Search results for "Learning"

showing 10 items of 6669 documents

Irvine Welsh in Sibiu

2017

Cultural StudiesWelshSociology and Political ScienceAnthropologymedia_common.quotation_subjectAZ20-999languageHistory of scholarship and learning. The humanitiesArtClassicslanguage.human_languageComputer Science Applicationsmedia_commonAmerican, British and Canadian Studies Journal
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Reading Kazuo Ishiguro’s “Bewilderment Trilogy” as Bildungsromane

2018

Abstract In this essay, Kazuo Ishiguro’s “Bewilderment Trilogy” is read as a series of Bildungsromane that test the limits of that genre. In these thematically unrelated novels, characters reach critical points in their lives when they are confronted with the ways in which their respective childhoods have shaped their grownup expectations and professional careers. In each, the protagonist has a successful career, whether as a musician (The Unconsoled), a detective (When We Were Orphans), or a carer (Never Let Me Go), but finds it difficult to overcome childhood trauma. Ishiguro’s treatment of childhood in these novels foregrounds the tension between individual subjectivity and the formal st…

Cultural StudiesbildungsromanSociology and Political Sciencemedia_common.quotation_subject0507 social and economic geographythe unconsoled050701 cultural studiesmemorywhen we were orphansTrilogyReading (process)a portrait of the artist as a young manAZ20-999childhoodmedia_commonLiteraturebusiness.industrynever let me go05 social sciences06 humanities and the artsArt060202 literary studiesComputer Science ApplicationsAnthropologykazuo ishigurojames joyce0602 languages and literatureLiterary criticismHistory of scholarship and learning. The humanitiesbusinessAmerican, British and Canadian Studies
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Breaking the “Fourth Wall” in Qualitative Research: Participant-Led Digital Data Construction

2018

This article reconstructs the typical researcher-participant focus - where the participants are doing for us - instead we followed the participants’ lead in the construction of research. Using a qualitative literacy event case study as an example, we describe how participants unexpectedly co-constructed knowledge through a participant-led digital data collection. In this theoretical article, we provide an explanation of the original study, which used observations, semi-structured interviews, and home visits as a collective qualitative case study on parental participation in social literacy practices. The original investigation led to the important shift that occurred in participant-research…

Cultural StudiesetnografiaSocial Psychologycommunity of learning05 social sciencesDigital data050401 social sciences methods050301 educationParticipatory action researchosallistava tutkimusEducation0504 sociologyPedagogyEthnographyfourth wallSociologyco-constructed knowledgekvalitatiivinen tutkimustutkimusaineisto0503 educationQualitative researchThe Qualitative Report
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Polish and Finnish teenagers’ motivation to learn English:the role of context

2016

Abstract Language learning motivation has been investigated in a number of contexts (Dornyei and Ushioda 2009). However, there has been only one attempt (Taguchi et al. 2009) at a systematic comparison of models of motivation to learn English by students from different countries. The aim of this study is to investigate the role of context by comparing motivational characteristics and SEM (Structural Equation Modelling) models of language learning motivation of 15-16 year-old students from Finland and Poland. The data from both countries was collected using the same motivational questionnaire with a total of 351 students completing it. A number of differences were identified between the two …

Cultural Studiesteini-ikäisetoppiminenmedia_common.quotation_subjectArt historyContext (language use)Abstract language050105 experimental psychologyLanguage and LinguisticscontextmotivationEnglishIntrinsic motivation0501 psychology and cognitive sciencesFinlandmedia_common060201 languages & linguisticsCommunication05 social sciences06 humanities and the artsArtLearning motivationMotivation to learn0602 languages and literatureSEMPolandHumanitieskonteksti
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There’s a Double Tongue in Cheek: On the Un(Translatability) of Shakespeare’s Bawdy Puns into Romanian

2017

AbstractThe translatability of William Shakespeare’s titillating puns has been a topic of recurrent debate in the field of translation studies, with some scholars arguing that they are untranslatable and others maintaining that such an endeavour implies a divorce from formal equivalence. Romanian translators have not troubled themselves with settling this dispute, focusing instead on recreating them as bawdily and punningly as possible in their first language. At least, this is the conclusion to which George Volceanov has come after analysing a sample of Shakespearean ribald puns and their Romanian equivalents. By drawing parallels between such instances of the Bard’s rhetoric and three of …

Cultural Studieswilliam shakespeareSociology and Political Sciencepunbawdymedia_common.quotation_subjecttranslationPunDouble tongueAZ20-999romanianmedicinedirk delabastitamedia_commonLiteraturebusiness.industryRomanianArtCheeklanguage.human_languageComputer Science Applicationsmedicine.anatomical_structureAnthropologylanguageHistory of scholarship and learning. The humanitiesbusinessAmerican, British and Canadian Studies
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Study and Evaluation of Pre-trained CNN Networks for Cultural Heritage Image Classification

2021

The classification of digital images is an essential task during the restoration and preservation of cultural heritage (CH). In computer vision, cultural heritage classification relies on the classification of asset images regarding a certain task such as type, artist, genre, style identification, etc. CH classification is challenging as various CH asset images have similar colors, textures, and shapes. In this chapter, the aim is to study and evaluate the use of pre-trained deep convolutional neural networks such as VGG16, VGG-19, ResNet50, and Inception-V3 for cultural heritage images classification using transfer learning techniques. The main idea is to start with CNN models previously t…

Cultural heritageIdentification (information)Digital imageContextual image classificationComputer sciencebusiness.industryDeep learningPattern recognitionArtificial intelligenceTransfer of learningbusinessConvolutional neural networkTask (project management)
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A cultural heritage experience for visually impaired people

2020

Abstract In recent years, we have assisted to an impressive advance of computer vision algorithms, based on image processing and artificial intelligence. Among the many applications of computer vision, in this paper we investigate on the potential impact for enhancing the cultural and physical accessibility of cultural heritage sites. By using a common smartphone as a mediation instrument with the environment, we demonstrate how convolutional networks can be trained for recognizing monuments in the surroundings of the users, thus enabling the possibility of accessing contents associated to the monument itself, or new forms of fruition for visually impaired people. Moreover, computer vision …

Cultural heritagePotential impactComputer scienceVisually impairedHuman–computer interactionSettore ING-INF/03 - TelecomunicazioniMediationComputer vision algorithmsImage processingnavigation visually impaired computer vision augmented reality cultural context convolutional neural network machine learning hapticPhysical accessibility
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Exploring the Affordances of SimReal for Learning Mathematics in Teacher Education: A Socio-Cultural Perspective

2020

SimReal is an innovative technology that emerged the last few years in mathematics education. It provides new potentialities for mathematical learning by means of dynamic and interactive visualizations of mathematical concepts. This paper uses SimReal in the context of teacher education to explore the affordances and constraints of the tool for the learning of mathematics. It presents a framework that combines Vygotsky’s socio-cultural theory, the role of mediation, and the notion of affordance at a technological, pedagogical, and socio-cultural level. The aim of the article is to explore the extent to which SimReal as a mediating artifact affords students’ mathematical learning in teacher …

Cultural perspectiveMediationComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationAgency (philosophy)Mathematical learningContext (language use)Artifact (software development)AffordanceTeacher education
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Getting language awareness: A curriculum for language and language teaching for pre-service studies for teachers of mathematics

2018

International audience; As language is an important medium as well as an aim of mathematics lessons at school, teachers of mathematics have to achieve the required competencies in language and language teaching. Therefore, we designed a curriculum, which offers students opportunities to get these competencies throughout their academic studies. Some examples and first results will be shown.

Curricular issuesLanguage awarenessSpecial language[SHS.EDU]Humanities and Social Sciences/Education[MATH.MATH-HO]Mathematics [math]/History and Overview [math.HO]Explaining[SHS.EDU] Humanities and Social Sciences/Education[MATH.MATH-HO] Mathematics [math]/History and Overview [math.HO]ComputingMilieux_COMPUTERSANDEDUCATIONTeaching and learning of specific topics
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Quantifying and Processing Biomedical and Behavioral Signals

2019

Customer CareUser ModellingSocial Science ScholarshipMachine Learning MethodsNeural Networksbusiness.industryComplex Human-Computer InterfacesSituated Human-Computer Interaction (HCI)Social Signal ProcessingArtificial IntelligenceDaily Life ActivitiesSocial Behaviour and ContextMedicinebusinessBiometric DataHealth & Well Being
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