Search results for "Mobile technology"
showing 10 items of 66 documents
A conceptual framework for ubiquitous mobile environments.
2008
The aim of this paper is to reflect upon and develop a conceptual framework that addresses the relationship between real and virtual life, with a particular focus on mobile gaming as one potential methodology for learning. The comprehension of the virtual-real life relationship is relevant not only to mobile gaming, but also to the ongoing discussions about and development of ubiquitous computing.
Towards an integrated approach to emergency management: interdisciplinary challenges for research and practice
2015
This article presents an interdisciplinary vision for large-scale integrated emergency management that has been inspired by the transition from platform centric to integrated operations in the oil and gas fields, which uses remote emergency control centres collaborating virtually with local responders. The article discusses some of the most salient research challenges for integrated emergency management, including the role of mobile technology, human-centred sensing, citizen participation and social media, and the socio-cultural determinants of disaster management. The purpose of this article is to frame an integrated emergency management approach that adopts a multi-disciplinary approach, …
Factors Affecting Mobile Diabetes Monitoring Adoption Among Physicians: Questionnaire Study and Path Model
2012
BackgroundPatients with type 1 and type 2 diabetes often find it difficult to control their blood glucose level on a daily basis because of distance or physical incapacity. With the increase in Internet-enabled smartphone use, this problem can be resolved by adopting a mobile diabetes monitoring system. Most existing studies have focused on patients’ usability perceptions, whereas little attention has been paid to physicians’ intentions to adopt this technology. ObjectiveThe aim of the study was to evaluate the perceptions and user acceptance of mobile diabetes monitoring among Japanese physicians. MethodsA questionnaire survey of physicians was conducted in Japan. The structured questionna…
Reconsidering off-task: a comparative study of PDA-mediated activities in four classrooms
2010
Mobile technology is ubiquitous and diverse and permeates many aspects of daily life at home, during leisure activities, and in public spaces. The study presented here is of two sixth grade classes in Michigan, USA and two seventh grade classes in Norway. The students and the teachers in these four classrooms were equipped with mobile technologies (PDAs). We found that the students’ PDA-mediated actions in the classroom were not exclusively used for the tasks and activities set by the teacher, but that the students also used the PDAs on their own initiative – so-called ‘off-task’ activities. We analyze the findings by reconsidering off-task activities from a sociocultural perspective.
Unraveling the Complexity of Tourist Experience with NFC Technology and Mobile Wallets
2014
By considering the tourist experience as a complex dynamic system, in this paper we depict the traveler as a kybernetes (κυβeρνήτης is the ancient Greek word for ‘sea captain’, ‘steersman’, or ‘governor’) in search of powerful tools to help him or her to obtain directions in the mare magnum of complexity, overcoming the fear of action and taking decisions. We focus our attention on the key role of Near Field Communication technology and mobile wallet as ‘attenuators of complexity’ in the travel and tourism industry.
Mobile Wireless Interfaces: In Search for the Limits
2002
With the proliferation of 2G and 3G Telecom and other wireless networks hundred of millions of users will be able to access wireless services with their terminals in only a few years. In this paper we discuss the possibilities and limitations of existing and emerging mobile technologies and methodologies for porting information and functionality from traditional PCs to mobile devices and vice versa. We argue that in order to be able to properly port things between devices an equivalence concept for user interfaces is required.
A Mobile-Assisted Working Model for Supporting Daily Family Life
2015
Despite rapid technological development, very few new technology-assisted tools have been developed specifically for use in family services. This article describes a new, mobile-assisted working model designed to enhance the quality of daily family life. The model has its origins in the existing research on daily family life and on the diary method, which has been widely used in data collection in family research. The model provides support for the daily life of client families in the intervals between meetings with family counselors via the use of text messages. The pilot study explored family members’ and family counselors’ experiences of using the model. Data on 26 parents and four chil…
Context Aware Mobile Learning as a Factor for Economic Growth
2015
Abstract Mobile technologies have become an integral tool for communication and information delivery. It transformed educational paradigms from traditional one-size-fits-all to personalized and context aware learning. Such education can support human resources development, resulting in improved outcomes. Quality of education and working skills are the important driving force for economic development. This paper deals with the role of mobile learning in education, which is unique in terms of flexibility of time and location, but it requires extra planning and analyses of appropriate technologies during learning design process. The contextual information can be static, but some parts are dyna…
Opinions from teachers in the Fresno area of Central California regarding the influence of mobile technology on their students’ learning
2013
This paper presents the most relevant results of a study in which opinions of the teachers in the area of Fresno (Central California, USA) about the effects of the integration of mobile devices into the teaching-learning process. Among other objectives, this study has tried to analyze the influence of mobile learning over three very important learning factors: affective-emotional (motivation), ethic-social (social skills) and the cognitive one (cognitive skills). In order to carry out this study, a descriptive methodological approach was adopted, using the survey technique as the most adequate method to collect teachers´ opinions in a relatively fast and precise way. Obtained results show a…
Smoking cessation opportunities in severe mental illness (tobacco intensive motivational and estimate risk — TIMER—): study protocol for a randomized…
2019
There is an increased risk of premature death in people with severe mental illness (SMI). Respiratory disorders and cardiovascular disease are leading causes of increased mortality rates in these patients, and tobacco consumption remains the most preventable risk factor involved. Developing new tools to motivate patients towards cessation of smoking is a high priority. Information on the motivational value of giving the lung age and prevention opportunities is unknown in this high-risk population. In the context of community care, screening and early detection of lung damage could potentially be used, together with mobile technology, in order to produce a prevention message, which may provi…