Search results for "MIZA"
showing 10 items of 3318 documents
Opinion dynamics in social networks through mean field games
2016
Emulation, mimicry, and herding behaviors are phenomena that are observed when multiple social groups interact. To study such phenomena, we consider in this paper a large population of homogeneous social networks. Each such network is characterized by a vector state, a vector-valued controlled input, and a vector-valued exogenous disturbance. The controlled input of each network aims to align its state to the mean distribution of other networks' states in spite of the actions of the disturbance. One of the contributions of this paper is a detailed analysis of the resulting mean-field game for the cases of both polytopic and $mathcal L_2$ bounds on controls and disturbances. A second contrib…
DESDEO: The Modular and Open Source Framework for Interactive Multiobjective Optimization
2021
Interactive multiobjective optimization methods incorporate preferences from a human decision maker in the optimization process iteratively. This allows the decision maker to focus on a subset of solutions, learn about the underlying trade-offs among the conflicting objective functions in the problem and adjust preferences during the solution process. Incorporating preference information allows computing only solutions that are interesting to the decision maker, decreasing computation time significantly. Thus, interactive methods have many strengths making them viable for various applications. However, there is a lack of existing software frameworks to apply and experiment with interactive …
Using Inverse Reinforcement Learning with Real Trajectories to Get More Trustworthy Pedestrian Simulations
2020
Reinforcement learning is one of the most promising machine learning techniques to get intelligent behaviors for embodied agents in simulations. The output of the classic Temporal Difference family of Reinforcement Learning algorithms adopts the form of a value function expressed as a numeric table or a function approximator. The learned behavior is then derived using a greedy policy with respect to this value function. Nevertheless, sometimes the learned policy does not meet expectations, and the task of authoring is difficult and unsafe because the modification of one value or parameter in the learned value function has unpredictable consequences in the space of the policies it represents…
Dissipativity-Based Small-Gain Theorems for Stochastic Network Systems
2016
In this paper, some small-gain theorems are proposed for stochastic network systems which describe large-scale systems with interconnections, uncertainties and random disturbances. By the aid of conditional dissipativity and showing times of stochastic interval, small-gain conditions proposed for the deterministic case are extended to the stochastic case. When some design parameters are tunable in practice, we invaginate a simpler method to verify small-gain condition by selecting one subsystem as a monitor. Compared with the existing results, the existence-and-uniqueness of solution and ultimate uniform boundedness of input are removed from requirements of input-to-state stability and smal…
Me, My Bot and His Other (Robot) Woman? Keeping Your Robot Satisfied in the Age of Artificial Emotion
2018
With a backdrop of action and science fiction movie horrors of the dystopian relationship between humans and robots, surprisingly to date-with the exception of ethical discussions-the relationship aspect of humans and sex robots has seemed relatively unproblematic. The attraction to sex robots perhaps is the promise of unproblematic affectionate and sexual interactions, without the need to consider the other&rsquo
Comparing interactive evolutionary multiobjective optimization methods with an artificial decision maker
2021
AbstractSolving multiobjective optimization problems with interactive methods enables a decision maker with domain expertise to direct the search for the most preferred trade-offs with preference information and learn about the problem. There are different interactive methods, and it is important to compare them and find the best-suited one for solving the problem in question. Comparisons with real decision makers are expensive, and artificial decision makers (ADMs) have been proposed to simulate humans in basic testing before involving real decision makers. Existing ADMs only consider one type of preference information. In this paper, we propose ADM-II, which is tailored to assess several …
Best proximity point theorems for proximal cyclic contractions
2017
The purpose of this article is to compute a global minimizer of the function $$x\longrightarrow d(x, Tx)$$ , where T is a proximal cyclic contraction in the framework of a best proximally complete space, thereby ensuring the existence of an optimal approximate solution, called a best proximity point, to the equation $$Tx=x$$ when T is not necessarily a self-mapping.
Learning automata-based solutions to the optimal web polling problem modelled as a nonlinear fractional knapsack problem
2011
We consider the problem of polling web pages as a strategy for monitoring the world wide web. The problem consists of repeatedly polling a selection of web pages so that changes that occur over time are detected. In particular, we consider the case where we are constrained to poll a maximum number of web pages per unit of time, and this constraint is typically dictated by the governing communication bandwidth, and by the speed limitations associated with the processing. Since only a fraction of the web pages can be polled within a given unit of time, the issue at stake is one of determining which web pages are to be polled, and we attempt to do it in a manner that maximizes the number of ch…
Heuristics for the min–max arc crossing problem in graphs
2018
Abstract In this paper, we study the visualization of complex structures in the context of automatic graph drawing. Constructing geometric representations of combinatorial structures, such as networks or graphs, is a difficult task that requires an expert system. The automatic generation of drawings of graphs finds many applications from software engineering to social media. The objective of graph drawing expert systems is to generate layouts that are easy to read and understand. This main objective is achieved by solving several optimization problems. In this paper we focus on the most important one: reducing the number of arc crossings in the graph. This hard optimization problem has been…
DESDEO : An Open Framework for Interactive Multiobjective Optimization
2018
We introduce a framework for interactive multiobjective optimization methods called DESDEO released under an open source license. With the framework, we want to make interactive methods easily accessible to be applied in solving real-world problems. The framework follows an object-oriented software design paradigm, where functionalities have been divided to modular, self-contained components. The framework contains implementations of some interactive methods, but also components which can be utilized to implement more interactive methods and, thus, increase the applicability of the framework. To demonstrate how the framework can be used, we consider an example problem where the pollution of…