oppimisympäristöerilaiset oppijatvuorovaikutusinclusive educationoppiminencollaborative learningstudents with SENlearning interactionsosiaaliset suhteeterityisopetusopen and flexible learning environmentyhteisöllinen oppiminenexclusioninkluusio
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