Search results for "MAZ"
showing 10 items of 3205 documents
A cognitive architecture for music perception exploiting conceptual spaces
2015
A cognitive architecture for a musical agent is presented. The architecture extends and complete an architecture for computer vision previously developed by the author by taking into account many relationships between vision and music perception. The focus of the agent architecture is an intermediate conceptual area between the subconceptual and linguistic areas. A conceptual space for the perception of tones and intervals is thus presented, based on the dissonance measure of the tones. Problems and future works of the proposed approach are finally discussed.
Coesione, trasformazione e riuso creativo dello spazio abitativo: un caso di studio sostenibile nel territorio siciliano
2015
Cohesion, reuse and transformation are key concepts of the project of sustainable regeneration of the built environment. They are also essential for the development and control of territory. In a perspective of sustainable regeneration also the transformation and reuse "creative" of depressed urban areas and abandoned buildings, are crucial for the protection of the environment and against the land consumption. For many years the sustainable regeneration is a key concept of Community policies: "It is imperative to reuse urban areas unused, derelict or contaminated. Today these urban areas are in excess of any other period of the industrial urban history. The reuse of land and abandoned buil…
Interesujące gatunki chrząszczy (Coleoptera) z Puszczy Piskiej
2022
W lipcu 2002 roku huragan zniszczył drzewostany na znacznym obszarze Puszczy Piskiej. Część uszkodzonego lasu – 475 ha – pozostawiono bez ingerencji (Las Ochronny „Szast”) – do naturalnej sukcesji. W latach 2005–2021 badano chrząszcze na wybranych powierzchniach pohuraganowych i kontrolnych. Do odłowów stosowano różne typy pułapek (IBL-2bis, Netocia, Moerickego). Uzupełnieniem były odłowy Coleoptera metodą „na upatrzonego” oraz analizy potencjalnego materiału lęgowego chrząszczy. W sumie w trakcie badań wykazano 1000 gatunków Coleoptera. W pracy przedstawiono dane taksonów: rzadkich, reliktów puszczańskich i wymienionych w Czerwonej Liście zwierząt ginących i zagrożonych w Polsce. Ogółem 32…
Communication Design for the Dissemination of Scientific Knowledge. Languages, Tools, Technologies, Collaborative Processes for Museum Education
2019
Il testo propone l’analisi di un articolato processo di ricerca-azione, avviato in occasione di alcune sperimentazioni didattico-scientifiche nate dalla collaborazione tra le discipline del design, della rappresentazione multimediale, delle scienze botaniche nell’Università di Palermo. L’esperienza proposta è stata centrata sulla comunicazione scientifica e sull’elaborazione di prodotti comunicativi per la didattica museale e istituzionale dell’Orto Botanico di Palermo. In quest’occasione sono stati sperimentati strumenti progettuali, tecnologie e modalità di espressione successivamente rielaborati anche in un progetto di sviluppo territoriale, che ha portato alla realizzazione del “Micromu…
LE AREE INTERNE PER LO SVILUPPO DEL TERRITORIO E LA COMPLEMENTARITÀ DI PROGRAMMI E STRUMENTI FRA LE POLITICHE EUROPEE DI SVILUPPO RURALE E DI COESIONE
Le Aree Interne rappresentano un tema particolarmente importante per la programmazione e la spesa dei fondi comunitari nel periodo 2014-2020 perché costituiscono il più grande esempio di complementarità fra le Politiche europee di sviluppo rurale e di coesione. Per lo sviluppo di queste Aree è stata creata una Strategia Nazionale per le Aree Interne (SNAI) che mira alla valorizzazione ed al recupero di tutti quei territori (rurali, montuosi, svantaggiati) dal carattere marginale rispetto alla disponibilità e all’offerta di servizi essenziali. La peculiarità di tale Strategia è quella di promuovere lo sviluppo di aree che sono uniformemente distribuite in tutto il comprensorio nazionale a di…
Approximated overlap error for the evaluation of feature descriptors on 3D scenes
2013
This paper presents a new framework to evaluate feature descriptors on 3D datasets. The proposed method employs the approximated overlap error in order to conform with the reference planar evaluation case of the Oxford dataset based on the overlap error. The method takes into account not only the keypoint centre but also the feature shape and it does not require complex data setups, depth maps or an accurate camera calibration. Only a ground-truth fundamental matrix should be computed, so that the dataset can be freely extended by adding further images. The proposed approach is robust to false positives occurring in the evaluation process, which do not introduce any relevant changes in the …
Software Architectures for Human-Machine Interaction Using Natural Language
Il linguaggio naturale rappresenta un sistema di comunicazione a carattere inferenziale in opposizione ai sistemi di comunicazione a codice che non prevedono una forma di ragionamento intelligente da parte del ricevente, ma si basano sul riconoscimento di patterns dell'informazione. In un sistema di comunicazione di tipo inferenziale, infatti, si parte dal presupposto che il ricevente abbia una certa "intelligenza" e sia, quindi, capace di comprendere, elaborare ed inferire il contenuto informativo di una comunicazione attraverso ragionamenti su un background di conoscenze (come modelli di mondo e di linguaggio) condivisi sia dalla sorgente che dal destinatario. L'attività di ricerca, svolt…
Creation and cognition for humanoid live dancing
2016
Abstract Computational creativity in dancing is a recent and challenging research field in Artificial Intelligence and Robotics. We present a cognitive architecture embodied in a humanoid robot capable to create and perform dances driven by the perception of music. The humanoid robot is able to suitably move, to react to human mate dancers and to generate novel and appropriate sequences of movements. The approach is based on a cognitive architecture that integrates Hidden Markov Models and Genetic Algorithms. The system has been implemented on a NAO robot and tested in public setting-up live performances, obtaining positive feedbacks from the audience.
An automatic system for humanoid dance creation
2016
Abstract The paper describes a novel approach to allow a robot to dance following musical rhythm. The proposed system generates a dance for a humanoid robot through the combination of basic movements synchronized with the music. The system made up of three parts: the extraction of features from audio file, estimation of movements through the Hidden Markov Models and, finally, the generation of dance. Starting from a set of given movements, the robot choices sequence of movements a suitable Hidden Markov Model, and synchronize them processing musical input. The proposed approach has the advantage that movement execution probabilities could be changed according evaluation of the dance executi…
An efficient distributed algorithm for generating and updating multicast trees
2006
As group applications are becoming widespread, efficient network utilization becomes a growing concern. Multicast transmission represents a necessary lower network service for the wide diffusion of new multimedia network applications. Multicast transmission may use network resources more efficiently than multiple point-to-point messages; however, creating optimal multicast trees (Steiner Tree Problem in networks) is prohibitively expensive. This paper proposes a distributed algorithm for the heuristic solution of the Steiner Tree Problem, allowing the construction of effective distribution trees using a coordination protocol among the network nodes. Furthermore, we propose a novel distribut…