Search results for "MESSAGE"

showing 10 items of 92 documents

Loss framing effect on reducing excessive red and processed meat consumption: Evidence from Italy

2023

A reduction of meat consumption is crucial for addressing public health problems, especially in industrialized countries. Among low-cost interventions, emotionally provocative health-information strategies could be effective options in fostering meat reduction. Through an online experimental survey, administrated to a quota-based national sample (N = 1142), this study analysed the profile of Italians consuming red/processed meat above World Health Organization (WHO) recommended amounts. Via a between-subjects design, the research tested whether two health frame-nudges (societal impact and individual impact of over consumption) persuaded these individuals to reduce future meat consumption. R…

Settore AGR/01 - Economia Ed Estimo RuraleHealth concern Meat consumption Message framing Nudges Persuasive communicationFood ScienceMeat Science
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A Simulation Framework for Evaluating Distributed Reputation Management Systems

2016

In distributed environments, where interactions involve unknown entities, intelligent techniques for estimating agents’ reputation are required. Reputation Management Systems (RMSs) aim to detect malicious behaviors that may affect the integrity of the virtual community. However, these systems are highly dependent of the application domain they address; hence the evaluation of different RMSs in terms of correctness and resistance to security attacks is frequently a tricky task. In this work we present a simulation framework to support researchers in the assessment of a RMS. The simulator is organized in two logic layers where network nodes are mapped to system processes that implement the i…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniCorrectnessComputer scienceDistributed computingmedia_common.quotation_subjectComputer Science (all)Message Passing InterfaceSimulation framework020206 networking & telecommunications02 engineering and technologyComputer securitycomputer.software_genreTask (project management)Distributed reputation managementControl and Systems EngineeringApplication domain020204 information systemsSynchronization (computer science)0202 electrical engineering electronic engineering information engineeringMultiagent systemcomputerReputation managementVirtual communityReputationmedia_common
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A User-Friendly Interface for Fingerprint Recognition Systems Based on Natural Language Processing

2009

Biometric recognition systems represent a valid solution to the safety problem of internet accessibility, even if they do not always provide an environment easily comprehensible by users and operators with a mid-level of competence. This gap can be partially filled if, instead of using the conventional access routines to the authentication system, the user could simply write to the system through the interface and using high level sentences and requests be able to use its own natural language to reach the intended goal. On the other hand, biometrics features are widely used for recognition and identification all over the world, generating large databases. In this paper a user-friendly inter…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniUser FriendlyBiometricsDatabaseHuman-Computer Interaction Biometric Recognition Natural Language Processingbusiness.industryComputer scienceUsabilityFingerprint recognitioncomputer.software_genreHuman–computer interactionThe InternetMessage authentication codeUser interfacebusinesscomputerNatural language2009 International Conference on Complex, Intelligent and Software Intensive Systems
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A Lightweight Software Architecture for Robot Navigation and Visual Logging through Environmental Landmarks Recognition

2006

A robot architecture with real-time performance in navigation tasks is presented. The system architecture is multi-threaded with shared memory and fast message passing through static signalling. In this paper, we focused on the reactive layer components and its straightforward implementation. The proposed architecture is described with reference to an experimental setup, in which the robot task is visual logging of environmental landmarks detected on the basis of sensor readings. Our experimental results show how the robot is able to identify, make snapshots and log a set of landmarks by matching 2D geometric patterns.

Shared memoryComputer sciencebusiness.industryMessage passingReal-time computingSystems architectureRobotComputer visionArtificial intelligencePattern matchingSoftware architecturebusinessMobile robot navigation2006 International Conference on Parallel Processing Workshops (ICPPW'06)
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La “desconexión digital” a lomos de la seguridad y salud en el trabajo

2021

The preponderance given to teleworking or remote work due to the health crisis is pushing to blur the line that separates effective work time from leisure and rest time. In the end, it practically causes the employee to never disconnect from work. And this is so because Information and Communication Technologies (ICT) push workers to have a constant time and location availability, even outside their working hours. In this sense, communications from bosses, co-workers or even clients through different means like now are not surprising: emails that need an urgent answer, phone calls at untimely hours or, especially in the sense of this article, through the smartphone, either by SMS messages -…

Short Message ServiceForgettingbusiness.industrymedia_common.quotation_subject05 social sciencesInternet privacyHyperconnectivityContext (language use)030507 speech-language pathology & audiology03 medical and health sciencesFeelingPhoneInformation and Communications TechnologyPreventive action0501 psychology and cognitive sciences0305 other medical sciencebusinessDret del treball050104 developmental & child psychologymedia_common
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Exploring the effects of gender, age, income and employment status on consumer response to mobile advertising campaigns

2008

PurposeThe purpose of this paper is to examine the effects gender, age, income and employment status on consumer response to short message service (SMS)‐oriented direct‐response requests or a call‐to‐action tactic in a television advertisement or program, consumer's participation in SMS sweepstakes or other competitions, and consumer uptake of mobile services such as ringtones, logos, screensavers and wallpapers ordered by SMS message.Design/methodology/approachThe data used in this study were collected via an online survey. A total of 4,062 consumers responded to this survey. Cross‐tabulation and binary logistic regression were used to examine the associations between the explanatory varia…

Short Message ServiceGeneral Computer Sciencebusiness.industryConsumer responseMobile advertisingAdvertisingBusinessMobile communication systemsMarketingLogistic regressionMarketing strategyInformation SystemsJournal of Systems and Information Technology
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Short article: Eye movements when reading text messaging (txt msgng)

2009

The growing popularity of mobile-phone technology has led to changes in the way people—particularly younger people—communicate. A clear example of this is the advent of Short Message Service (SMS) language, which includes orthographic abbreviations (e.g., omitting vowels, as in wk, week) and phonetic respelling (e.g., using u instead of you). In the present study, we examined the pattern of eye movements during reading of SMS sentences (e.g., my hols wr gr8), relative to normally written sentences, in a sample of skilled “texters”. SMS sentences were created by using (mostly) orthographic or phonological abbreviations. Results showed that there is a reading cost—both at a local level and at…

Short Message ServicePhysiologymedia_common.quotation_subjectEye movementExperimental and Cognitive PsychologyPhoneticsGeneral MedicinePopularityLinguisticsNeuropsychology and Physiological PsychologyPhysiology (medical)Reading (process)ComputingMethodologies_DOCUMENTANDTEXTPROCESSINGText messagingPsychologyGeneral PsychologyNormal readingOrthographymedia_commonQuarterly Journal of Experimental Psychology
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User Psychology in Interaction Design: The Role of Design Ontologies

2008

In the various forms of interaction design, it is essential to analyze, understand, and predict human behavior. This is equally true with devices such as information systems that are meant to interact with people. The importance of these problems has inspired scientists to develop numerous approaches to investigate and explicate human actions. However, they have mainly been characterized by intuitive and folk psychological approaches to the human mentality in interaction. To improve the scientific foundations of design, we present here a psychology-based approach to collecting user knowledge, as well as a related design practice. The former can be called user psychology and the latter the a…

Short Message ServiceUser experience designProcess (engineering)business.industryManagement scienceUser knowledgeFolk psychologyInformation systemInteraction designExperience designPsychologybusiness
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Design of SCMA Codebooks using Differential Evolution

2020

Non-orthogonal multiple access (NOMA) is a promising technology which meets the demands of massive connectivity in future wireless networks. Sparse code multiple access (SCMA) is a popular code-domain NOMA technique. The effectiveness of SCMA comes from: (1) the multi-dimensional sparse codebooks offering high shaping gain and (2) sophisticated multi-user detection based on message passing algorithm (MPA). The codebooks of the users play the main role in determining the performance of SCMA system. This paper presents a framework to design the codebooks by taking into account the entire system including the SCMA encoder and the MPA-based detector. The symbol-error rate (SER) is considered as…

Signal Processing (eess.SP)FOS: Computer and information sciencesComputer scienceWireless networkInformation Theory (cs.IT)Computer Science - Information Theory05 social sciencesMessage passingDetector050801 communication & media studiesmedicine.diseaseNoma0508 media and communicationsComputer engineeringDifferential evolution0502 economics and businessFOS: Electrical engineering electronic engineering information engineeringmedicineCode (cryptography)050211 marketingMinificationElectrical Engineering and Systems Science - Signal ProcessingEncoder2020 IEEE International Conference on Communications Workshops (ICC Workshops)
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Mapping of BLASTP Algorithm onto GPU Clusters

2011

Searching protein sequence database is a fundamental and often repeated task in computational biology and bioinformatics. However, the high computational cost and long runtime of many database scanning algorithms on sequential architectures heavily restrict their applications for large-scale protein databases, such as GenBank. The continuing exponential growth of sequence databases and the high rate of newly generated queries further deteriorate the situation and establish a strong requirement for time-efficient scalable database searching algorithms. In this paper, we demonstrate how GPU clusters, powered by the Compute Unified Device Architecture (CUDA), OpenMP, and MPI parallel programmi…

Source codeSequence databaseComputer sciencemedia_common.quotation_subjectMessage passingParallel computingGPU clusterComputational scienceCUDATask (computing)Search algorithmGenBankScalabilityAlgorithmmedia_common2011 IEEE 17th International Conference on Parallel and Distributed Systems
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