Search results for "Modélisation et simulation"

showing 2 items of 12 documents

Pitch tilt rendering for an 8-DOF driving simulator

2015

International audience; Tilt coordination technique is used for reproducing a sustained linear acceleration in driving simulation by tilting the simulator cabin. Thus a part of gravity is interpreted as a horizontal acceleration. Between the slow rotational motion limited by the rotational perception threshold of semi-circular canals of vestibular system and the fast change of acceleration to render, the design of coupling motions of rotation and translation plays a critical role in the realism of driving simulator. We present here an experiment focusing on longitudinal accelerations rendering with pitch tilt coordination technique. Eight drivers experienced the same accelerations and decel…

driving simulationSynthèse d'image et réalité virtuelle [Informatique]vestibular system[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Modélisation et simulation [Informatique][INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]pitch acceleration thresholdtilt coordinationPhysics::Accelerator Physics[INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]motion cueing algorithm
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Dealing with the right of way in advanced traffic simulation. A characterization of drivers' behaviours in a multi-agent approach

2017

International audience; With the emergence of ADAS and autonomous vehicle, the need of simulation software to test advanced systems and models is unavoidable. The objective of this work is to characterize, in a multi-agent approach, the traffic vehicles behaviours, and to model them in a versatile traffic simulator, serving as a testing tool for integration in the traffic module of the SCANeR Studio T M simulation software. The algorithm will bring more natural interactions between vehicles in simulation and allow the emergence of new relevant situations for autonomous vehicles, observable in real, such as collision risk situations or even accidents, which have for now to be scripted in sce…

trafficArtificial intelligenceSynthèse d'image et réalité virtuelle [Informatique]Multi-agent systemsSystème multi-agents [Informatique][INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Drivers' behaviourModélisation et simulation [Informatique]artificial intelligencesimulation[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Traffic[INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation[INFO.INFO-MA] Computer Science [cs]/Multiagent Systems [cs.MA]multi-agent systemsSimulation
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