Search results for "LIST"

showing 10 items of 4869 documents

La plantilla 3.0, un instrumento para conocer la música de la infancia: Revisión y validación

2015

Este trabajo se interesa por conocer la música de la vida diaria de los niños desde una mirada educativa1. Para estudiarlo el artículo ofrece un instrumento que permite conocer los elementos objetivos de la música que escuchan, prestando especial atención al entorno sonoro de mayor cobertura e impacto, el mediático. El instrumento constituye el paso inicial para estudiar los posibles efectos de la música y proponer alternativas educativas, porque la finalidad última de la investigación es la mejora de la educación. El desarrollo metodológico ha consistido en la creación del instrumento, la plantilla 3.0, y su aplicación, dando cuenta en este artículo de su revisión, características técnicas…

lcsh:Musical instruction and studyquantitative analysisbanda sonoramedia_common.quotation_subjectEducational qualityclasificaciónArtvalidación de instrumentosEducationcine y televisiónclassificationanálisis cuantitativoinstruments validationCiencias Sociales > Educación- Educación Musical - Métodos de investigación en educación musicalsoundtracklcsh:LlisteningescuchaCartographyHumanitiesfilm and televisionlcsh:MT1-960Musiclcsh:Educationmedia_commonRevista Electrónica Complutense de Investigación en Educación Musical - RECIEM
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Irrealis i engelsk, dansk og tysk -en grammatisk kategori uden systemisk adresse

2020

This paper is concerned with the apparent absence of a ‘systemic address’ for the functional category irrealis in grammatical descriptions of English, Danish and German within the framework of systemic functional linguistics (SFL). Based on a thorough discussion of our understanding of this functional grammatical concept, we present a summary of the lexicogrammatical potential of irrealis in English, Danish and German. By comparing and contrasting the three languages, we find among them equivalent connections to other grammatical systems. The existing SFL-descriptions of English, Danish and German offer some proposals with regard to irrealis, but these, to some degree, contradict our findin…

lcsh:Philology. Linguisticslcsh:P1-1091VDP::Samfunnsvitenskap: 200::Medievitenskap og journalistikk: 310VDP::Humaniora: 000::Språkvitenskapelige fag: 010
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Does Holistic Processing Require a Large Brain? Insights From Honeybees and Wasps in Fine Visual Recognition Tasks

2018

The expertise of humans for recognizing faces is largely based on holistic processing mechanism, a sophisticated cognitive process that develops with visual experience. The various visual features of a face are thus glued together and treated by the brain as a unique stimulus, facilitating robust recognition. Holistic processing is known to facilitate fine discrimination of highly similar visual stimuli, and involves specialized brain areas in humans and other primates. Although holistic processing is most typically employed with face stimuli, subjects can also learn to apply similar image analysis mechanisms when gaining expertise in discriminating novel visual objects, like becoming exper…

lcsh:Psychologyhierarchical stimulihymenopteranslcsh:BF1-990Apis melliferaholistic processingconfigural processingface recognitionFrontiers in Psychology
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Approaching electrical tomography

2009

A general approach to electrical tomography is here described, based on the distribution of the experimental data to the set of voxels in which the subsoil has been divided. This approach utilizes the sensitivity coefficients as factors of the convolution procedure to execute the back projection of the data, to obtain the 3D pictures of the subsoil. A subsequent probabilistic filtering technique is described to improve the pictures in view of sharp boundary models. Some models are finally presented, mostly regarding cubic buried anomalies as well as pipe-shaped and L-shaped anomalies.

lcsh:QC801-809Probabilistic logicBoundary (topology)Geometrylcsh:QC851-999computer.software_genreConvolutionSet (abstract data type)Electrical tomographylcsh:Geophysics. Cosmic physicsGeophysicsDistribution (mathematics)Voxelelectrone gridback projectionlcsh:Meteorology. ClimatologySensitivity (control systems)TomographycomputerAlgorithmMathematicsAnnals of Geophysics
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A Quantitative Method for Localizing User Interface Problems: The D-TEO Method

2009

A large array of evaluation methods have been propo sed to identify Website usability problems. In log-based evaluation, inform ation about the performance of users is collected and stored into log files, and used to find problems and deficiencies in Web page designs. Most methods require the programming and modeling of large task models, which are cumbersome processes for evaluato rs. Also, because much statistical data is collected onto log files, recognizing which Web pages require deeper usability analysis is difficult. This paper suggests a novel quantitative method, called the D-TEO, for locating problematic Web pages. This semiautoma ted method explores the decomposition of interacti…

lcsh:T58.5-58.64Social PsychologyCognitive walkthroughPluralistic walkthroughlcsh:Information technologyComputer sciencebusiness.industryCommunicationUsability inspectionUsabilityquantitative methodusability testingusabilityHuman-Computer InteractionUsability labHuman–computer interactionHeuristic evaluationWeb pagebusinessWeb usabilitylog-based evaluationD-TEO methodHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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Strategies for Improving Optimal Positioning of Quality Sensors in Urban Drainage Systems for Non-Conservative Contaminants

2021

In the urban drainage sector, the problem of polluting discharges in sewers may act on the proper functioning of the sewer system, on the wastewater treatment plant reliability and on the receiving water body preservation. Therefore, the implementation of a chemical monitoring network is necessary to promptly detect and contain the event of contamination. Sensor location is usually an optimization exercise that is based on probabilistic or black-box methods and their efficiency is usually dependent on the initial assumption made on possible eligibility of nodes to become a monitoring point. It is a common practice to establish an initial non-informative assumption by considering all network…

lcsh:TD201-500urban drainage systemlcsh:Hydraulic engineeringwater quality sensors.Computer sciencemedia_common.quotation_subjectReliability (computer networking)Bayesian approachGeography Planning and DevelopmentBayesian optimizationProbabilistic logicStorm Water Management ModelAquatic Scienceoptimal positioningBiochemistryReliability engineeringIdentification (information)lcsh:Water supply for domestic and industrial purposeslcsh:TC1-978illicit intrusionQuality (business)Sanitary sewerDrainageWater Science and Technologymedia_commonWater
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Characterisation of the microflora contaminating the wooden vats used for traditional Sicilian cheese production

2015

Traditional Sicilian cheese productions are carried out employing traditional wooden vats, called <em>tina.</em> Many studies have highlighted the beneficial role of wooden dairy equipment by contributing to enriching the milk microflora and improving the acidification processes. The present work was undertaken to evaluate the safety of the wooden vats used to coagulate milk. To this purpose, the different microbial populations hosted onto the internal surfaces of the vats used to produce two different stretched cheeses, namely <em>Caciocavallo Palermitano</em> and <em>Vastedda della valle del Belìce DOP</em>, were investigated for the presence of spoilag…

lcsh:TP368-456Biofilm; Food safety; Inhibitory activity; Sicilian cheese; Wooden vat; Food ScienceBiofilmMicroorganismFood spoilageInhibitory activityBiologymedicine.disease_causebiology.organism_classificationArticleWooden vatFood safetylcsh:Food processing and manufactureListeria monocytogenesSicilian cheesemedicineListeriaFood scienceInhibitory effectBacteriaSettore AGR/16 - Microbiologia AgrariaWooden vat Biofilm Sicilian cheese Inhibitory activity Food safetyFood ScienceItalian Journal of Food Safety
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Learning teamwork through a computer game: for the sake of performance or collaborative learning?

2021

AbstractOur study examined using a computer-based learning game as a tool to facilitate teaching and learning teamwork skills. The game was applied to an undergraduate level human resource management course at a business school in Finland. We focused on students’ experiences and key learning outcomes of collaborative learning of teamwork skills through the game, and our analysis highlighted two key features of learning outcomes. First, the computer-based learning game promoted students’ self-reflection and evaluation of their individual team roles. Second, although the game taught students the importance of continuous information sharing in teamwork, their evaluation of team outcomes was pe…

leadershipjohtaminenoppiminenTeam Role Inventoriesmedia_common.quotation_subjectcollaborative learningoppimistuloksettiimitEducationpelitosallistaminen0502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationsimulointiyhteisöllinen oppiminentietokonepelitmedia_commonitsearviointiTeamworkInformation sharing05 social sciencesComputingMilieux_PERSONALCOMPUTINGEducational technology050301 educationSign (semiotics)Collaborative learningtiimityöcomputer simulation gameoppimispelitComputer gamehigher educationteamwork skillsHuman resource managementkorkea-asteen koulutusPsychology0503 educationreflektio050203 business & managementEducational Technology Research and Development
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Towards the Learning Experience Technology Usability framework

2017

The availability of learning technology has increased over past decades; however, severe usability issues that cause adverse effects on the learning experience can be found in many available technologies. Learning solution usability is commonly evaluated by focusing on either technical or pedagogical usability and rarely both. This artificially separates the two important aspects of learning technology usability. This chapter provides a new framework for designing and evaluating learning solutions that synthesizes the above usability types to consider them a part of a complex and dynamic whole comprising of learning, technological design, content-related issues and context. The proposed Lea…

learning experiencelearning technologyPluralistic walkthroughCognitive walkthroughoppiminenkoulutusteknologiakäytettävyysbusiness.industryexpert evaluationtechnology usabilitydesignUsabilityLearning Experience Technology UsabilityUsability labLearning experiencelearning solutionexperienceHuman–computer interactionsaavutettavuusHeuristic evaluationUsability engineeringPsychologybusinessWeb usability
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Influence of Perceptual and Conceptual Information on Fear Generalization : A Behavioral and Event-Related Potential Study

2021

Learned fear can be generalized through both perceptual and conceptual information. This study investigated how perceptual and conceptual similarities influence this generalization process. Twenty-three healthy volunteers completed a fear-generalization test as brain activity was recorded in the form of event-related potentials (ERPs). Participants were exposed to a de novo fear acquisition paradigm with four categories of conditioned stimuli (CS): two conceptual cues (animals and furniture); and two perceptual cues (blue and purple shapes). Animals (C+) and purple shapes (P+) were paired with the unconditioned stimulus (US), whereas furniture (C−) and blue shapes (P−) never were. The gener…

learningehdollistuminenconditioningoppiminenyleistämineneducationahdistuneisuushäiriötpelkoERPärsykkeetconceptual-based fear generalization
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