Search results for "M5"
showing 10 items of 192 documents
Algebraic groups as difference Galois groups of linear differential equations
2019
We study the inverse problem in the difference Galois theory of linear differential equations over the difference-differential field $\mathbb{C}(x)$ with derivation $\frac{d}{dx}$ and endomorphism $f(x)\mapsto f(x+1)$. Our main result is that every linear algebraic group, considered as a difference algebraic group, occurs as the difference Galois group of some linear differential equation over $\mathbb{C}(x)$.
Global distributions of diazotrophs Gamma-A nifH genes abundance - Depth integrated values computed from a collection of source datasets - Contributi…
2013
The MAREDAT atlas covers 11 types of plankton, ranging in size from bacteria to jellyfish. Together, these plankton groups determine the health and productivity of the global ocean and play a vital role in the global carbon cycle. Working within a uniform and consistent spatial and depth grid (map) of the global ocean, the researchers compiled thousands and tens of thousands of data points to identify regions of plankton abundance and scarcity as well as areas of data abundance and scarcity. At many of the grid points, the MAREDAT team accomplished the difficult conversion from abundance (numbers of organisms) to biomass (carbon mass of organisms). The MAREDAT atlas provides an unprecedente…
Læreres opplevelse av kvalitet i digitale hjelpemidler
2021
Master's thesis in Multimedia and educational technology (MM500)
Digitalt læringsspill som verktøyfor nybegynnende trommeslagere
2020
Master's thesis in Multimedia and educational technology (MM500)
Game-based learning in Norwegian classrooms : Perceived challenges and the potential of digital supplementary resources to facilitate the use of game…
2018
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2018 Games are a popular form of entertainment that can keep individuals motivated and engaged for hours at a time. Our motivations to sink multiple hours into playing games have been studied by researchers, instructional designers, and game designers alike, with the goal of understanding and highlighting the elements that have positive or negative effects on the players. Games have also been recognised as a potential teaching and learning tool due to their capability to integrate content and elements that nurture intrinsic motivation, learner engagement, and facilitate different approaches to learning. Howeve…
The differences between tutor and student perceptions of design elements in online courses
2017
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2017 The purpose of this study is to examine tutor and student perceptions of how design elements are implemented in online courses. The four elements collaboration, motivation, digital tools and course structure are discussed in an attempt to identify how various ways of implementing them can impact learning in an online environment. The study discusses how course tutors justify the use of the various elements, and then discusses students perceptions of how these elements impacted learning. The two online courses used in this research are SV-408 E-teaching 1 and MM-106 Nettkunnskap, which are part of a one ye…
Increasing Motivation and Engagement in Learning Safe Humane Hunting Skills Through VR and Digital Games
2020
Master's thesis in Multimedia and educational technology (MM500) This research discusses to what degree a digital learning game can affect motivation, engagement and participation in learning humane and safe hunting, and how a VR version compares to a screen-based version. Additionally, it discusses whether a digital learning game about humane and safe hunting can make learners more confident when taking the ”Jegerprøve” exam and dealing with real-life hunting situations. A game working on both computers and VR equipment was developed using the human-centred design process. The game went through two iterations, and usability testing was conducted on both of them. The results of the testing …
Investigating a Virtual Reality Solution for Rehabilitation in a Biomechatronics Lab and Home Environment
2020
Master's thesis in Multimedia and educational technology (MM500) Virtual reality (VR) has emerged as a promising technical tool in physical rehabilitation. VR rehabilitation (VRR) programs, like any rehabilitation, attempt to promote neuroplasticity to improve physical rehabilitation. Research indicates that VRR is beneficial; it facilitates task-specific training, multi-sensory feedback, and diversifying rehabilitation tasks, which can motivate patients. This master thesis investigates a VR solution for a biomechatronics lab and a home-based system. This project was partially a collaboration between masterstudents at Mechatronics and Multimedia and Educational Technology. The Mechatronics …
"De er jo her fysisk. Da kan de jo bare snakke med hverandre." : En kvalitativ studie av hvilke faktorer som påvirker samfunnsfaglæreres tilrettelegg…
2020
Master's thesis in Multimedia and educational technology (MM500) Dette forskningsprosjektet har hatt som formål å undersøke hvilke faktorer som påvirker lærere på ungdomstrinnet når de planlegger for elevenes bruk av digitale verktøy til samarbeid og kommunikasjon. Forskningsspørsmålene har dreid seg om lærernes begrunnelser for bruk av digitale verktøy, hva de forstår med den grunnleggende ferdigheten «å kunne bruke digitale verktøy», samt i hvilken grad de legger vekt på at elevene skal samhandle og kommunisere ved hjelp av digitale verktøy. Det ble valgt et fenomenologisk utgangpunkt og en kvalitativ tilnærming. Grunnen til det var at det var lærernes meninger som skulle undersøkes. Det …
Using Course Movie Trailers to Affect Intrinsic Motivation
2019
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2019 This master’s thesis investigates the connection between movie trailer emotions, suchas curiosity, inspiration, interest, and excitement and motivation in order to examine ifa course movie trailer can be utilized to affect students’ intrinsic motivation. Based onexisting theory and research in the field we hypothesised that: "Students who watch acourse movie trailer as a course introduction, will maintain their intrinsic motivationbetter over time, compared to students who attend a traditional course introduction." Totest this hypothesis, we created a course movie trailer in collaboration with the teacher…