Search results for "Multi-Agent System"

showing 10 items of 154 documents

Highlights on Practical Applications of Agents and Multi-Agent Systems

2012

Computer scienceMulti-agent systemSystems engineering
researchProduct

The Holonic Production System: a Multi Agent Simulation Approach

2010

Today’s turbulent markets are facing unpredictable and sudden variations in demand. In this context, the Holonic Production System (HPS) seems to be able to overcome the operational and economic problems of traditional production systems. The HPS’ ability to adapt and react to business environment changes, whilst maintaining systemic synergies and coordination, leverage on its network organizational structure, assuring both flexibility and profitability. In this paper we study HPS experimentally, modeling holon-firms as agents. In our simulation, holon-firms interact both with each other and with the external environment without predetermined hierarchies and following their own aims and int…

Computer scienceMulti-agent systemmedia_common.quotation_subjectControl reconfigurationDecision ruleAdaptabilitySupply and demandHolonic Production System (HPS) Multi Agent System (MAS) Distributed Enterprise NetworkNegotiationRisk analysis (engineering)Organizational structureProfitability indexSettore SECS-P/08 - Economia E Gestione Delle ImpreseSimulationmedia_common
researchProduct

Highlights of Practical Applications of Cyber-Physical Multi-Agent Systems

2017

Computer sciencebusiness.industryHuman–computer interactionMulti-agent system0202 electrical engineering electronic engineering information engineeringCyber-physical system020206 networking & telecommunications020201 artificial intelligence & image processingRobotics02 engineering and technologyArtificial intelligencebusiness
researchProduct

Supporting Autonomy in Agent Oriented Methodologies

2016

Designing a software solution for a complex systems is always a demanding task, it becomes much more complex if we consider to design a multi agent system where agents have to exhibit autonomy; which abstractions and which concepts to take into consideration when using a design methodology we would like to support autonomy? In this paper, we answer this question by studying and analyzing literature on the concept of agents in order to establish the basic set of concepts an agent oriented methodology has to deal with.

Computer sciencebusiness.industryManagement sciencemedia_common.quotation_subjectMulti-agent systemComputer Science (all)Complex system020207 software engineering02 engineering and technologyTask (project management)SoftwareDecision Sciences (all)Multiagent systems0202 electrical engineering electronic engineering information engineeringDesign processDesign process020201 artificial intelligence & image processingMultiagent systemDesign procebusinessSet (psychology)AutonomyAutonomymedia_common
researchProduct

A Windowing strategy for Distributed Data Mining optimized through GPUs

2017

Abstract This paper introduces an optimized Windowing based strategy for inducing decision trees in Distributed Data Mining scenarios. Windowing consists in selecting a sample of the available training examples (the window) to induce a decision tree with an usual algorithm, e.g., J48; finding instances not covered by this tree (counter examples) in the remaining training examples, adding them to the window to induce a new tree; and repeating until a termination criterion is met. In this way, the number of training examples required to induce the tree is reduced considerably, while maintaining the expected accuracy levels; which is paid in terms of time performance. Our proposed enhancements…

Computer sciencebusiness.industryMulti-agent systemDecision treeProcess (computing)Window (computing)02 engineering and technologyMachine learningcomputer.software_genreRandom forestTree (data structure)C4.5 algorithmArtificial Intelligence020204 information systemsSignal Processing0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer Vision and Pattern RecognitionArtificial intelligenceData miningbusinesscomputerSoftwarePattern Recognition Letters
researchProduct

A multi-agent system for obtaining dynamic origin/destination matrices on intelligent road networks

2012

Dynamic Origin/Destination matrices are one of the most important parameters for efficient and effective transportation system management. These matrices describe the vehicle flow between different points inside a region of interest for a given period of time. Usually, dynamic O/D matrices are estimated from link traffic counts, home interview and/or license plate surveys. Unfortunately, estimation methods take O/D flows as time invariant for a certain number of intervals of time, which cannot be suitable for some traffic applications. However, the advent of information and communication technologies (e.g., vehicle-to-infrastructure dedicated short range communications — V2I) to the transpo…

Computer sciencebusiness.industryMulti-agent systemReal-time computingcomputer.software_genreDedicated short-range communicationsDomain (software engineering)LTI system theoryMatrix (mathematics)Flow (mathematics)Systems managementbusinesscomputerIntelligent transportation systemComputer networkProceedings of the 6th Euro American Conference on Telematics and Information Systems
researchProduct

An Enhanced Authentication System for the JADE-S Platform

2004

Multi-agent systems require a set of security mechanism threats such as confidentiality, privacy, authentication, data integrity, access control. Authentication is the process of deducing which user has made a specific request in a multi-agent system. The goal of authentication is to allow legitimate system entities to process while denying illegitimate ones. The JADE-S platform requires that users must be authenticated, providing a username and password, in order to be able to perform actions on the platform. In this paper an enhanced user authentication system for the JADE-S platform, requiring user fingerprint in addition to the standard items, is outlined. Due to their uniqueness and im…

ComputingMilieux_MANAGEMENTOFCOMPUTINGANDINFORMATIONSYSTEMSData_MISCELLANEOUSFingerprintsJADE-SSecurityAuthentication SystemsMulti-Agent Systems
researchProduct

2014

This paper investigates the finite-time distributedL2–L∞consensus control problem of multiagent systems with parameter uncertainties. The relative states of neighboring agents are used to construct the control law and some agents know their own states. By substituting the control input into multiagent systems, an augmented closed-loop system is obtained. Then, we analyze its finite-time boundedness (FTB) and finite-timeL2–L∞performance. A sufficient condition for the existence of the designed controller is given with the form of linear matrix inequalities (LMIs). Finally, simulation results are described.

ConsensusControl theorybusiness.industryApplied MathematicsDistributed generationMulti-agent systemControl (management)Construct (python library)Linear matrixFinite timebusinessAnalysisMathematicsAbstract and Applied Analysis
researchProduct

Set-valued consensus for distributed clock synchronization

2009

This paper addresses the clock synchronization problem in a wireless sensor network (WSN) and proposes a distributed solution that consists of a form of consensus, where agents are able to exchange data representing intervals or sets. The solution is based on a centralized algorithm for clock synchronization, proposed by Marzullo, that determines the smallest interval that is in common with the maximum number of measured intervals. We first show how to convert such an algorithm into a problem involving only operations on sets, and then we convert it into a set–valued consensus. The solution is valid for more general scenarios where agents have uncertain measures of e.g. the position of an o…

CorrectnessComputer scienceDistributed computingInterval (mathematics)Clock synchronizationSynchronizationSet (abstract data type)Settore ING-INF/04 - AutomaticaBounded functionclock synchronizationmulti-agent systemSet theoryWireless sensor networkAlgorithmSet-valued consensus algorithm2009 IEEE International Conference on Automation Science and Engineering
researchProduct

A GPU-Based Multi-agent System for Real-Time Simulations

2010

The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. In particular, these capabilites have been used in crowd simulations for enhancing the crowd rendering, and even for simulating continuum crowds. However, GPUs have not been used for simulating large crowds of complex agents, since these simulations require distributed architectures that can support huge amounts of agents. In this paper, we propose a GPU-based multi-agent system for crowd simulation. Concretely, we propose the use of an on-board GPU to implement one of the main tasks that a distributed server for c…

CrowdsComputer scienceMulti-agent systemDistributed computingReal-time computingData pathResponse timeCrowd simulationGraphicsCellular automatonRendering (computer graphics)
researchProduct